mirror of
https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-06-10 11:17:59 -05:00
Add ghost and add all anims to zm_all_basic.
Add all scripts to mod zones.
This commit is contained in:
@ -61,7 +61,6 @@ image,c_gen_eye_n
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image,~-gc_gen_eye_blue_c
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image,c_gen_eye_ir
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image,thermal_gradient5
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image,,sw_radiant_default
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material,mc/mtl_gen_eye_iris_thermal
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material,mc/mtl_gen_eye_iris_blue
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image,c_gen_eye_color_a
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@ -72,11 +71,32 @@ image,~~-gc_gen_insidemouth_s-rgb&~~8dbd539a
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image,c_gen_insidemouth_n
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image,~-gc_gen_insidemouth_c
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image,c_gen_insidemouth_ir
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image,,thermal_gradient2
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material,mc/mtl_c_gen_insidemouth_thermal
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material,mc/mtl_c_gen_insidemouth
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image,~-gc_zom_buried_ghost_woman_hair_c
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material,mc/mtl_c_zom_buried_ghost_woman_hair
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xmodel,c_zom_zombie_buried_ghost_woman_fb
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script,character/clientscripts/c_zom_zombie_buried_ghost_woman.csc
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script,aitype/clientscripts/zm_buried_ghost_female.csc
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script,aitype/clientscripts/zm_buried_ghost_female.csc
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script,maps/mp/zombies/_zm_ai_ghost.gsc
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script,maps/mp/zombies/_zm_ai_ghost_ffotd.gsc
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script,scripts/zm/_zm_ai_ghost.csc
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script,scripts/zm/ghost.gsc
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fx,maps/zombie_buried/fx_buried_ghost_impact
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material,gfx_fxt_bio_bloodtrail
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fx,maps/zombie_buried/fx_buried_ghost_red_trail
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fx,maps/zombie_buried/fx_buried_ghost_death_os
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fx,maps/zombie_buried/fx_buried_ghost_death
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material,gfx_fxt_env_snow_flake_cloud_01i_add
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material,gfx_fxt_env_snow_flake_cloud_04i_add
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fx,maps/zombie_buried/fx_buried_ghost_drain
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fx,maps/zombie_buried/fx_buried_ghost_spawn
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material,gfx_fxt_smk_whisp_add_z5
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fx,maps/zombie_buried/fx_buried_ghost_trail_smk
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image,fxt_smk_trail_wisp
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material,gfx_fxt_smk_trail_wisp
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fx,maps/zombie_buried/fx_buried_ghost_trail
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fx,maps/zombie_buried/fx_buried_ghost_evaporation
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footsteptable,fly_step_ghost
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@ -10,7 +10,7 @@
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include,zm_all_basic
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include,buried/zm_buried_basic_no_anims
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//include,buried/zm_buried_ghost
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include,buried/zm_buried_ghost
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//include,buried/zm_buried_sloth
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include,highrise/zm_highrise_basic_no_anims
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@ -3,7 +3,7 @@
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>name,mod_1
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include,buried/zm_buried_basic
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//include,buried/zm_buried_ghost
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include,buried/zm_buried_ghost
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//include,buried/zm_buried_sloth
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include,highrise/zm_highrise_basic
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@ -368,6 +368,50 @@ xmodel,c_zom_dlc0_zom_solciv_body1_g_rlegspawn
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xmodel,c_zom_dlc0_zom_solciv_body1_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_soldier_civ_1.csc
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script,aitype/clientscripts/zm_nuked_basic_02.csc
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script,aitype/zm_nuked_basic_01.gsc
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script,character/c_zom_dlc0_zombie_hazmat_1.gsc
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image,~~-gc_zom_dlc0_hazmat_zombie_~47de35f4
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image,c_zom_dlc0_hazmat_zombie_body_n
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image,~-gc_zom_dlc0_hazmat_zombie_body_1_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_body_1
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xmodel,c_zom_dlc0_zom_haz_body1
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xmodel,c_zom_dlc0_zom_haz_body1_upclean
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xmodel,c_zom_dlc0_zom_haz_body1_rarmoff
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xmodel,c_zom_dlc0_zom_haz_body1_larmoff
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xmodel,c_zom_dlc0_zom_haz_body1_behead
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xmodel,c_zom_dlc0_zom_haz_body1_lowclean
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xmodel,c_zom_dlc0_zom_haz_body1_rlegoff
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xmodel,c_zom_dlc0_zom_haz_body1_llegoff
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xmodel,c_zom_dlc0_zom_haz_body1_legsoff
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xmodel,c_zom_dlc0_zom_haz_body1_g_rarmspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_larmspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_rlegspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_hazmat_1.csc
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script,character/c_zom_dlc0_zombie_hazmat_2.gsc
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image,~~-gc_zom_dlc0_hazmat_zombie_~56115f4b
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image,c_zom_dlc0_hazmat_zombie_mask_n
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image,~-gc_zom_dlc0_hazmat_zombie_mask_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_head_mask
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image,~-gc_zom_dlc0_hazmat_zombie_body_2_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_body_2
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xmodel,c_zom_dlc0_zom_haz_body2
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_head_mask_u
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xmodel,c_zom_dlc0_zom_haz_head_mask
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xmodel,c_zom_dlc0_zom_haz_body2_upclean
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xmodel,c_zom_dlc0_zom_haz_body2_rarmoff
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xmodel,c_zom_dlc0_zom_haz_body2_larmoff
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xmodel,c_zom_dlc0_zom_haz_body2_behead
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xmodel,c_zom_dlc0_zom_haz_body2_lowclean
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xmodel,c_zom_dlc0_zom_haz_body2_rlegoff
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xmodel,c_zom_dlc0_zom_haz_body2_llegoff
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xmodel,c_zom_dlc0_zom_haz_body2_legsoff
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xmodel,c_zom_dlc0_zom_haz_body2_g_rarmspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_larmspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_rlegspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_hazmat_2.csc
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script,aitype/clientscripts/zm_nuked_basic_01.csc
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script,aitype/zm_nuked_basic_01_beyes.gsc
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script,character/c_zom_dlc0_zombie_hazmat_1_beyes.gsc
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script,xmodelalias/c_zom_dlc0_zom_head_blueeyes_als.gsc
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@ -96,6 +96,50 @@ xmodel,c_zom_dlc0_zom_solciv_body1_g_rlegspawn
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xmodel,c_zom_dlc0_zom_solciv_body1_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_soldier_civ_1.csc
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script,aitype/clientscripts/zm_nuked_basic_02.csc
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script,aitype/zm_nuked_basic_01.gsc
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script,character/c_zom_dlc0_zombie_hazmat_1.gsc
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image,~~-gc_zom_dlc0_hazmat_zombie_~47de35f4
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image,c_zom_dlc0_hazmat_zombie_body_n
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image,~-gc_zom_dlc0_hazmat_zombie_body_1_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_body_1
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xmodel,c_zom_dlc0_zom_haz_body1
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xmodel,c_zom_dlc0_zom_haz_body1_upclean
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xmodel,c_zom_dlc0_zom_haz_body1_rarmoff
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xmodel,c_zom_dlc0_zom_haz_body1_larmoff
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xmodel,c_zom_dlc0_zom_haz_body1_behead
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xmodel,c_zom_dlc0_zom_haz_body1_lowclean
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xmodel,c_zom_dlc0_zom_haz_body1_rlegoff
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xmodel,c_zom_dlc0_zom_haz_body1_llegoff
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xmodel,c_zom_dlc0_zom_haz_body1_legsoff
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xmodel,c_zom_dlc0_zom_haz_body1_g_rarmspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_larmspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_rlegspawn
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xmodel,c_zom_dlc0_zom_haz_body1_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_hazmat_1.csc
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script,character/c_zom_dlc0_zombie_hazmat_2.gsc
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image,~~-gc_zom_dlc0_hazmat_zombie_~56115f4b
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image,c_zom_dlc0_hazmat_zombie_mask_n
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image,~-gc_zom_dlc0_hazmat_zombie_mask_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_head_mask
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image,~-gc_zom_dlc0_hazmat_zombie_body_2_c
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_body_2
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xmodel,c_zom_dlc0_zom_haz_body2
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material,mc/mtl_c_zom_dlc0_zombie_hazmat_head_mask_u
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xmodel,c_zom_dlc0_zom_haz_head_mask
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xmodel,c_zom_dlc0_zom_haz_body2_upclean
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xmodel,c_zom_dlc0_zom_haz_body2_rarmoff
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xmodel,c_zom_dlc0_zom_haz_body2_larmoff
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xmodel,c_zom_dlc0_zom_haz_body2_behead
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xmodel,c_zom_dlc0_zom_haz_body2_lowclean
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xmodel,c_zom_dlc0_zom_haz_body2_rlegoff
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xmodel,c_zom_dlc0_zom_haz_body2_llegoff
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xmodel,c_zom_dlc0_zom_haz_body2_legsoff
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xmodel,c_zom_dlc0_zom_haz_body2_g_rarmspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_larmspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_rlegspawn
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xmodel,c_zom_dlc0_zom_haz_body2_g_llegspawn
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script,character/clientscripts/c_zom_dlc0_zombie_hazmat_2.csc
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script,aitype/clientscripts/zm_nuked_basic_01.csc
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script,aitype/zm_nuked_basic_01_beyes.gsc
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script,character/c_zom_dlc0_zombie_hazmat_1_beyes.gsc
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script,xmodelalias/c_zom_dlc0_zom_head_blueeyes_als.gsc
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@ -96,4 +96,6 @@ image,hud_obit_tact_grenade
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material,hud_obit_tact_grenade
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weapon,willy_pete_zm
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script,scripts/zm/_zm_ai_brutus.csc
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script,scripts/zm/_zm_ai_brutus.csc
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script,maps/mp/zombies/_zm_ai_brutus.gsc
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script,scripts/zm/brutus.gsc
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@ -107,6 +107,13 @@ xmodel,c_zom_mech_body
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script,character/clientscripts/c_zom_dlc_mech.csc
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script,aitype/clientscripts/zm_tomb_mech_zombie.csc
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script,scripts/zm/_zm_ai_mechz.csc
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script,maps/mp/zombies/_zm_ai_mechz.gsc
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script,maps/mp/zombies/_zm_ai_mechz_ft.gsc
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script,maps/mp/zombies/_zm_ai_mechz_ffotd.gsc
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script,maps/mp/zombies/_zm_ai_mechz_dev.gsc
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script,maps/mp/zombies/_zm_ai_mechz_claw.gsc
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script,maps/mp/zombies/_zm_ai_mechz_booster.gsc
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script,scripts/zm/mechz.gsc
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fx,maps/zombie_tomb/fx_tomb_mech_death
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material,gfx_fxt_smk_light_old_z10
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@ -158,4 +165,5 @@ xmodel,c_zom_mech_armor_shoulder_left
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xmodel,c_zom_mech_armor_shoulder_right
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rawfile,rumble/mechz_footsteps
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rawfile,animtrees/mechz_claw.atr
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footsteptable,fly_step_mechz
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footsteptable,fly_step_mechz
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@ -118,4 +118,6 @@ image,~-gp6_zm_screecher_hole_p3_c
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material,mc/mtl_p6_zm_screecher_hole_p
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xmodel,p6_zm_screecher_hole
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script,scripts/zm/_zm_ai_screecher.csc
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script,scripts/zm/_zm_ai_screecher.csc
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script,maps/mp/zombies/_zm_ai_screecher.gsc
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script,scripts/zm/screecher.gsc
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@ -213,7 +213,7 @@ xanim,ai_zombie_crawl_inert_2_sprint_v2
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xanim,ai_zombie_window_attack_arm_l_out
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xanim,ai_zombie_window_attack_arm_r_out
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xanim,ai_zombie_traverse_ground_v1_walk
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xanim,ai_zombie_traverse_ground_v2_walk_altA
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//xanim,ai_zombie_traverse_ground_v2_walk_altA
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xanim,ai_zombie_traverse_ground_v1_run
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xanim,ai_zombie_traverse_ground_climbout_fast
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xanim,ai_zombie_traverse_ground_v1_deathinside
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@ -753,4 +753,4 @@ xanim,ai_zombie_acid_stun_d
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xanim,ai_zombie_acid_stun_e
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rawfile,animtrees/zm_all_basic.atr
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//rawfile,animstatedefs/zm_all_basic.asd
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rawfile,animstatedefs/zm_all_basic.asd
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