Add sounds for mechz and brutus and fix scripts for the normal maps.

This commit is contained in:
JezuzLizard
2024-02-07 02:36:41 -08:00
parent c753fd3adf
commit baaea355b6
171 changed files with 6997 additions and 4620 deletions

View File

@ -5,17 +5,21 @@
main()
{
if ( getDvar( "mapname" ) == "zm_buried" )
if ( getDvar( "mapname" ) == "zm_buried" && getDvar( "g_gametype" ) == "zclassic" )
{
return;
}
maps\mp\zombies\_zm_ai_ghost::precache_fx();
maps\mp\zombies\_zm_ai_ghost::init();
//maps\mp\zombies\_zm_ai_ghost::precache_fx();
//maps\mp\zombies\_zm_ai_ghost::init();
}
init()
{
level thread ghost_zone_spawning_think();
if ( getDvar( "mapname" ) == "zm_buried" && getDvar( "g_gametype" ) == "zclassic" )
{
return;
}
//level thread ghost_zone_spawning_think();
}
ghost_zone_spawning_think()