mirror of
https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-06-27 19:57:55 -05:00
Add experimental alternative to clientfields.
This commit is contained in:
@ -19,6 +19,8 @@
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#include maps\mp\animscripts\zm_death;
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#include maps\mp\zombies\_zm_perks;
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#include scripts\zm\clientfield_alt_sys;
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precache()
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{
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level._effect["brutus_flashlight"] = loadfx( "maps/zombie_alcatraz/fx_alcatraz_brut_light" );
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@ -62,8 +64,8 @@ main()
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precachestring( &"ZOMBIE_LOCKED_COST_6000" );
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flag_init( "brutus_setup_complete" );
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setdvar( "zombie_double_wide_checks", 1 );
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registerclientfield( "actor", "helmet_off", 9000, 1, "int" );
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registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" );
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//registerclientfield( "actor", "helmet_off", 9000, 1, "int" );
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//registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" );
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if ( !isdefined( level.vsmgr_prio_zm_brutus_teargas ) )
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level.vsmgr_prio_overlay_zm_ai_screecher_blur = 50;
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@ -2448,15 +2450,15 @@ brutus_lockdown_client_effects( delay )
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if ( isdefined( delay ) )
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wait( delay );
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if ( self.brutus_lockdown_state )
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self.brutus_lockdown_state = !self.brutus_lockdown_state;
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if ( level.script == "zm_tomb" )
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{
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self.brutus_lockdown_state = 0;
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self setclientfield( "brutus_lock_down", 0 );
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self setclientfield( "brutus_lock_down", self.brutus_lockdown_state );
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}
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else
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{
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self.brutus_lockdown_state = 1;
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self setclientfield( "brutus_lock_down", 1 );
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set_clientfield_alt_allplayers( "actor", "brutus_lock_down", self, self.brutus_lockdown_state );
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}
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}
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@ -22,6 +22,8 @@
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//#include maps\mp\zm_tomb_chamber;
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#include maps\mp\zombies\_zm_ai_basic;
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#include scripts\zm\clientfield_alt_sys;
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precache()
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{
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level thread mechz_setup_armor_pieces();
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@ -47,9 +49,12 @@ precache()
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register_clientfields()
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{
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registerclientfield( "actor", "mechz_fx", 14000, 12, "int" );
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registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int" );
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registerclientfield( "actor", "anim_rate", 14000, 2, "float" );
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//registerclientfield( "actor", "mechz_fx", 14000, 12, "int" );
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//registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int" );
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if ( getDvar( "mapname" ) != "zm_buried" )
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{
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registerclientfield( "actor", "anim_rate", 14000, 2, "float" );
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}
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}
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register_burn_overlay()
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@ -210,7 +215,14 @@ clear_one_off_fx( fx_id )
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self endon( "death" );
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wait 10;
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self.fx_field = self.fx_field & ~fx_id;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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}
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traversal_booster_fx_watcher()
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@ -233,8 +245,14 @@ traversal_booster_fx_watcher()
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self.sndloopent playsound( "zmb_ai_mechz_rocket_stop" );
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self.sndloopent stoploopsound( 1 );
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}
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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}
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}
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@ -271,8 +289,14 @@ booster_fx_watcher()
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self thread clear_one_off_fx( 512 );
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}
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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}
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}
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@ -289,14 +313,28 @@ flamethrower_fx_watcher()
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else if ( notetrack == "stop_ft" )
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self.fx_field = self.fx_field & ~64;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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}
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}
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fx_cleanup()
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{
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self.fx_field = 0;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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wait_network_frame();
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}
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@ -576,6 +614,7 @@ mechz_spawn()
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self.melee_anim_func = ::melee_anim_func;
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self.meleedamage = 75;
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self.custom_item_dmg = 2000;
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self.ignore_distance_tracking = true;
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recalc_zombie_array();
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width = 15;
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if ( level.script == "zm_tomb" )
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@ -757,7 +796,14 @@ mechz_death()
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self mechz_claw_detach();
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self release_flamethrower_trigger();
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self.fx_field = 0;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow_stop();
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self mechz_interrupt();
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@ -1507,7 +1553,14 @@ mechz_launch_armor_piece()
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self detach( self.armor_state[self.next_armor_piece].model, self.armor_state[self.next_armor_piece].tag );
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self.fx_field = self.fx_field | 1 << self.armor_state[self.next_armor_piece].index;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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if ( sndmechzisnetworksafe( "destruction" ) )
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self playsound( "zmb_ai_mechz_destruction" );
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@ -1637,7 +1690,14 @@ mechz_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon,
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self.fx_field = self.fx_field | 1024;
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self.fx_field = self.fx_field & ~2048;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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if ( !( isdefined( self.not_interruptable ) && self.not_interruptable ) && !( isdefined( self.is_traversing ) && self.is_traversing ) )
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{
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@ -12,6 +12,8 @@
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#include maps\mp\animscripts\zm_shared;
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#include maps\mp\zombies\_zm_spawner;
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#include scripts\zm\clientfield_alt_sys;
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mechz_in_range_for_jump()
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{
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if ( !isdefined( self.jump_pos ) )
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@ -272,7 +274,14 @@ mechz_do_jump( wait_for_stationary_tank )
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self show();
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self.fx_field = self.fx_field_old;
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self.fx_field_old = undefined;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow();
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if ( isdefined( self.m_claw ) )
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@ -298,7 +307,14 @@ mechz_kill_jump_watcher()
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mechz_jump_cleanup()
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{
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self.fx_field = self.fx_field & ~128;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self stopanimscripted();
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self notify( "jump_complete" );
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}
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@ -15,6 +15,8 @@
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#include maps\mp\zombies\_zm_laststand;
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//#include maps\mp\zombies\_zm_weap_riotshield_tomb;
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#include scripts\zm\clientfield_alt_sys;
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#using_animtree("mechz_claw");
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mechz_claw_detach()
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@ -48,6 +50,14 @@ mechz_claw_release( bopenclaw )
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{
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if ( isplayer( self.e_grabbed ) )
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{
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if ( level.script == "zm_tomb" )
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{
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self.e_grabbed setclientfieldtoplayer( "mechz_grab", 0 );
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}
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else
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{
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self.e_grabbed set_clientfield_alt_toplayer( "toplayer", "mechz_grab", self.e_grabbed, 0 );
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}
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self.e_grabbed setclientfieldtoplayer( "mechz_grab", 0 );
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self.e_grabbed allowcrouch( 1 );
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self.e_grabbed allowprone( 1 );
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@ -163,7 +173,14 @@ claw_grapple()
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v_claw_origin = self gettagorigin( "tag_claw" );
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v_claw_angles = vectortoangles( self.origin - self.favoriteenemy.origin );
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self.fx_field = self.fx_field | 256;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self.m_claw setanim( %ai_zombie_mech_grapple_arm_open_idle, 1, 0, 1 );
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self.m_claw unlink();
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self.m_claw.fx_ent = spawn( "script_model", self.m_claw gettagorigin( "tag_claw" ) );
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@ -211,7 +228,14 @@ claw_grapple()
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else
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{
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self.e_grabbed = player;
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self.e_grabbed setclientfieldtoplayer( "mechz_grab", 1 );
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if ( level.script == "zm_tomb" )
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{
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self.e_grabbed setclientfieldtoplayer( "mechz_grab", 1 );
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}
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else
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{
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self.e_grabbed set_clientfield_alt_toplayer( "toplayer", "mechz_grab", self.e_grabbed, 1 );
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}
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self.e_grabbed playerlinktodelta( self.m_claw, "tag_attach_player" );
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self.e_grabbed setplayerangles( vectortoangles( self.origin - self.e_grabbed.origin ) );
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self.e_grabbed playsound( "zmb_ai_mechz_claw_grab" );
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@ -285,7 +309,14 @@ claw_grapple()
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self.m_claw.fx_ent delete();
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self.m_claw.fx_ent = undefined;
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self.fx_field = self.fx_field & ~256;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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flag_clear( "mechz_launching_claw" );
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if ( isdefined( self.e_grabbed ) )
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@ -558,7 +589,14 @@ mechz_claw_cleanup()
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{
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self.fx_field = self.fx_field & ~256;
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self.fx_field = self.fx_field & ~64;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self mechz_claw_release();
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if ( isdefined( self.m_claw ) )
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@ -12,6 +12,8 @@
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#include maps\mp\animscripts\zm_shared;
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#include maps\mp\_visionset_mgr;
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#include scripts\zm\clientfield_alt_sys;
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init_flamethrower_triggers()
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{
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if ( level.script != "zm_tomb" )
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@ -611,7 +613,14 @@ mechz_kill_flamethrower_watcher()
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mechz_flamethrower_cleanup()
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{
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self.fx_field = self.fx_field & ~64;
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self setclientfield( "mechz_fx", self.fx_field );
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if ( level.script == "zm_tomb" )
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{
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self setclientfield( "mechz_fx", self.fx_field );
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}
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else
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{
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set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
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}
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self.firing = 0;
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self.doing_tank_sweep = 0;
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self.cant_melee = 0;
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