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https://github.com/JezuzLizard/t6-fastfile-mods.git
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Improved documentation of builtins.
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@ -8,6 +8,7 @@
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[CALL_TYPE]: function;
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[USAGE]: level._effect[ <effect_alias> ] = loadfx( <fx_name> );
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[PARAMS]: ARG1:<string>;
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[PARAMS_NOTES]: Expects <fx_name> to start with fx/
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[RETURNS]: <undefined>;
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[ERRORS]: 1. Will script error if called after the first frame of script execution.;
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@/
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@ -55,8 +56,9 @@ setcharacterindex( index )
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Sets the team on the actor so it can be used by getspawnerteamarray().
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This is its only purpose.;
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[CALL_TYPE]: method;
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[USAGE]: <actor_spawner> setspawnerteam( <team_str> );
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[PARAMS]: ENT:<actor_spawner> ARG1:<string>;
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[USAGE]: <entity> setspawnerteam( <team_str> );
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[PARAMS]: CALLER:<entity> ARG1:<string>;
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[PARAMS_NOTES]: Expects the caller entity to be an actor spawner type entity.;
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[RETURNS]: NONE;
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[ERRORS]: 1. Must be called on an actor spawner type entity.;
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@/
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