Convert more builtins to use sys namespace. Add pluto_sys builtins and documentation.

This commit is contained in:
JezuzLizard
2024-02-21 22:18:11 -08:00
parent 2ab3179a84
commit d9bad17bb3
62 changed files with 1914 additions and 995 deletions

View File

@ -125,17 +125,17 @@ init()
level.player_out_of_playable_area_monitor = false;
flag_wait( "initial_blackscreen_passed" );
//brutus_spawners = getEntArray( "brutus_zombie_spawner", "script_noteworthy" );
//giant_robot0_spawners = getEntArray( "ai_giant_robot_0", "targetname" );
//giant_robot1_spawners = getEntArray( "ai_giant_robot_1", "targetname" );
//giant_robot2_spawners = getEntArray( "ai_giant_robot_2", "targetname" );
//leaper_spawners = getEntArray( "leaper_zombie_spawner", "script_noteworthy" );
//mechz_spawners = getEntArray( "mechz_spawner", "script_noteworthy" );
//zombie_dog_spawners = getEntArray( "zombie_dog_spawner", "script_noteworthy" );
//avogadro_spawners = getEntArray( "avogadro_zombie_spawner", "script_noteworthy" );
//screecher_spawners = getEntArray( "screecher_zombie_spawner", "script_noteworthy" );
//ghost_spawners = getEntArray( "ghost_zombie_spawner", "script_noteworthy" );
//sloth_spawners = getEntArray( "sloth_zombie_spawner", "script_noteworthy" );
//brutus_spawners = sys::getentarray( "brutus_zombie_spawner", "script_noteworthy" );
//giant_robot0_spawners = sys::getentarray( "ai_giant_robot_0", "targetname" );
//giant_robot1_spawners = sys::getentarray( "ai_giant_robot_1", "targetname" );
//giant_robot2_spawners = sys::getentarray( "ai_giant_robot_2", "targetname" );
//leaper_spawners = sys::getentarray( "leaper_zombie_spawner", "script_noteworthy" );
//mechz_spawners = sys::getentarray( "mechz_spawner", "script_noteworthy" );
//zombie_dog_spawners = sys::getentarray( "zombie_dog_spawner", "script_noteworthy" );
//avogadro_spawners = sys::getentarray( "avogadro_zombie_spawner", "script_noteworthy" );
//screecher_spawners = sys::getentarray( "screecher_zombie_spawner", "script_noteworthy" );
//ghost_spawners = sys::getentarray( "ghost_zombie_spawner", "script_noteworthy" );
//sloth_spawners = sys::getentarray( "sloth_zombie_spawner", "script_noteworthy" );
origin = level.players[ 0 ].origin;