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Recompilable-gscs-for-BO2-z…/patch_mp/maps/mp/_popups.gsc

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#include maps/mp/gametypes/_hud_message;
#include maps/mp/gametypes/_rank;
#include maps/mp/gametypes/_persistence;
#include maps/mp/_medals;
#include common_scripts/utility;
#include maps/mp/_utility;
init()
{
level.contractsettings = spawnstruct();
level.contractsettings.waittime = 4,2;
level.killstreaksettings = spawnstruct();
level.killstreaksettings.waittime = 3;
level.ranksettings = spawnstruct();
level.ranksettings.waittime = 3;
level.startmessage = spawnstruct();
level.startmessagedefaultduration = 2;
level.endmessagedefaultduration = 2;
level.challengesettings = spawnstruct();
level.challengesettings.waittime = 3;
level.teammessage = spawnstruct();
level.teammessage.waittime = 3;
level.regulargamemessages = spawnstruct();
level.regulargamemessages.waittime = 6;
level.wagersettings = spawnstruct();
level.wagersettings.waittime = 3;
level.momentumnotifywaittime = 0;
level.momentumnotifywaitlasttime = 0;
level.teammessagequeuemax = 8;
precachestring( &"KILLSTREAK_DESTROYED_UAV" );
precachestring( &"KILLSTREAK_DESTROYED_COUNTERUAV" );
precachestring( &"KILLSTREAK_DESTROYED_REMOTE_MORTAR" );
precachestring( &"KILLSTREAK_MP40_INBOUND" );
precachestring( &"KILLSTREAK_M220_TOW_INBOUND" );
precachestring( &"KILLSTREAK_MINIGUN_INBOUND" );
precachestring( &"KILLSTREAK_M202_FLASH_INBOUND" );
precachestring( &"KILLSTREAK_M32_INBOUND" );
precachestring( &"MP_CAPTURED_THE_FLAG" );
precachestring( &"MP_KILLED_FLAG_CARRIER" );
precachestring( &"MP_FRIENDLY_FLAG_DROPPED" );
precachestring( &"MP_ENEMY_FLAG_DROPPED" );
precachestring( &"MP_FRIENDLY_FLAG_RETURNED" );
precachestring( &"MP_ENEMY_FLAG_RETURNED" );
precachestring( &"MP_FRIENDLY_FLAG_TAKEN" );
precachestring( &"MP_ENEMY_FLAG_TAKEN" );
precachestring( &"MP_ENEMY_FLAG_CAPTURED" );
precachestring( &"MP_FRIENDLY_FLAG_CAPTURED" );
precachestring( &"MP_EXPLOSIVES_BLOWUP_BY" );
precachestring( &"MP_EXPLOSIVES_DEFUSED_BY" );
precachestring( &"MP_EXPLOSIVES_PLANTED_BY" );
precachestring( &"MP_HQ_DESTROYED_BY" );
precachestring( &"KILLSTREAK_DESTROYED_HELICOPTER" );
/#
level thread popupsfromconsole();
#/
level thread onplayerconnect();
}
popupsfromconsole()
{
/#
while ( 1 )
{
timeout = getdvarintdefault( "scr_popuptime", 1 );
if ( timeout == 0 )
{
timeout = 1;
}
wait timeout;
medal = getdvarintdefault( "scr_popupmedal", 0 );
challenge = getdvarintdefault( "scr_popupchallenge", 0 );
rank = getdvarintdefault( "scr_popuprank", 0 );
gun = getdvarintdefault( "scr_popupgun", 0 );
contractpass = getdvarintdefault( "scr_popupcontractpass", 0 );
contractfail = getdvarintdefault( "scr_popupcontractfail", 0 );
gamemodemsg = getdvarintdefault( "scr_gamemodeslideout", 0 );
teammsg = getdvarintdefault( "scr_teamslideout", 0 );
challengeindex = getdvarintdefault( "scr_challengeIndex", 1 );
i = 0;
while ( i < medal )
{
level.players[ 0 ] maps/mp/_medals::codecallback_medal( 4 );
i++;
}
i = 0;
while ( i < challenge )
{
level.players[ 0 ] maps/mp/gametypes/_persistence::codecallback_challengecomplete( 2500, 1, 84, 3, 0, 0, 851 );
level.players[ 0 ] maps/mp/gametypes/_persistence::codecallback_challengecomplete( 500, 1, 22, 2, 0, 0, 533 );
i++;
}
i = 0;
while ( i < rank )
{
level.players[ 0 ] maps/mp/gametypes/_rank::codecallback_rankup( 4, 0, 0 );
i++;
}
i = 0;
while ( i < gun )
{
level.players[ 0 ] maps/mp/gametypes/_persistence::codecallback_gunchallengecomplete( 0, 20, 25, 0 );
i++;
}
i = 0;
while ( i < contractpass )
{
level.players[ 0 ] maps/mp/gametypes/_persistence::addcontracttoqueue( 12, 1 );
i++;
}
i = 0;
while ( i < contractfail )
{
level.players[ 0 ] maps/mp/gametypes/_persistence::addcontracttoqueue( 12, 0 );
i++;
}
i = 0;
while ( i < teammsg )
{
player = level.players[ 0 ];
if ( isDefined( level.players[ 1 ] ) )
{
player = level.players[ 1 ];
}
level.players[ 0 ] displayteammessagetoall( &"KILLSTREAK_DESTROYED_HELICOPTER", player );
i++;
}
reset = getdvarintdefault( "scr_popupreset", 1 );
if ( reset )
{
if ( medal )
{
setdvar( "scr_popupmedal", 0 );
}
if ( challenge )
{
setdvar( "scr_popupchallenge", 0 );
}
if ( gun )
{
setdvar( "scr_popupgun", 0 );
}
if ( rank )
{
setdvar( "scr_popuprank", 0 );
}
if ( contractpass )
{
setdvar( "scr_popupcontractpass", 0 );
}
if ( contractfail )
{
setdvar( "scr_popupcontractfail", 0 );
}
if ( gamemodemsg )
{
setdvar( "scr_gamemodeslideout", 0 );
}
if ( teammsg )
{
setdvar( "scr_teamslideout", 0 );
}
}
#/
}
}
displaykillstreakteammessagetoall( killstreak, player )
{
if ( !isDefined( level.killstreaks[ killstreak ] ) )
{
return;
}
if ( !isDefined( level.killstreaks[ killstreak ].inboundtext ) )
{
return;
}
message = level.killstreaks[ killstreak ].inboundtext;
self displayteammessagetoall( message, player );
}
shoulddisplayteammessages()
{
if ( level.hardcoremode == 1 || level.splitscreen == 1 )
{
return 0;
}
return 1;
}
displayteammessagetoall( message, player )
{
if ( !shoulddisplayteammessages() )
{
return;
}
i = 0;
while ( i < level.players.size )
{
cur_player = level.players[ i ];
if ( cur_player isempjammed() )
{
i++;
continue;
}
else size = cur_player.teammessagequeue.size;
if ( size >= level.teammessagequeuemax )
{
i++;
continue;
}
else
{
cur_player.teammessagequeue[ size ] = spawnstruct();
cur_player.teammessagequeue[ size ].message = message;
cur_player.teammessagequeue[ size ].player = player;
cur_player notify( "received teammessage" );
}
i++;
}
}
displayteammessagetoteam( message, player, team )
{
if ( !shoulddisplayteammessages() )
{
return;
}
i = 0;
while ( i < level.players.size )
{
cur_player = level.players[ i ];
if ( cur_player.team != team )
{
i++;
continue;
}
else if ( cur_player isempjammed() )
{
i++;
continue;
}
else size = cur_player.teammessagequeue.size;
if ( size >= level.teammessagequeuemax )
{
i++;
continue;
}
else
{
cur_player.teammessagequeue[ size ] = spawnstruct();
cur_player.teammessagequeue[ size ].message = message;
cur_player.teammessagequeue[ size ].player = player;
cur_player notify( "received teammessage" );
}
i++;
}
}
displayteammessagewaiter()
{
if ( !shoulddisplayteammessages() )
{
return;
}
self endon( "disconnect" );
level endon( "game_ended" );
self.teammessagequeue = [];
for ( ;; )
{
if ( self.teammessagequeue.size == 0 )
{
self waittill( "received teammessage" );
}
if ( self.teammessagequeue.size > 0 )
{
nextnotifydata = self.teammessagequeue[ 0 ];
arrayremoveindex( self.teammessagequeue, 0, 0 );
if ( !isDefined( nextnotifydata.player ) || !isplayer( nextnotifydata.player ) )
{
continue;
}
else
{
if ( self isempjammed() )
{
break;
}
else
{
self luinotifyevent( &"player_callout", 2, nextnotifydata.message, nextnotifydata.player.entnum );
}
wait level.teammessage.waittime;
}
}
}
}
displaypopupswaiter()
{
self endon( "disconnect" );
self.ranknotifyqueue = [];
if ( !isDefined( self.pers[ "challengeNotifyQueue" ] ) )
{
self.pers[ "challengeNotifyQueue" ] = [];
}
if ( !isDefined( self.pers[ "contractNotifyQueue" ] ) )
{
self.pers[ "contractNotifyQueue" ] = [];
}
self.messagenotifyqueue = [];
self.startmessagenotifyqueue = [];
self.wagernotifyqueue = [];
while ( !level.gameended )
{
if ( self.startmessagenotifyqueue.size == 0 && self.messagenotifyqueue.size == 0 )
{
self waittill( "received award" );
}
waittillframeend;
if ( level.gameended )
{
return;
}
else
{
if ( self.startmessagenotifyqueue.size > 0 )
{
nextnotifydata = self.startmessagenotifyqueue[ 0 ];
arrayremoveindex( self.startmessagenotifyqueue, 0, 0 );
if ( isDefined( nextnotifydata.duration ) )
{
duration = nextnotifydata.duration;
}
else
{
duration = level.startmessagedefaultduration;
}
self maps/mp/gametypes/_hud_message::shownotifymessage( nextnotifydata, duration );
wait duration;
continue;
}
else if ( self.messagenotifyqueue.size > 0 )
{
nextnotifydata = self.messagenotifyqueue[ 0 ];
arrayremoveindex( self.messagenotifyqueue, 0, 0 );
if ( isDefined( nextnotifydata.duration ) )
{
duration = nextnotifydata.duration;
}
else
{
duration = level.regulargamemessages.waittime;
}
self maps/mp/gametypes/_hud_message::shownotifymessage( nextnotifydata, duration );
continue;
}
else
{
wait 1;
}
}
}
}
onplayerconnect()
{
for ( ;; )
{
level waittill( "connecting", player );
player.resetgameoverhudrequired = 0;
player thread displaypopupswaiter();
if ( !level.hardcoremode )
{
player thread displayteammessagewaiter();
}
}
}
milestonenotify( index, itemindex, type, tier )
{
level.globalchallenges++;
if ( !isDefined( type ) )
{
type = "global";
}
size = self.pers[ "challengeNotifyQueue" ].size;
self.pers[ "challengeNotifyQueue" ][ size ] = [];
self.pers[ "challengeNotifyQueue" ][ size ][ "tier" ] = tier;
self.pers[ "challengeNotifyQueue" ][ size ][ "index" ] = index;
self.pers[ "challengeNotifyQueue" ][ size ][ "itemIndex" ] = itemindex;
self.pers[ "challengeNotifyQueue" ][ size ][ "type" ] = type;
self notify( "received award" );
}