mirror of
https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-07-08 00:57:52 -05:00
Add mechz to MoTD.
Fix traps on MoTD affecting boss type zombies, and gibbing zombies that don't support gibbing.
This commit is contained in:
@ -134,6 +134,7 @@ avogadro_prespawn()
|
||||
self.has_legs = 1;
|
||||
self.no_gib = 1;
|
||||
self.is_avogadro = 1;
|
||||
self.is_boss = true;
|
||||
self.ignore_enemy_count = 1;
|
||||
recalc_zombie_array();
|
||||
self.ignore_nuke = 1;
|
||||
|
@ -40,8 +40,13 @@ precache()
|
||||
precachestring( &"ZOMBIE_LOCKED_COST_6000" );
|
||||
flag_init( "brutus_setup_complete" );
|
||||
setdvar( "zombie_double_wide_checks", 1 );
|
||||
registerclientfield( "actor", "helmet_off", 9000, 1, "int" );
|
||||
registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" );
|
||||
if ( !isdefined( level.vsmgr_prio_zm_brutus_teargas ) )
|
||||
level.vsmgr_prio_overlay_zm_ai_screecher_blur = 50;
|
||||
|
||||
if ( !isdefined( level.custom_brutus_barrier_fx ) )
|
||||
level.custom_brutus_barrier_fx = ::precache_default_brutus_barrier_fx;
|
||||
|
||||
[[ level.custom_brutus_barrier_fx ]]();
|
||||
}
|
||||
|
||||
main()
|
||||
@ -64,8 +69,6 @@ main()
|
||||
precachestring( &"ZOMBIE_LOCKED_COST_6000" );
|
||||
flag_init( "brutus_setup_complete" );
|
||||
setdvar( "zombie_double_wide_checks", 1 );
|
||||
//registerclientfield( "actor", "helmet_off", 9000, 1, "int" );
|
||||
//registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" );
|
||||
|
||||
if ( !isdefined( level.vsmgr_prio_zm_brutus_teargas ) )
|
||||
level.vsmgr_prio_overlay_zm_ai_screecher_blur = 50;
|
||||
@ -379,6 +382,8 @@ brutus_spawn( starting_health, has_helmet, helmet_hits, explosive_dmg_taken, zon
|
||||
self.has_legs = 1;
|
||||
self.ignore_all_poi = 1;
|
||||
self.is_brutus = 1;
|
||||
self.is_boss = true;
|
||||
self.no_gib = true;
|
||||
self.ignore_enemy_count = 1;
|
||||
self.instakill_func = ::brutus_instakill_override;
|
||||
self.nuke_damage_func = ::brutus_nuke_override;
|
||||
@ -413,11 +418,10 @@ brutus_spawn( starting_health, has_helmet, helmet_hits, explosive_dmg_taken, zon
|
||||
spawn_pos = get_random_brutus_spawn_pos( zone_name );
|
||||
}
|
||||
else
|
||||
{
|
||||
spawn_pos = get_best_brutus_spawn_pos( zone_name );
|
||||
}
|
||||
|
||||
spawn_pos = spawnStruct();
|
||||
spawn_pos.origin = level.players[ 0 ].origin;
|
||||
spawn_pos.angles = level.players[ 0 ].angles;
|
||||
if ( !isdefined( spawn_pos ) )
|
||||
{
|
||||
/#
|
||||
@ -425,7 +429,6 @@ brutus_spawn( starting_health, has_helmet, helmet_hits, explosive_dmg_taken, zon
|
||||
iprintln( "ERROR: Tried to spawn brutus with no brutus spawn_positions!" );
|
||||
#/
|
||||
self delete();
|
||||
print( "****BRUTUS DELETED BECAUSE NO SPAWN POS****" );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -397,6 +397,7 @@ dog_init()
|
||||
self.targetname = "zombie_dog";
|
||||
self.script_noteworthy = undefined;
|
||||
self.animname = "zombie_dog";
|
||||
self.no_gib = true;
|
||||
self.ignoreall = 1;
|
||||
self.ignoreme = 1;
|
||||
self.allowdeath = 1;
|
||||
|
@ -51,7 +51,7 @@ register_clientfields()
|
||||
{
|
||||
//registerclientfield( "actor", "mechz_fx", 14000, 12, "int" );
|
||||
//registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int" );
|
||||
if ( getDvar( "mapname" ) != "zm_buried" )
|
||||
if ( getDvar( "mapname" ) != "zm_buried" || getDvar( "g_gametype" ) != "zclassic" )
|
||||
{
|
||||
registerclientfield( "actor", "anim_rate", 14000, 2, "float" );
|
||||
}
|
||||
@ -623,6 +623,7 @@ mechz_spawn()
|
||||
self.no_gib = 1;
|
||||
self.ignore_all_poi = 1;
|
||||
self.is_mechz = 1;
|
||||
self.is_boss = true;
|
||||
self.ignore_enemy_count = 1;
|
||||
self.no_damage_points = 1;
|
||||
self.melee_anim_func = ::melee_anim_func;
|
||||
@ -631,11 +632,12 @@ mechz_spawn()
|
||||
self.ignore_distance_tracking = true;
|
||||
recalc_zombie_array();
|
||||
width = 15;
|
||||
height = 60;
|
||||
if ( level.script == "zm_tomb" )
|
||||
{
|
||||
width = 20;
|
||||
}
|
||||
self setphysparams( width, 0, 80 );
|
||||
self setphysparams( width, 0, height );
|
||||
self setcandamage( 0 );
|
||||
self.zombie_init_done = 1;
|
||||
self notify( "zombie_init_done" );
|
||||
|
Reference in New Issue
Block a user