mirror of
https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer.git
synced 2025-06-07 17:37:50 -05:00
30 lines
543 B
Plaintext
30 lines
543 B
Plaintext
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initstructs() //checked matches cerberus output
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{
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level.struct = [];
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}
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createstruct() //checked matches cerberus output
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{
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struct = spawnstruct();
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level.struct[ level.struct.size ] = struct;
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return struct;
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}
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findstruct( position ) //checked changed to match cerberus output see info.md
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{
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foreach ( key in level.struct_class_names )
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{
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foreach ( s_array in level.struct_class_names[ key ] )
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{
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foreach ( struct in s_array )
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{
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if(distancesquared( struct.origin, position ) < 1 )
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{
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return struct;
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}
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}
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}
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}
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}
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