Document more functions.

This commit is contained in:
JezuzLizard
2024-02-22 20:43:44 -08:00
parent defe9a65a4
commit ccf7afa193
15 changed files with 108 additions and 77 deletions

View File

@ -665,14 +665,14 @@ avogadro_exit( from )
{
if ( from == "bus" )
{
self playsound( "zmb_avogadro_death_short" );
self sys::playsound( "zmb_avogadro_death_short" );
playfx( level._effect["avogadro_ascend_aerial"], self.origin );
self sys::animscripted( self.origin, self.angles, "zm_bus_win" );
maps\mp\animscripts\zm_shared::donotetracks( "bus_win_anim" );
}
else if ( from == "chamber" )
{
self playsound( "zmb_avogadro_death_short" );
self sys::playsound( "zmb_avogadro_death_short" );
playfx( level._effect["avogadro_ascend"], self.origin );
self sys::animscripted( self.origin, self.angles, "zm_chamber_out" );
wait 0.4;
@ -681,7 +681,7 @@ avogadro_exit( from )
}
else
{
self playsound( "zmb_avogadro_death" );
self sys::playsound( "zmb_avogadro_death" );
playfx( level._effect["avogadro_ascend"], self.origin );
self sys::animscripted( self.origin, self.angles, "zm_exit" );
maps\mp\animscripts\zm_shared::donotetracks( "exit_anim" );
@ -689,7 +689,7 @@ avogadro_exit( from )
}
else
{
self playsound( "zmb_avogadro_death" );
self sys::playsound( "zmb_avogadro_death" );
playfx( level._effect["avogadro_ascend"], self.origin );
self sys::animscripted( self.origin, self.angles, "zm_exit" );
maps\mp\animscripts\zm_shared::donotetracks( "exit_anim" );
@ -951,7 +951,7 @@ avogadro_teleport( dest_pos, dest_angles, lerp_time, tag_override )
playfxontag( level._effect["avogadro_phase_trail"], self.phase_fx, "tag_origin" );
playfx( level._effect["avogadro_phasing"], self.origin );
self avogadro_reveal( 0.1 );
self playsound( "zmb_avogadro_warp_out" );
self sys::playsound( "zmb_avogadro_warp_out" );
self.anchor.origin = self.origin;
self.anchor.angles = self.angles;
self sys::linkto( self.anchor );
@ -975,7 +975,7 @@ avogadro_teleport( dest_pos, dest_angles, lerp_time, tag_override )
self.phase_fx delete();
self avogadro_reveal( 0.1 );
self playsound( "zmb_avogadro_warp_in" );
self sys::playsound( "zmb_avogadro_warp_in" );
self.is_teleport = 0;
}
@ -1058,7 +1058,7 @@ shoot_bolt( enemy )
bolt = sys::spawn( "script_model", source_pos );
bolt setmodel( "tag_origin" );
wait 0.1;
self playsound( "zmb_avogadro_attack" );
self sys::playsound( "zmb_avogadro_attack" );
fx = playfxontag( level._effect["avogadro_bolt"], bolt, "tag_origin" );
bolt moveto( target_pos, 0.2 );
bolt waittill( "movedone" );
@ -1194,7 +1194,7 @@ play_phase_anim()
playfxontag( level._effect["avogadro_phase_trail"], self.phase_fx, "tag_origin" );
playfx( level._effect["avogadro_phasing"], self.origin );
self avogadro_reveal( 0.1 );
self playsound( "zmb_avogadro_warp_out" );
self sys::playsound( "zmb_avogadro_warp_out" );
self sys::orientmode( "face enemy" );
self sys::setanimstatefromasd( self.phase_state, self.phase_substate );
maps\mp\animscripts\zm_shared::donotetracks( "teleport_anim" );
@ -1202,7 +1202,7 @@ play_phase_anim()
playfx( level._effect["avogadro_phasing"], self.origin );
self avogadro_reveal( 0.1 );
self sys::orientmode( "face default" );
self playsound( "zmb_avogadro_warp_in" );
self sys::playsound( "zmb_avogadro_warp_in" );
self.phase_time = sys::gettime() + 2000;
self notify( "phase_anim_done" );
}
@ -1224,7 +1224,7 @@ phase_failsafe()
playfx( level._effect["avogadro_phasing"], self.origin );
self avogadro_reveal( 0.1 );
self sys::orientmode( "face default" );
self playsound( "zmb_avogadro_warp_in" );
self sys::playsound( "zmb_avogadro_warp_in" );
self.phase_time = sys::gettime() + 2000;
self notify( "phase_anim_done" );
}
@ -1265,7 +1265,7 @@ avogadro_pain( einflictor )
{
self endon( "melee_pain" );
self.in_pain = 1;
self playsound( "zmb_avogadro_pain" );
self sys::playsound( "zmb_avogadro_pain" );
self thread avogadro_pain_watcher();
substate = 0;
origin = self.origin;

View File

@ -535,7 +535,7 @@ brutus_spawn_zone_locked( zone_name )
if ( isdefined( ai ) )
{
ai playsound( "zmb_ai_brutus_spawn_2d" );
ai sys::playsound( "zmb_ai_brutus_spawn_2d" );
return ai;
}
}
@ -551,7 +551,7 @@ brutus_spawn_in_zone( zone_name, zone_locked )
if ( isdefined( ai ) )
{
ai playsound( "zmb_ai_brutus_spawn_2d" );
ai sys::playsound( "zmb_ai_brutus_spawn_2d" );
return ai;
}
}
@ -718,7 +718,7 @@ play_ambient_brutus_vocals()
}
else
self playsound( "zmb_vocals_brutus_ambience" );
self sys::playsound( "zmb_vocals_brutus_ambience" );
}
wait( randomfloatrange( 1, 1.5 ) );
@ -970,7 +970,7 @@ brutus_spawning_logic()
}
if ( isdefined( ai ) )
ai playsound( "zmb_ai_brutus_spawn_2d" );
ai sys::playsound( "zmb_ai_brutus_spawn_2d" );
}
}
@ -1763,7 +1763,7 @@ brutus_fire_teargas_when_possible()
wait 0.05;
self.not_interruptable = 1;
self playsound( "vox_brutus_enraged" );
self sys::playsound( "vox_brutus_enraged" );
self sys::animscripted( self.origin, self.angles, "zm_teargas_attack" );
self thread maps\mp\animscripts\zm_shared::donotetracks( "teargas_anim" );
self waittillmatch( "teargas_anim", "grenade_drop" );
@ -1806,7 +1806,7 @@ brutus_remove_helmet( vdir )
{
self.has_helmet = 0;
self detach( "c_zom_cellbreaker_helmet" );
self playsound( "evt_brutus_helmet" );
self sys::playsound( "evt_brutus_helmet" );
launch_pos = self.origin + vectorscale( ( 0, 0, 1 ), 85.0 );
createdynentandlaunch( "c_zom_cellbreaker_helmet", launch_pos, self.angles, launch_pos, vdir );
@ -1818,7 +1818,7 @@ brutus_remove_helmet( vdir )
return;
self.not_interruptable = 1;
self playsound( "vox_brutus_exert" );
self sys::playsound( "vox_brutus_exert" );
self sys::animscripted( self.origin, self.angles, "zm_pain" );
self maps\mp\animscripts\zm_shared::donotetracks( "pain_anim" );
self.not_interruptable = 0;
@ -1890,7 +1890,7 @@ magic_box_lock()
return;
magic_box.zbarrier set_magic_box_zbarrier_state( "locking" );
self playsound( "zmb_ai_brutus_clang" );
self sys::playsound( "zmb_ai_brutus_clang" );
magic_box.locked_cost = get_scaling_lock_cost( "magic_box", magic_box );
level.lockdown_track["magic_box"] = 1;
level notify( "brutus_locked_object" );
@ -1917,7 +1917,7 @@ perk_machine_lock()
perk_machine.lock_fx = offset_fx_struct( int_struct, perk_machine.lock_fx );
perk_machine.lock_fx setmodel( "tag_origin" );
playfxontag( lock_fx, perk_machine.lock_fx, "tag_origin" );
perk_machine.lock_fx playsound( "zmb_ai_brutus_clang" );
perk_machine.lock_fx sys::playsound( "zmb_ai_brutus_clang" );
perk_machine.is_locked = 1;
perk_machine.locked_cost = get_scaling_lock_cost( "perk_machine", perk_machine );
perk_machine sethintstring( &"ZOMBIE_LOCKED_COST", perk_machine.locked_cost );
@ -1941,7 +1941,7 @@ craftable_table_lock()
craftable_table.lock_fx = offset_fx_struct( int_struct, craftable_table.lock_fx );
craftable_table.lock_fx setmodel( "tag_origin" );
playfxontag( level._effect["brutus_lockdown_lg"], craftable_table.lock_fx, "tag_origin" );
craftable_table.lock_fx playsound( "zmb_ai_brutus_clang" );
craftable_table.lock_fx sys::playsound( "zmb_ai_brutus_clang" );
craftable_table.is_locked = 1;
craftable_table.locked_cost = get_scaling_lock_cost( "craftable_table", craftable_table );
craftable_table.hint_string = get_lock_hint_string( craftable_table.locked_cost );
@ -1974,7 +1974,7 @@ trap_smash()
else if ( trap.targetname == "tower_trap_activate_trigger" )
trap notify( "tower_trap_off" );
trap playsound( "zmb_ai_brutus_clang" );
trap sys::playsound( "zmb_ai_brutus_clang" );
self.priority_item = undefined;
}
@ -1991,7 +1991,7 @@ plane_ramp_lock()
plane_ramp.lock_fx.angles = plane_ramp.angles;
plane_ramp.lock_fx = offset_fx_struct( int_struct, plane_ramp.lock_fx );
plane_ramp.lock_fx setmodel( "tag_origin" );
plane_ramp.lock_fx playsound( "zmb_ai_brutus_clang" );
plane_ramp.lock_fx sys::playsound( "zmb_ai_brutus_clang" );
playfxontag( level._effect["brutus_lockdown"], plane_ramp.lock_fx, "tag_origin" );
plane_ramp.is_locked = 1;
plane_ramp.locked_cost = get_scaling_lock_cost( "plane_ramp", plane_ramp );
@ -2007,10 +2007,10 @@ plane_ramp_lock()
blocker_smash()
{
self endon( "death" );
self playsound( "vox_brutus_enraged" );
self playsound( "zmb_ai_brutus_window_teardown" );
self sys::playsound( "vox_brutus_enraged" );
self sys::playsound( "zmb_ai_brutus_window_teardown" );
blocker = self.priority_item;
self playsound( "zmb_ai_brutus_clang" );
self sys::playsound( "zmb_ai_brutus_clang" );
if ( !isdefined( blocker ) )
return;
@ -2181,7 +2181,7 @@ brutus_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon
if ( isdefined( weapon ) && weapon == "bouncing_tomahawk_zm" && isdefined( inflictor ) )
{
self playsound( "wpn_tomahawk_imp_zombie" );
self sys::playsound( "wpn_tomahawk_imp_zombie" );
if ( self.has_helmet )
{
@ -2282,7 +2282,7 @@ brutus_nuke_override()
self endon( "death" );
wait( randomfloatrange( 0.1, 0.7 ) );
self thread maps\mp\animscripts\zm_death::flame_death_fx();
self playsound( "evt_nuked" );
self sys::playsound( "evt_nuked" );
self dodamage( level.brutus_health * 0.25, self.origin );
}

View File

@ -524,7 +524,7 @@ dog_death()
self delete();
}
else
self playsound( "zmb_hellhound_vocals_death" );
self sys::playsound( "zmb_hellhound_vocals_death" );
}
dog_explode_fx( origin )
@ -555,7 +555,7 @@ dog_behind_audio()
self thread stop_dog_sound_on_death();
self endon( "death" );
self waittill_any( "dog_running", "dog_combat" );
self playsound( "zmb_hellhound_vocals_close" );
self sys::playsound( "zmb_hellhound_vocals_close" );
wait 3;
while ( true )
@ -570,7 +570,7 @@ dog_behind_audio()
{
if ( abs( dogangle ) > 90 && distance2d( self.origin, players[i].origin ) > 100 )
{
self playsound( "zmb_hellhound_vocals_close" );
self sys::playsound( "zmb_hellhound_vocals_close" );
wait 3;
}
}
@ -724,7 +724,7 @@ dog_stalk_audio()
while ( true )
{
self playsound( "zmb_hellhound_vocals_amb" );
self sys::playsound( "zmb_hellhound_vocals_amb" );
wait( randomfloatrange( 3, 6 ) );
}
}

View File

@ -800,7 +800,7 @@ ghost_death_func()
level.ghost_round_last_ghost_origin = self.origin;
self stoploopsound( 1 );
self playsound( "zmb_ai_ghost_death" );
self sys::playsound( "zmb_ai_ghost_death" );
self setclientfield( "ghost_impact_fx", 1 );
self setclientfield( "ghost_fx", 1 );
self thread prepare_to_die();
@ -2017,7 +2017,7 @@ sndghostroundmus()
level.sndroundwait = 1;
ent thread sndghostroundmus_end();
ent endon( "sndGhostRoundEnd" );
ent playsound( "mus_ghost_round_start" );
ent sys::playsound( "mus_ghost_round_start" );
wait 11;
ent playloopsound( "mus_ghost_round_loop", 3 );
}

View File

@ -154,7 +154,7 @@ leaper_init()
self forceteleport( spot.origin, spot.angles );
}
self playsound( "zmb_vocals_leaper_spawn" );
self sys::playsound( "zmb_vocals_leaper_spawn" );
self set_zombie_run_cycle( "run" );
self.state = "init";
self thread leaper_think();
@ -200,7 +200,7 @@ play_ambient_leaper_vocals()
}
else
self playsound( "zmb_vocals_leaper_ambience" );
self sys::playsound( "zmb_vocals_leaper_ambience" );
}
wait( randomfloatrange( 1, 1.5 ) );
@ -212,7 +212,7 @@ leaper_death()
self endon( "leaper_cleanup" );
self waittill( "death" );
self leaper_stop_trail_fx();
self playsound( "zmb_vocals_leaper_death" );
self sys::playsound( "zmb_vocals_leaper_death" );
playfx( level._effect["leaper_death"], self.origin );
if ( get_current_zombie_count() == 0 && level.zombie_total == 0 )

View File

@ -246,13 +246,13 @@ traversal_booster_fx_watcher()
if ( notetrack == "booster_on" )
{
self.fx_field = self.fx_field | 128;
self.sndloopent playsound( "zmb_ai_mechz_rocket_start" );
self.sndloopent sys::playsound( "zmb_ai_mechz_rocket_start" );
self.sndloopent playloopsound( "zmb_ai_mechz_rocket_loop", 0.75 );
}
else if ( notetrack == "booster_off" )
{
self.fx_field = self.fx_field & ~128;
self.sndloopent playsound( "zmb_ai_mechz_rocket_stop" );
self.sndloopent sys::playsound( "zmb_ai_mechz_rocket_stop" );
self.sndloopent stoploopsound( 1 );
}
if ( level.script == "zm_tomb" )
@ -281,13 +281,13 @@ booster_fx_watcher()
if ( notetrack == "booster_on" )
{
self.fx_field = self.fx_field | 128;
self.sndloopent playsound( "zmb_ai_mechz_rocket_start" );
self.sndloopent sys::playsound( "zmb_ai_mechz_rocket_start" );
self.sndloopent playloopsound( "zmb_ai_mechz_rocket_loop", 0.75 );
}
else if ( notetrack == "booster_off" )
{
self.fx_field = self.fx_field & ~128;
self.sndloopent playsound( "zmb_ai_mechz_rocket_stop" );
self.sndloopent sys::playsound( "zmb_ai_mechz_rocket_stop" );
self.sndloopent stoploopsound( 1 );
}
else if ( notetrack == "impact" )
@ -382,7 +382,7 @@ play_ambient_mechz_vocals()
}
else
self playsound( "zmb_ai_mechz_vox_ambient" );
self sys::playsound( "zmb_ai_mechz_vox_ambient" );
}
wait( randomfloatrange( 3, 6 ) );
@ -679,7 +679,7 @@ mechz_spawn()
self thread mechz_death();
self forceteleport( spawn_pos.origin, spawn_pos.angles );
self playsound( "zmb_ai_mechz_incoming_alarm" );
self sys::playsound( "zmb_ai_mechz_incoming_alarm" );
if ( !isdefined( spawn_pos.angles ) )
spawn_pos.angles = ( 0, 0, 0 );
@ -1580,7 +1580,7 @@ mechz_launch_armor_piece()
}
if ( sndmechzisnetworksafe( "destruction" ) )
self playsound( "zmb_ai_mechz_destruction" );
self sys::playsound( "zmb_ai_mechz_destruction" );
self.next_armor_piece++;
}
@ -1700,10 +1700,10 @@ mechz_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon,
self detach( "c_zom_mech_faceplate", "J_Helmet" );
if ( sndmechzisnetworksafe( "destruction" ) )
self playsound( "zmb_ai_mechz_destruction" );
self sys::playsound( "zmb_ai_mechz_destruction" );
if ( sndmechzisnetworksafe( "angry" ) )
self playsound( "zmb_ai_mechz_vox_angry" );
self sys::playsound( "zmb_ai_mechz_vox_angry" );
self.fx_field = self.fx_field | 1024;
self.fx_field = self.fx_field & ~2048;
@ -1737,7 +1737,7 @@ mechz_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon,
cap_model thread mechz_delayed_item_delete();
if ( sndmechzisnetworksafe( "destruction" ) )
self playsound( "zmb_ai_mechz_destruction" );
self sys::playsound( "zmb_ai_mechz_destruction" );
if ( !( isdefined( self.not_interruptable ) && self.not_interruptable ) && !( isdefined( self.is_traversing ) && self.is_traversing ) )
{
@ -1752,7 +1752,7 @@ mechz_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon,
self thread mechz_stun( level.mechz_powerplant_stun_time );
if ( sndmechzisnetworksafe( "destruction" ) )
self playsound( "zmb_ai_mechz_destruction" );
self sys::playsound( "zmb_ai_mechz_destruction" );
}
/#
@ -1784,7 +1784,7 @@ mechz_nuke_override()
{
self endon( "death" );
wait( randomfloatrange( 0.1, 0.7 ) );
self playsound( "evt_nuked" );
self sys::playsound( "evt_nuked" );
self dodamage( self.health * 0.25, self.origin );
}

View File

@ -190,7 +190,7 @@ claw_grapple()
v_enemy_origin = self.favoriteenemy.origin + vectorscale( ( 0, 0, 1 ), 36.0 );
n_dist = distance( v_claw_origin, v_enemy_origin );
n_time = n_dist / 1200;
self playsound( "zmb_ai_mechz_claw_fire" );
self sys::playsound( "zmb_ai_mechz_claw_fire" );
self.m_claw moveto( v_enemy_origin, n_time );
self.m_claw thread check_for_claw_move_complete();
self.m_claw playloopsound( "zmb_ai_mechz_claw_loop_out", 0.1 );
@ -237,7 +237,7 @@ claw_grapple()
}
self.e_grabbed playersys::linktodelta( self.m_claw, "tag_attach_player" );
self.e_grabbed setplayerangles( vectortoangles( self.origin - self.e_grabbed.origin ) );
self.e_grabbed playsound( "zmb_ai_mechz_claw_grab" );
self.e_grabbed sys::playsound( "zmb_ai_mechz_claw_grab" );
self.e_grabbed setstance( "stand" );
self.e_grabbed allowcrouch( 0 );
self.e_grabbed allowprone( 0 );
@ -294,11 +294,11 @@ claw_grapple()
self.m_claw waittill( "movedone" );
v_claw_origin = self sys::gettagorigin( "tag_claw" );
v_claw_angles = self sys::gettagangles( "tag_claw" );
self.m_claw playsound( "zmb_ai_mechz_claw_back" );
self.m_claw sys::playsound( "zmb_ai_mechz_claw_back" );
self.m_claw stoploopsound( 1 );
if ( maps\mp\zombies\_zm_ai_mechz::sndmechzisnetworksafe( "angry" ) )
self playsound( "zmb_ai_mechz_vox_angry" );
self sys::playsound( "zmb_ai_mechz_vox_angry" );
self.m_claw.origin = v_claw_origin;
self.m_claw.angles = v_claw_angles;
@ -626,7 +626,7 @@ mechz_claw_cleanup()
self.m_claw waittill( "movedone" );
v_claw_origin = self sys::gettagorigin( "tag_claw" );
v_claw_angles = self sys::gettagangles( "tag_claw" );
self.m_claw playsound( "zmb_ai_mechz_claw_back" );
self.m_claw sys::playsound( "zmb_ai_mechz_claw_back" );
self.m_claw stoploopsound( 1 );
self.m_claw.origin = v_claw_origin;
self.m_claw.angles = v_claw_angles;

View File

@ -331,7 +331,7 @@ zombie_pathing_home()
self.no_powerups = 1;
self sys::setfreecameralockonallowed( 0 );
self sys::animscripted( self.origin, self.angles, "zm_burrow" );
self playsound( "zmb_screecher_dig" );
self sys::playsound( "zmb_screecher_dig" );
maps\mp\animscripts\zm_shared::donotetracks( "burrow_anim" );
self delete();
}
@ -415,7 +415,7 @@ screecher_prespawn()
self maps\mp\zombies\_zm_spawner::zombie_complete_emerging_into_playable_area();
self sys::setfreecameralockonallowed( 0 );
self.startinglocation = self.origin;
self playsound( "zmb_vocals_screecher_spawn" );
self sys::playsound( "zmb_vocals_screecher_spawn" );
self thread play_screecher_fx();
self thread play_screecher_damaged_yelps();
self thread screecher_rise();
@ -456,7 +456,7 @@ play_screecher_damaged_yelps()
self waittill( "damage", damage, attacker, dir, point, mod );
if ( isdefined( attacker ) && isplayer( attacker ) )
self playsound( "zmb_vocals_screecher_pain" );
self sys::playsound( "zmb_vocals_screecher_pain" );
}
}
@ -561,7 +561,7 @@ screecher_attack()
self notify( "stop_find_flesh" );
self notify( "zombie_acquire_enemy" );
self sys::animmode( "nogravity" );
self playsound( "zmb_vocals_screecher_jump" );
self sys::playsound( "zmb_vocals_screecher_jump" );
if ( isdefined( self.loopsoundent ) )
{
@ -773,7 +773,7 @@ screecher_attacking()
self.attack_delay = self.attack_delay_base + randomint( self.attack_delay_offset );
self.attack_time = sys::gettime() + self.attack_delay;
self thread claw_fx( player, self.attack_delay * 0.001 );
self playsound( "zmb_vocals_screecher_attack" );
self sys::playsound( "zmb_vocals_screecher_attack" );
player playsoundtoplayer( "zmb_screecher_scratch", player );
player thread do_player_general_vox( "general", "screecher_attack" );
players = sys::getplayers();
@ -809,7 +809,7 @@ screecher_runaway()
self.no_powerups = 1;
self sys::setfreecameralockonallowed( 0 );
self sys::animscripted( self.origin, self.angles, "zm_burrow" );
self playsound( "zmb_screecher_dig" );
self sys::playsound( "zmb_screecher_dig" );
maps\mp\animscripts\zm_shared::donotetracks( "burrow_anim" );
self delete();
}
@ -951,7 +951,7 @@ screecher_cleanup()
if ( isdefined( player ) )
{
player playsound( "zmb_vocals_screecher_death" );
player sys::playsound( "zmb_vocals_screecher_death" );
player setmovespeedscale( 1 );
maps\mp\_visionset_mgr::vsmgr_deactivate( "overlay", "zm_ai_screecher_blur", player );
@ -1110,7 +1110,7 @@ screecher_melee_damage( player )
self.player_score = self.player_score + extra_score;
}
self playsound( "zmb_vocals_screecher_pain" );
self sys::playsound( "zmb_vocals_screecher_pain" );
if ( level.zombie_vars[player.team]["zombie_insta_kill"] )
self.player_score = 30;