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https://github.com/JezuzLizard/t6-fastfile-mods.git
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Add support for Bus Depot to spawn mechz.
Add forever solo game for all maps. Fix emps affecting bosses. Fix electric trap and lava affecting bosses.
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@ -54682,4 +54682,68 @@
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_pri_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "-6587 5366 -55"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_transit zgrief_transit"
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}
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{
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"targetname" "zone_station_ext_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "-5935 5280 -52"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_transit zgrief_transit"
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}
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{
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"targetname" "zone_station_ext_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "-6222 4594 -63"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_transit zgrief_transit"
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}
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{
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"targetname" "zone_station_ext_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "-7141 4763 -63"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_transit zgrief_transit"
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}
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{
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"targetname" "zone_trans_2b_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "-7868 4832 -57"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_transit zgrief_transit"
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}
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{
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"targetname" "zone_far_ext_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "7906 -5698 10"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_farm zgrief_farm"
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}
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{
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"targetname" "zone_brn_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "8177 -4678 264"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_farm zgrief_farm"
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}
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{
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"targetname" "zone_brn_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "8214 -5498 40"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_farm zgrief_farm"
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}
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@ -394,6 +394,9 @@ brutus_spawn( starting_health, has_helmet, helmet_hits, explosive_dmg_taken, zon
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}
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self setphysparams( width, 0, 60 );
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self.immune_to_slowgun = true;
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self.ignore_inert = true;
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self.ignore_lava_damage = true;
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self.ignore_electric_trap = true;
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self.zombie_init_done = 1;
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self notify( "zombie_init_done" );
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self.allowpain = 0;
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@ -407,7 +407,7 @@ dog_init()
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self.gibbed = 0;
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self.head_gibbed = 0;
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self.default_goalheight = 40;
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self.ignore_inert = 1;
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self.ignore_inert = true;
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self.grenadeawareness = 0;
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self.badplaceawareness = 0;
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self.ignoresuppression = 1;
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@ -622,6 +622,9 @@ prespawn()
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self endon( "death" );
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level endon( "intermission" );
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self.immune_to_slowgun = true;
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self.ignore_inert = true;
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self.ignore_lava_damage = true;
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self.ignore_electric_trap = true;
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self maps\mp\zombies\_zm_ai_ghost_ffotd::prespawn_start();
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self.startinglocation = self.origin;
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self.animname = "ghost_zombie";
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@ -615,6 +615,9 @@ mechz_spawn()
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level notify( "sam_clue_mechz", self );
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self.closest_player_override = maps\mp\zombies\_zm_ai_mechz::get_favorite_enemy;
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self.immune_to_slowgun = true;
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self.ignore_inert = true;
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self.ignore_lava_damage = true;
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self.ignore_electric_trap = true;
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self.animname = "mechz_zombie";
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self.has_legs = 1;
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self.no_gib = 1;
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