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https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-07-10 01:57:54 -05:00
Add sounds for mechz and brutus and fix scripts for the normal maps.
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zm_ai_pack/sound/zmb/ai/brutus/brutus_spawn.LN65.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/brutus/brutus_spawn.LN65.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/brutus/brutus_spawn_2d.SN65.pc.snd.flac
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zm_ai_pack/sound/zmb/ai/brutus/brutus_spawn_2d.SN65.pc.snd.flac
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zm_ai_pack/sound/zmb/ai/brutus/death.LN65.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/brutus/death.LN65.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/grab/grab.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/grab/grab.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/loop_in.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/loop_in.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/loop_out.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/claw/loop_out.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/explode.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/explode.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/killimp.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/killimp.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/killshot.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/killshot.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/rise.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/death/rise.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/loop.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/loop.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/start.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/start.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/stop.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/flame/stop.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/incoming_alarm.SN50.pc.snd.flac
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zm_ai_pack/sound/zmb/ai/mechz/v2/incoming_alarm.SN50.pc.snd.flac
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump/jump_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump/jump_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump/jump_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump/jump_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump_in_118.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/jump_in_118.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_02.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/land/land_02.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/melee_a.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/melee_a.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/melee_b.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/melee_b.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/loop.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/loop.LL50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/start.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/start.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/stop.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/v2/rocket/stop.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/alarm_2.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/alarm_2.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/death/death_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/death/death_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_02.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_02.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_03.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/pain/pain_03.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_00.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_01.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_02.LN50.pc.snd.wav
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zm_ai_pack/sound/zmb/ai/mechz/vox/swing/swing_02.LN50.pc.snd.wav
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