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https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-06-23 01:37:56 -05:00
Fix dogs on Nuketown.
This commit is contained in:
@ -11546,6 +11546,196 @@
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"origin" "100 0 -500"
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"script_noteworthy" "zombie_dog_spawner"
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}
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{
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"targetname" "culdesac_green_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-384.934 845.987 -63.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "563.594 909.484 -103.973"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "317.887 503.854 -60.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "394.412 -39.0415 -47.396"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "230.973 -469.761 -60.8377"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_green_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-494.014 83.4232 -46.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_green_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-254.848 336.21 -50.2869"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "698.789 -164.511 -57.1405"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_f1_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "836.251 598.238 -56.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_f1_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "679.25 274.623 -56.5105"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_f1_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "993.575 334.033 -54.2811"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_f2_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "925.133 295.415 79.125"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_f2_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "660.95 221.104 79.125"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "1022.71 899.392 -126.239"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "1568.58 816.986 -60.6684"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "1675.88 249.702 -45.769"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "1304.43 164.747 -54.9502"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse2_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "1903.94 303.476 -52.6843"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_f1_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-665.451 413.733 -55.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_f1_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-916.521 537.634 -55.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_f2_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-857.697 493.433 80.125"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_f2_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-582.218 410.76 80.125"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-1223.21 40.3534 -64.0952"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-1699.86 346.968 -62.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-1950.66 458.804 -53.4965"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-1583.33 968.953 -63.875"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"targetname" "openhouse1_backyard_zone_spawners"
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"script_noteworthy" "zombie_dog_location"
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"origin" "-1131.15 812.042 -56.6833"
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"classname" "script_struct"
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"angles" "0 0 0"
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}
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{
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"classname" "actor_zm_transit_avogadro"
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"model" "c_zom_electrician_fb"
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@ -13,6 +13,14 @@
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init()
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{
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if ( !isDefined( level._zm_ai_dogs_init_called ) )
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{
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level._zm_ai_dogs_init_called = true;
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}
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else
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{
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return;
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}
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level.dogs_enabled = 1;
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level.dog_rounds_enabled = 0;
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level.dog_round_count = 1;
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@ -85,6 +93,7 @@ dog_spawner_init()
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dog_round_spawning()
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{
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level endon( "end_of_round" );
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level endon( "intermission" );
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level.dog_targets = sys::getplayers();
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@ -106,7 +115,7 @@ dog_round_spawning()
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players = sys::getplayers();
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array_thread( players, ::play_dog_round );
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wait 1;
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playsoundatposition( "vox_zmba_event_dogstart_0", ( 0, 0, 0 ) );
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playsoundatposition( game["zmbdialog"]["prefix"] + "_event_dogstart_0", ( 0, 0, 0 ) );
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wait 6;
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if ( level.dog_round_count < 3 )
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@ -121,9 +130,11 @@ dog_round_spawning()
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level.zombie_total = max;
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dog_health_increase();
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count = 0;
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while ( count < max )
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while ( true )
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{
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while ( get_current_zombie_count() >= level.zombie_ai_limit || level.zombie_total <= 0 )
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wait 0.1;
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for ( num_player_valid = get_number_of_valid_players(); get_current_zombie_count() >= num_player_valid * 2; num_player_valid = get_number_of_valid_players() )
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wait 2;
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@ -248,7 +259,7 @@ dog_spawn_sumpf_logic( dog_array, favorite_enemy )
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dog_spawn_factory_logic( dog_array, favorite_enemy )
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{
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dog_locs = array_randomize( level.enemy_dog_locations );
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dog_locs = array_randomize( level.zombie_dog_locations );
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for ( i = 0; i < dog_locs.size; i++ )
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{
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@ -483,11 +494,21 @@ dog_fx_trail()
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self.fx_dog_trail sys::linkto( self, "tag_origin" );
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}
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get_zombie_dog_array()
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{
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return getaispeciesarray( level.zombie_team, "zombie_dog" );
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}
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get_zombie_dog_count()
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{
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return get_zombie_dog_array().size;
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}
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dog_death()
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{
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self waittill( "death" );
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if ( get_current_zombie_count() == 0 && level.zombie_total == 0 )
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if ( get_zombie_dog_count() <= 0 && level.zombie_total <= 0 )
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{
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level.last_dog_origin = self.origin;
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level notify( "last_dog_down" );
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@ -585,6 +606,11 @@ dog_clip_monitor()
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clips_on = 0;
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level.dog_clips = sys::getentarray( "dog_clips", "targetname" );
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if ( !isDefined( level.dog_clips ) || level.dog_clips.size <= 0 )
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{
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return;
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}
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while ( true )
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{
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for ( i = 0; i < level.dog_clips.size; i++ )
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@ -197,6 +197,7 @@ zone_init( zone_name )
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spots = getstructarray( zone.volumes[0].target, "targetname" );
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zone.spawn_locations = [];
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zone.dog_locations = [];
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zone.zombie_dog_locations = [];
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zone.screecher_locations = [];
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zone.avogadro_locations = [];
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zone.inert_locations = [];
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@ -230,6 +231,12 @@ zone_init( zone_name )
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continue;
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}
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if ( token == "zombie_dog_location" )
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{
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zone.zombie_dog_locations[zone.zombie_dog_locations.size] = spots[i];
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continue;
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}
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if ( token == "screecher_location" )
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{
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zone.screecher_locations[zone.screecher_locations.size] = spots[i];
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@ -341,6 +348,7 @@ reinit_zone_spawners()
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spots = getstructarray( zone.volumes[0].target, "targetname" );
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zone.spawn_locations = [];
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zone.dog_locations = [];
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zone.zombie_dog_locations = [];
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zone.screecher_locations = [];
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zone.avogadro_locations = [];
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zone.quad_locations = [];
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@ -369,6 +377,12 @@ reinit_zone_spawners()
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continue;
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}
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if ( token == "zombie_dog_location" )
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{
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zone.zombie_dog_locations[zone.zombie_dog_locations.size] = spots[j];
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continue;
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}
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if ( token == "screecher_location" )
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{
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zone.screecher_locations[zone.screecher_locations.size] = spots[j];
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@ -943,6 +957,7 @@ create_spawner_list( zkeys )
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level.zombie_spawn_locations = [];
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level.inert_locations = [];
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level.enemy_dog_locations = [];
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level.zombie_dog_locations = [];
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level.zombie_screecher_locations = [];
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level.zombie_avogadro_locations = [];
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level.quad_locations = [];
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@ -976,6 +991,12 @@ create_spawner_list( zkeys )
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level.enemy_dog_locations[level.enemy_dog_locations.size] = zone.dog_locations[x];
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}
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for ( x = 0; x < zone.zombie_dog_locations.size; x++ )
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{
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if ( zone.zombie_dog_locations[x].is_enabled )
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level.zombie_dog_locations[level.zombie_dog_locations.size] = zone.zombie_dog_locations[x];
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}
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for ( x = 0; x < zone.screecher_locations.size; x++ )
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{
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if ( zone.screecher_locations[x].is_enabled )
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