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Recompilable-gscs-for-BO2-z…/patch_mp/maps/mp/_gamerep.gsc

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#include maps/mp/bots/_bot;
#include maps/mp/gametypes/_rank;
#include maps/mp/_utility;
init()
{
if ( !isgamerepenabled() )
{
return;
}
if ( isgamerepinitialized() )
{
return;
}
game[ "gameRepInitialized" ] = 1;
game[ "gameRep" ][ "players" ] = [];
game[ "gameRep" ][ "playerNames" ] = [];
game[ "gameRep" ][ "max" ] = [];
game[ "gameRep" ][ "playerCount" ] = 0;
gamerepinitializeparams();
}
isgamerepinitialized()
{
if ( !isDefined( game[ "gameRepInitialized" ] ) || !game[ "gameRepInitialized" ] )
{
return 0;
}
return 1;
}
isgamerepenabled()
{
if ( maps/mp/bots/_bot::is_bot_ranked_match() )
{
return 0;
}
if ( sessionmodeiszombiesgame() )
{
return 0;
}
if ( !level.rankedmatch )
{
return 0;
}
return 1;
}
gamerepinitializeparams()
{
threshold_exceeded_score = 0;
threshold_exceeded_score_per_min = 1;
threshold_exceeded_kills = 2;
threshold_exceeded_deaths = 3;
threshold_exceeded_kd_ratio = 4;
threshold_exceeded_kills_per_min = 5;
threshold_exceeded_plants = 6;
threshold_exceeded_defuses = 7;
threshold_exceeded_captures = 8;
threshold_exceeded_defends = 9;
threshold_exceeded_total_time_played = 10;
threshold_exceeded_tactical_insertion_use = 11;
threshold_exceeded_join_attempts = 12;
threshold_exceeded_xp = 13;
threshold_exceeded_splitscreen = 14;
game[ "gameRep" ][ "params" ] = [];
game[ "gameRep" ][ "params" ][ 0 ] = "score";
game[ "gameRep" ][ "params" ][ 1 ] = "scorePerMin";
game[ "gameRep" ][ "params" ][ 2 ] = "kills";
game[ "gameRep" ][ "params" ][ 3 ] = "deaths";
game[ "gameRep" ][ "params" ][ 4 ] = "killDeathRatio";
game[ "gameRep" ][ "params" ][ 5 ] = "killsPerMin";
game[ "gameRep" ][ "params" ][ 6 ] = "plants";
game[ "gameRep" ][ "params" ][ 7 ] = "defuses";
game[ "gameRep" ][ "params" ][ 8 ] = "captures";
game[ "gameRep" ][ "params" ][ 9 ] = "defends";
game[ "gameRep" ][ "params" ][ 10 ] = "totalTimePlayed";
game[ "gameRep" ][ "params" ][ 11 ] = "tacticalInsertions";
game[ "gameRep" ][ "params" ][ 12 ] = "joinAttempts";
game[ "gameRep" ][ "params" ][ 13 ] = "xp";
game[ "gameRep" ][ "ignoreParams" ] = [];
game[ "gameRep" ][ "ignoreParams" ][ 0 ] = "totalTimePlayed";
game[ "gameRep" ][ "gameLimit" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "default" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "tdm" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "dm" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "dom" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "hq" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "sd" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "dem" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "ctf" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "koth" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "conf" ] = [];
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "score" ] = threshold_exceeded_score;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "score" ] = 20000;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "scorePerMin" ] = threshold_exceeded_score_per_min;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "scorePerMin" ] = 250;
game[ "gameRep" ][ "gameLimit" ][ "dem" ][ "scorePerMin" ] = 1000;
game[ "gameRep" ][ "gameLimit" ][ "tdm" ][ "scorePerMin" ] = 700;
game[ "gameRep" ][ "gameLimit" ][ "dm" ][ "scorePerMin" ] = 950;
game[ "gameRep" ][ "gameLimit" ][ "dom" ][ "scorePerMin" ] = 1000;
game[ "gameRep" ][ "gameLimit" ][ "sd" ][ "scorePerMin" ] = 200;
game[ "gameRep" ][ "gameLimit" ][ "ctf" ][ "scorePerMin" ] = 600;
game[ "gameRep" ][ "gameLimit" ][ "hq" ][ "scorePerMin" ] = 1000;
game[ "gameRep" ][ "gameLimit" ][ "koth" ][ "scorePerMin" ] = 1000;
game[ "gameRep" ][ "gameLimit" ][ "conf" ][ "scorePerMin" ] = 1000;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "kills" ] = threshold_exceeded_kills;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "kills" ] = 75;
game[ "gameRep" ][ "gameLimit" ][ "tdm" ][ "kills" ] = 40;
game[ "gameRep" ][ "gameLimit" ][ "sd" ][ "kills" ] = 15;
game[ "gameRep" ][ "gameLimit" ][ "dm" ][ "kills" ] = 31;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "deaths" ] = threshold_exceeded_deaths;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "deaths" ] = 50;
game[ "gameRep" ][ "gameLimit" ][ "dm" ][ "deaths" ] = 15;
game[ "gameRep" ][ "gameLimit" ][ "tdm" ][ "deaths" ] = 40;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "killDeathRatio" ] = threshold_exceeded_kd_ratio;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "killDeathRatio" ] = 30;
game[ "gameRep" ][ "gameLimit" ][ "tdm" ][ "killDeathRatio" ] = 50;
game[ "gameRep" ][ "gameLimit" ][ "sd" ][ "killDeathRatio" ] = 20;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "killsPerMin" ] = threshold_exceeded_kills_per_min;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "killsPerMin" ] = 15;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "plants" ] = threshold_exceeded_plants;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "plants" ] = 10;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "defuses" ] = threshold_exceeded_defuses;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "defuses" ] = 10;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "captures" ] = threshold_exceeded_captures;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "captures" ] = 30;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "defends" ] = threshold_exceeded_defends;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "defends" ] = 50;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "totalTimePlayed" ] = threshold_exceeded_total_time_played;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "totalTimePlayed" ] = 600;
game[ "gameRep" ][ "gameLimit" ][ "dom" ][ "totalTimePlayed" ] = 600;
game[ "gameRep" ][ "gameLimit" ][ "dem" ][ "totalTimePlayed" ] = 1140;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "tacticalInsertions" ] = threshold_exceeded_tactical_insertion_use;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "tacticalInsertions" ] = 20;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "joinAttempts" ] = threshold_exceeded_join_attempts;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "joinAttempts" ] = 3;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "xp" ] = threshold_exceeded_xp;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "xp" ] = 25000;
game[ "gameRep" ][ "gameLimit" ][ "id" ][ "splitscreen" ] = threshold_exceeded_splitscreen;
game[ "gameRep" ][ "gameLimit" ][ "default" ][ "splitscreen" ] = 8;
}
gamerepplayerconnected()
{
if ( !isgamerepenabled() )
{
return;
}
name = self.name;
/#
#/
if ( !isDefined( game[ "gameRep" ][ "players" ][ name ] ) )
{
game[ "gameRep" ][ "players" ][ name ] = [];
j = 0;
while ( j < game[ "gameRep" ][ "params" ].size )
{
paramname = game[ "gameRep" ][ "params" ][ j ];
game[ "gameRep" ][ "players" ][ name ][ paramname ] = 0;
j++;
}
game[ "gameRep" ][ "players" ][ name ][ "splitscreen" ] = self issplitscreen();
game[ "gameRep" ][ "players" ][ name ][ "joinAttempts" ] = 1;
game[ "gameRep" ][ "players" ][ name ][ "connected" ] = 1;
game[ "gameRep" ][ "players" ][ name ][ "xpStart" ] = self getrankxpstat();
game[ "gameRep" ][ "playerNames" ][ game[ "gameRep" ][ "playerCount" ] ] = name;
game[ "gameRep" ][ "playerCount" ]++;
}
else
{
if ( !game[ "gameRep" ][ "players" ][ name ][ "connected" ] )
{
game[ "gameRep" ][ "players" ][ name ][ "joinAttempts" ]++;
game[ "gameRep" ][ "players" ][ name ][ "connected" ] = 1;
game[ "gameRep" ][ "players" ][ name ][ "xpStart" ] = self getrankxpstat();
}
}
}
gamerepplayerdisconnected()
{
if ( !isgamerepenabled() )
{
return;
}
name = self.name;
if ( !isDefined( game[ "gameRep" ][ "players" ][ name ] ) || !isDefined( self.pers[ "summary" ] ) )
{
return;
}
/#
#/
self gamerepupdatenonpersistentplayerinformation();
self gamerepupdatepersistentplayerinformation();
game[ "gameRep" ][ "players" ][ name ][ "connected" ] = 0;
}
gamerepupdatenonpersistentplayerinformation()
{
name = self.name;
if ( !isDefined( game[ "gameRep" ][ "players" ][ name ] ) )
{
return;
}
game[ "gameRep" ][ "players" ][ name ][ "totalTimePlayed" ] += self.timeplayed[ "total" ];
if ( isDefined( self.tacticalinsertioncount ) )
{
game[ "gameRep" ][ "players" ][ name ][ "tacticalInsertions" ] += self.tacticalinsertioncount;
}
}
gamerepupdatepersistentplayerinformation()
{
name = self.name;
if ( !isDefined( game[ "gameRep" ][ "players" ][ name ] ) )
{
return;
}
if ( game[ "gameRep" ][ "players" ][ name ][ "totalTimePlayed" ] != 0 )
{
timeplayed = game[ "gameRep" ][ "players" ][ name ][ "totalTimePlayed" ];
}
else
{
timeplayed = 1;
}
game[ "gameRep" ][ "players" ][ name ][ "score" ] = self.score;
game[ "gameRep" ][ "players" ][ name ][ "scorePerMin" ] = int( game[ "gameRep" ][ "players" ][ name ][ "score" ] / ( timeplayed / 60 ) );
game[ "gameRep" ][ "players" ][ name ][ "kills" ] = self.kills;
game[ "gameRep" ][ "players" ][ name ][ "deaths" ] = self.deaths;
if ( game[ "gameRep" ][ "players" ][ name ][ "deaths" ] != 0 )
{
game[ "gameRep" ][ "players" ][ name ][ "killDeathRatio" ] = int( ( game[ "gameRep" ][ "players" ][ name ][ "kills" ] / game[ "gameRep" ][ "players" ][ name ][ "deaths" ] ) * 100 );
}
else
{
game[ "gameRep" ][ "players" ][ name ][ "killDeathRatio" ] = game[ "gameRep" ][ "players" ][ name ][ "kills" ] * 100;
}
game[ "gameRep" ][ "players" ][ name ][ "killsPerMin" ] = int( game[ "gameRep" ][ "players" ][ name ][ "kills" ] / ( timeplayed / 60 ) );
game[ "gameRep" ][ "players" ][ name ][ "plants" ] = self.plants;
game[ "gameRep" ][ "players" ][ name ][ "defuses" ] = self.defuses;
game[ "gameRep" ][ "players" ][ name ][ "captures" ] = self.captures;
game[ "gameRep" ][ "players" ][ name ][ "defends" ] = self.defends;
game[ "gameRep" ][ "players" ][ name ][ "xp" ] = self getrankxpstat() - game[ "gameRep" ][ "players" ][ name ][ "xpStart" ];
game[ "gameRep" ][ "players" ][ name ][ "xpStart" ] = self getrankxpstat();
}
getparamvalueforplayer( playername, paramname )
{
if ( isDefined( game[ "gameRep" ][ "players" ][ playername ][ paramname ] ) )
{
return game[ "gameRep" ][ "players" ][ playername ][ paramname ];
}
/#
assertmsg( "Unknown parameter " + paramname + "for individual player" );
#/
}
isgamerepparamvalid( paramname )
{
gametype = level.gametype;
if ( !isDefined( game[ "gameRep" ] ) )
{
return 0;
}
if ( !isDefined( game[ "gameRep" ][ "gameLimit" ] ) )
{
return 0;
}
if ( !isDefined( game[ "gameRep" ][ "gameLimit" ][ gametype ] ) )
{
return 0;
}
if ( !isDefined( game[ "gameRep" ][ "gameLimit" ][ gametype ][ paramname ] ) && !isDefined( game[ "gameRep" ][ "gameLimit" ][ "default" ][ paramname ] ) )
{
return 0;
}
return 1;
}
isgamerepparamignoredforreporting( paramname )
{
if ( isDefined( game[ "gameRep" ][ "ignoreParams" ][ paramname ] ) )
{
return 1;
}
return 0;
}
getgamerepparamlimit( paramname )
{
gametype = level.gametype;
if ( isDefined( game[ "gameRep" ][ "gameLimit" ][ gametype ] ) )
{
if ( isDefined( game[ "gameRep" ][ "gameLimit" ][ gametype ][ paramname ] ) )
{
return game[ "gameRep" ][ "gameLimit" ][ gametype ][ paramname ];
}
}
if ( isDefined( game[ "gameRep" ][ "gameLimit" ][ "default" ][ paramname ] ) )
{
return game[ "gameRep" ][ "gameLimit" ][ "default" ][ paramname ];
}
/#
assertmsg( "Default values for parameter " + paramname + " is not defined." );
#/
}
setmaximumparamvalueforcurrentgame( paramname, value )
{
if ( !isDefined( game[ "gameRep" ][ "max" ][ paramname ] ) )
{
game[ "gameRep" ][ "max" ][ paramname ] = value;
return;
}
if ( game[ "gameRep" ][ "max" ][ paramname ] < value )
{
game[ "gameRep" ][ "max" ][ paramname ] = value;
}
}
gamerepupdateinformationforround()
{
if ( !isgamerepenabled() )
{
return;
}
players = get_players();
i = 0;
while ( i < players.size )
{
player = players[ i ];
player gamerepupdatenonpersistentplayerinformation();
i++;
}
}
gamerepanalyzeandreport()
{
if ( !isgamerepenabled() )
{
return;
}
players = get_players();
i = 0;
while ( i < players.size )
{
player = players[ i ];
player gamerepupdatepersistentplayerinformation();
i++;
}
splitscreenplayercount = 0;
i = 0;
while ( i < game[ "gameRep" ][ "playerNames" ].size )
{
playername = game[ "gameRep" ][ "playerNames" ][ i ];
j = 0;
while ( j < game[ "gameRep" ][ "params" ].size )
{
paramname = game[ "gameRep" ][ "params" ][ j ];
if ( isgamerepparamvalid( paramname ) )
{
setmaximumparamvalueforcurrentgame( paramname, getparamvalueforplayer( playername, paramname ) );
}
j++;
}
paramname = "splitscreen";
splitscreenplayercount += getparamvalueforplayer( playername, paramname );
i++;
}
setmaximumparamvalueforcurrentgame( paramname, splitscreenplayercount );
j = 0;
while ( j < game[ "gameRep" ][ "params" ].size )
{
paramname = game[ "gameRep" ][ "params" ][ j ];
if ( isgamerepparamvalid( paramname ) && game[ "gameRep" ][ "max" ][ paramname ] >= getgamerepparamlimit( paramname ) )
{
gamerepprepareandreport( paramname );
}
j++;
}
paramname = "splitscreen";
if ( game[ "gameRep" ][ "max" ][ paramname ] >= getgamerepparamlimit( paramname ) )
{
gamerepprepareandreport( paramname );
}
}
gamerepprepareandreport( paramname )
{
if ( !isDefined( game[ "gameRep" ][ "gameLimit" ][ "id" ][ paramname ] ) )
{
return;
}
if ( isgamerepparamignoredforreporting( paramname ) )
{
return;
}
gamerepthresholdexceeded( game[ "gameRep" ][ "gameLimit" ][ "id" ][ paramname ] );
}