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160
third-party/scintilla/Indicator.cxx
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160
third-party/scintilla/Indicator.cxx
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// Scintilla source code edit control
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/** @file Indicator.cxx
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** Defines the style of indicators which are text decorations such as underlining.
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**/
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// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
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// The License.txt file describes the conditions under which this software may be distributed.
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#include "Platform.h"
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#include "Scintilla.h"
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#include "XPM.h"
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#include "Indicator.h"
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#ifdef SCI_NAMESPACE
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using namespace Scintilla;
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#endif
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static PRectangle PixelGridAlign(const PRectangle &rc) {
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// Move left and right side to nearest pixel to avoid blurry visuals
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return PRectangle::FromInts(int(rc.left + 0.5), int(rc.top), int(rc.right + 0.5), int(rc.bottom));
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}
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void Indicator::Draw(Surface *surface, const PRectangle &rc, const PRectangle &rcLine) {
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surface->PenColour(fore);
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int ymid = static_cast<int>(rc.bottom + rc.top) / 2;
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if (style == INDIC_SQUIGGLE) {
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int x = int(rc.left+0.5);
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int xLast = int(rc.right+0.5);
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int y = 0;
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surface->MoveTo(x, static_cast<int>(rc.top) + y);
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while (x < xLast) {
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if ((x + 2) > xLast) {
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if (xLast > x)
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y = 1;
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x = xLast;
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} else {
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x += 2;
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y = 2 - y;
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}
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surface->LineTo(x, static_cast<int>(rc.top) + y);
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}
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} else if (style == INDIC_SQUIGGLEPIXMAP) {
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PRectangle rcSquiggle = PixelGridAlign(rc);
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int width = Platform::Minimum(4000, static_cast<int>(rcSquiggle.Width()));
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RGBAImage image(width, 3, 1.0, 0);
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enum { alphaFull = 0xff, alphaSide = 0x2f, alphaSide2=0x5f };
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for (int x = 0; x < width; x++) {
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if (x%2) {
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// Two halfway columns have a full pixel in middle flanked by light pixels
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image.SetPixel(x, 0, fore, alphaSide);
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image.SetPixel(x, 1, fore, alphaFull);
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image.SetPixel(x, 2, fore, alphaSide);
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} else {
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// Extreme columns have a full pixel at bottom or top and a mid-tone pixel in centre
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image.SetPixel(x, (x%4) ? 0 : 2, fore, alphaFull);
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image.SetPixel(x, 1, fore, alphaSide2);
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}
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}
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surface->DrawRGBAImage(rcSquiggle, image.GetWidth(), image.GetHeight(), image.Pixels());
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} else if (style == INDIC_SQUIGGLELOW) {
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surface->MoveTo(static_cast<int>(rc.left), static_cast<int>(rc.top));
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int x = static_cast<int>(rc.left) + 3;
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int y = 0;
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while (x < rc.right) {
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surface->LineTo(x - 1, static_cast<int>(rc.top) + y);
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y = 1 - y;
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surface->LineTo(x, static_cast<int>(rc.top) + y);
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x += 3;
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}
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surface->LineTo(static_cast<int>(rc.right), static_cast<int>(rc.top) + y); // Finish the line
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} else if (style == INDIC_TT) {
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surface->MoveTo(static_cast<int>(rc.left), ymid);
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int x = static_cast<int>(rc.left) + 5;
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while (x < rc.right) {
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surface->LineTo(x, ymid);
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surface->MoveTo(x-3, ymid);
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surface->LineTo(x-3, ymid+2);
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x++;
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surface->MoveTo(x, ymid);
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x += 5;
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}
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surface->LineTo(static_cast<int>(rc.right), ymid); // Finish the line
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if (x - 3 <= rc.right) {
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surface->MoveTo(x-3, ymid);
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surface->LineTo(x-3, ymid+2);
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}
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} else if (style == INDIC_DIAGONAL) {
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int x = static_cast<int>(rc.left);
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while (x < rc.right) {
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surface->MoveTo(x, static_cast<int>(rc.top) + 2);
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int endX = x+3;
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int endY = static_cast<int>(rc.top) - 1;
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if (endX > rc.right) {
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endY += endX - static_cast<int>(rc.right);
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endX = static_cast<int>(rc.right);
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}
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surface->LineTo(endX, endY);
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x += 4;
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}
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} else if (style == INDIC_STRIKE) {
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surface->MoveTo(static_cast<int>(rc.left), static_cast<int>(rc.top) - 4);
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surface->LineTo(static_cast<int>(rc.right), static_cast<int>(rc.top) - 4);
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} else if (style == INDIC_HIDDEN) {
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// Draw nothing
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} else if (style == INDIC_BOX) {
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surface->MoveTo(static_cast<int>(rc.left), ymid + 1);
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surface->LineTo(static_cast<int>(rc.right), ymid + 1);
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surface->LineTo(static_cast<int>(rc.right), static_cast<int>(rcLine.top) + 1);
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surface->LineTo(static_cast<int>(rc.left), static_cast<int>(rcLine.top) + 1);
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surface->LineTo(static_cast<int>(rc.left), ymid + 1);
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} else if (style == INDIC_ROUNDBOX || style == INDIC_STRAIGHTBOX) {
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PRectangle rcBox = rcLine;
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rcBox.top = rcLine.top + 1;
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rcBox.left = rc.left;
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rcBox.right = rc.right;
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surface->AlphaRectangle(rcBox, (style == INDIC_ROUNDBOX) ? 1 : 0, fore, fillAlpha, fore, outlineAlpha, 0);
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} else if (style == INDIC_DOTBOX) {
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PRectangle rcBox = PixelGridAlign(rc);
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rcBox.top = rcLine.top + 1;
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rcBox.bottom = rcLine.bottom;
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// Cap width at 4000 to avoid large allocations when mistakes made
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int width = Platform::Minimum(static_cast<int>(rcBox.Width()), 4000);
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RGBAImage image(width, static_cast<int>(rcBox.Height()), 1.0, 0);
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// Draw horizontal lines top and bottom
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for (int x=0; x<width; x++) {
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for (int y = 0; y<static_cast<int>(rcBox.Height()); y += static_cast<int>(rcBox.Height()) - 1) {
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image.SetPixel(x, y, fore, ((x + y) % 2) ? outlineAlpha : fillAlpha);
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}
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}
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// Draw vertical lines left and right
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for (int y = 1; y<static_cast<int>(rcBox.Height()); y++) {
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for (int x=0; x<width; x += width-1) {
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image.SetPixel(x, y, fore, ((x + y) % 2) ? outlineAlpha : fillAlpha);
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}
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}
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surface->DrawRGBAImage(rcBox, image.GetWidth(), image.GetHeight(), image.Pixels());
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} else if (style == INDIC_DASH) {
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int x = static_cast<int>(rc.left);
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while (x < rc.right) {
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surface->MoveTo(x, ymid);
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surface->LineTo(Platform::Minimum(x + 4, static_cast<int>(rc.right)), ymid);
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x += 7;
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}
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} else if (style == INDIC_DOTS) {
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int x = static_cast<int>(rc.left);
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while (x < static_cast<int>(rc.right)) {
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PRectangle rcDot = PRectangle::FromInts(x, ymid, x + 1, ymid + 1);
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surface->FillRectangle(rcDot, fore);
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x += 2;
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}
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} else if (style == INDIC_COMPOSITIONTHICK) {
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PRectangle rcComposition(rc.left+1, rcLine.bottom-2, rc.right-1, rcLine.bottom);
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surface->FillRectangle(rcComposition, fore);
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} else { // Either INDIC_PLAIN or unknown
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surface->MoveTo(static_cast<int>(rc.left), ymid);
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surface->LineTo(static_cast<int>(rc.right), ymid);
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}
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}
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