Add assets for zm_ai_pack mod.

This commit is contained in:
JezuzLizard
2024-01-07 18:35:38 -08:00
parent c8972ced8b
commit edbacfed4c
345 changed files with 53950 additions and 0 deletions

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body
{
// Flying Arm anims:
ai_zombie_mech_grapple_arm_closed_idle
ai_zombie_mech_grapple_arm_open_idle
} // end body

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body
{
// Attacks
ai_zombie_cellbreaker_attack_swingleft
ai_zombie_cellbreaker_attack_swingright_a
ai_zombie_cellbreaker_attack_swingright_b
// Deaths:
ai_zombie_cellbreaker_death
ai_zombie_cellbreaker_death_a
ai_zombie_cellbreaker_death_explode
ai_zombie_cellbreaker_death_mg
ai_zombie_cellbreaker_tesla_death_a
// Misc:
ai_zombie_cellbreaker_enrage_start
// Idles:
ai_zombie_cellbreaker_idle_a
ai_zombie_cellbreaker_idle_b
// Locomotion:
ai_zombie_cellbreaker_run_a
ai_zombie_cellbreaker_run_b
ai_zombie_cellbreaker_run_c
ai_zombie_cellbreaker_run_d
ai_zombie_cellbreaker_sprint_a
ai_zombie_cellbreaker_sprint_b
ai_zombie_cellbreaker_walk_a
// Board teardown
ai_zombie_cellbreaker_boardsmash_a
ai_zombie_cellbreaker_boardsmash_b
ai_zombie_cellbreaker_boardsmash_c
// Lockdown
ai_zombie_cellbreaker_lock_magicbox
ai_zombie_cellbreaker_lock_perkmachine
ai_zombie_cellbreaker_lock_planeramp
// Charge
ai_zombie_cellbreaker_bullcharge_tell
// Teargas
ai_zombie_cellbreaker_gasattack
// Pain
ai_zombie_cellbreaker_headpain
// Spawn
ai_zombie_cellbreaker_spawn
ai_zombie_cellbreaker_stumble_running
// Summon Dogs
ai_zombie_cellbreaker_summondogs
} // end body

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body
{
ai_actor_elec_chair_idle
}

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main
{
legs
{
pb_laststand_idle
pb_stand_alert
pb_crouch_alert
}
body
{
pb_afterlife_laststand_idle
ai_actor_elec_chair_idle
}
}

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body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_spets_sidestep_left_a
ai_zombie_spets_sidestep_left_b
ai_zombie_spets_sidestep_right_a
ai_zombie_spets_sidestep_right_b
ai_zombie_spets_roll_a
ai_zombie_spets_roll_b
ai_zombie_spets_roll_c
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
ai_zombie_inert_look_v1
ai_zombie_inert_look_v2
ai_zombie_inert_stagger_v1
ai_zombie_inert_stagger_v2
ai_zombie_inert_stagger_v3
ai_zombie_inert_stagger_v4
ai_zombie_inert_circle_v1
ai_zombie_inert_2_walk_v11
ai_zombie_inert_2_walk_v12
ai_zombie_inert_2_walk_v13
ai_zombie_inert_2_walk_v14
ai_zombie_inert_2_run_v1
ai_zombie_inert_2_run_v2
ai_zombie_inert_2_sprint_v1
ai_zombie_inert_2_sprint_v2
ai_zombie_crawl_inert_v1
ai_zombie_crawl_inert_v2
ai_zombie_crawl_inert_v3
ai_zombie_crawl_inert_v4
ai_zombie_crawl_inert_v5
ai_zombie_crawl_inert_v6
ai_zombie_crawl_inert_v7
ai_zombie_crawl_inert_2_walk_v1
ai_zombie_crawl_inert_2_run_v1
ai_zombie_crawl_inert_2_run_v2
ai_zombie_crawl_inert_2_sprint_v1
ai_zombie_crawl_inert_2_sprint_v2
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
ai_zombie_traverse_ground_v1_walk
// ai_zombie_traverse_ground_v2_walk_altA
ai_zombie_traverse_ground_v1_run
ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
ai_zombie_ceiling_attack_01
ai_zombie_ceiling_attack_02
ai_zombie_ceiling_emerge_01
ai_zombie_ceiling_death
ai_zombie_ceiling_dropdown_01
ai_zombie_ceiling_fall_loop
ai_zombie_ceiling_fall_land
ai_zombie_ceiling_fall_land_02
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
ai_zombie_slipslide_collapse
ai_zombie_walk_slipslide
ai_zombie_walk_slipslide_a
ai_zombie_run_slipslide
ai_zombie_run_slipslide_a
ai_zombie_sprint_slipslide
ai_zombie_sprint_slipslide_a
ai_zombie_stand_slipslide_recover
ai_zombie_crawl_slipslide_slow
ai_zombie_crawl_slipslide_fast
ai_zombie_crawl_slipslide_recover
// Subwoofer Falldown / Getup Anims
ai_zombie_thundergun_hit
ai_zombie_thundergun_hit_armslegsforward
ai_zombie_thundergun_hit_doublebounce
ai_zombie_thundergun_hit_flatonback
ai_zombie_thundergun_hit_jackiespin_vertical
ai_zombie_thundergun_hit_legsout_left
ai_zombie_thundergun_hit_stumblefall
ai_zombie_thundergun_hit_upontoback
ai_zombie_thundergun_getup
ai_zombie_thundergun_getup_b
ai_zombie_thundergun_getup_c
ai_zombie_thundergun_getup_quick_b
ai_zombie_thundergun_getup_quick_c
ai_zombie_thundergun_hit_deadfallknee
ai_zombie_thundergun_hit_faceplant
ai_zombie_thundergun_hit_forwardtoface
ai_zombie_thundergun_hit_jackiespin_left
ai_zombie_thundergun_hit_jackiespin_right
ai_zombie_thundergun_hit_legsout_right
ai_zombie_thundergun_getup_a
ai_zombie_thundergun_getup_quick_a
ai_zombie_hedgemaze_emerge_slow
ai_zombie_hedgemaze_emerge_fast
crawler_walk : loopsync
{
ai_zombie_crawler_crawlerhold_walk
ai_zombie_crawler_crawlerhold_walk_hunched
}
ai_zombie_crawler_crawlerhold_idle
ai_zombie_crawler_pickup_by_sloth
ai_zombie_crawler_putdown_by_sloth
ai_zombie_crawler_slothkill_stomp
ai_zombie_crawler_slothkill_suplex
ai_zombie_crawler_sloth_crawlerhold_sling
ai_zombie_crawler_sloth_crawlerhold_slung_idle
ai_zombie_crawler_sloth_crawlerhold_unsling
ai_zombie_crawler_crawlerhold_idle_hunched
ai_zombie_crawler_pickup_by_sloth_hunched
ai_zombie_crawler_putdown_by_sloth_hunched
ai_zombie_crawler_slothkill_stomp_hunched
ai_zombie_crawler_slothkill_suplex_hunched
ai_zombie_crawler_sloth_crawlerhold_sling_hunched
ai_zombie_crawler_sloth_crawlerhold_unsling_hunched
ai_zombie_crawler_crawlerhold_walk_hunched_turn_180
ai_zombie_crawler_crawlerhold_walk_turn_180
//traverse anims, not all necessarily used on every level
ai_zombie_jump_across_120
ai_zombie_crawl_jump_across_120
// ai_zombie_jump_down_40
// ai_zombie_crawl_jump_down_40
ai_zombie_jump_down_48
ai_zombie_crawl_jump_down_48
ai_zombie_jump_down_72
ai_zombie_crawl_jump_down_72
ai_zombie_jump_down_96
ai_zombie_crawl_jump_down_96
// ai_zombie_jump_down_120
// ai_zombie_crawl_jump_down_120
ai_zombie_jump_down_127
ai_zombie_crawl_jump_down_127
ai_zombie_jump_down_176
ai_zombie_crawl_jump_down_176
// ai_zombie_jump_down_184
// ai_zombie_crawl_jump_down_184
ai_zombie_jump_down_190
ai_zombie_crawl_jump_down_189
ai_zombie_jump_down_222
ai_zombie_crawl_jump_down_222
ai_zombie_jump_down_240
ai_zombie_crawl_jump_down_240
// ai_zombie_jump_down_286
// ai_zombie_crawl_jump_down_286
// ai_zombie_jump_down_386
// ai_zombie_crawl_jump_down_386
ai_zombie_jump_up_96
ai_zombie_crawl_jump_up_96
ai_zombie_jump_up_127
ai_zombie_crawl_jump_up_127
ai_zombie_jump_up_154
ai_zombie_crawl_jump_up_154
ai_zombie_jump_up_222
ai_zombie_crawl_jump_up_222
// ai_zombie_jump_up_2_climb
// ai_zombie_crawl_jump_up_2_climb
// ai_zombie_jump_up_2_climb_coast
// ai_zombie_crawl_jump_up_2_climb_coast
ai_zombie_crawl_jump_up_startrailing
ai_zombie_jump_up_startrailing
ai_zombie_crawl_jump_down_startrailing
ai_zombie_jump_down_startrailing
ai_zombie_jump_up_grabbed_48
ai_zombie_crawl_jump_up_grabbed_48
ai_zombie_crawl_traverse_48
ai_zombie_traverse_48
} // end body

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body
{
ai_zombie_ghost_idle
ai_zombie_ghost_supersprint
ai_zombie_ghost_walk
ai_zombie_ghost_melee
ai_zombie_ghost_pointdrain
ai_zombie_ghost_float_death
ai_zombie_ghost_float_death_b
ai_zombie_ghost_spawn
ai_zombie_ghost_ground_pain
ai_zombie_traverse_v1
ai_zombie_traverse_v5
ai_zombie_ghost_jump_across_120
ai_zombie_ghost_jump_down_48
ai_zombie_ghost_jump_down_72
ai_zombie_ghost_jump_down_96
ai_zombie_ghost_jump_down_127
ai_zombie_ghost_jump_down_154
ai_zombie_ghost_jump_down_176
ai_zombie_ghost_jump_down_190
ai_zombie_ghost_jump_down_222
ai_zombie_ghost_jump_down_240
ai_zombie_ghost_jump_up_72
ai_zombie_ghost_jump_up_96
ai_zombie_ghost_jump_up_127
ai_zombie_ghost_jump_up_154
ai_zombie_ghost_jump_up_176
ai_zombie_ghost_jump_up_190
ai_zombie_ghost_jump_up_222
ai_zombie_ghost_jump_up_240
ai_zombie_ghost_jump_up_startrailing
ai_zombie_ghost_jump_down_startrailing
ai_zombie_ghost_jump_up_48
ai_zombie_ghost_playing_piano
} // end body

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body
{
ai_zombie_sloth_idle_cower
ai_zombie_sloth_idle_cower_jumpback
ai_zombie_sloth_idle_jail
ai_zombie_sloth_idle_jail_2_cower
ai_zombie_sloth_idle_jail_2_cower_jumpback
ai_zombie_sloth_run
ai_zombie_sloth_run_berserk
ai_zombie_sloth_run_hunched
ai_zombie_sloth_run_scared
ai_zombie_sloth_pain
ai_zombie_sloth_run_wounded
ai_zombie_sloth_run_into_jail_2_idle_jail
ai_zombie_sloth_run_into_jail_2_cower
ai_zombie_sloth_cower_2_close_door
ai_zombie_sloth_door_close
ai_zombie_sloth_door_open
walk : loopsync
{
ai_zombie_sloth_walk
ai_zombie_sloth_walk_scared
}
ai_zombie_sloth_walk_hunched
ai_zombie_sloth_skip
ai_zombie_sloth_idle_protect
ai_zombie_sloth_run_protect
frantic : loopsync
{
ai_zombie_sloth_frantic_run
ai_zombie_sloth_frantic_run_hunched
}
ai_zombie_sloth_gimme_booze
ai_zombie_sloth_gimme_candy
ai_zombie_sloth_drinkbooze
ai_zombie_sloth_drinkbooze_aim
ai_zombie_sloth_eatcandy
ai_zombie_sloth_hit_barrier
ai_zombie_sloth_hit_wall
ai_zombie_sloth_idle
ai_zombie_sloth_pickup_part
ai_zombie_sloth_make_buildable
ai_zombie_sloth_make_buildable_intro
ai_zombie_sloth_sling_equipment
ai_zombie_sloth_unsling_equipment
ai_zombie_sloth_drop_equipment
ai_zombie_sloth_idle_holding_equipment
ai_zombie_sloth_kick_old_equipment
ai_zombie_sloth_pickup_equipment
ai_zombie_sloth_run_holding_equipment
ai_zombie_sloth_wallbuy_add
ai_zombie_sloth_wallbuy_remove
ai_zombie_sloth_place_magicbox
ai_zombie_sloth_pull_magicbox
ai_zombie_sloth_magicbox_point
ai_zombie_sloth_lock_magicbox
ai_zombie_sloth_sling_magicbox
ai_zombie_sloth_unsling_magicbox
ai_zombie_sloth_run_holding_magicbox
ai_zombie_sloth_cycle_magicbox
ai_zombie_sloth_cycle_powerup
ai_zombie_sloth_dance_before_vomit
ai_zombie_sloth_vomit
ai_zombie_sloth_smell_react
ai_zombie_sloth_death
ai_zombie_sloth_attack_v1
ai_zombie_sloth_attack_v2
ai_zombie_sloth_attack_v3
ai_zombie_sloth_attack_v4
crawlerwalk : loopsync
{
ai_zombie_sloth_crawlerhold_walk
ai_zombie_sloth_crawlerhold_walk_hunched
}
ai_zombie_sloth_crawlerhold_idle
ai_zombie_sloth_crawlerhold_sling
ai_zombie_sloth_crawlerhold_unsling
ai_zombie_sloth_pickup_crawler
ai_zombie_sloth_putdown_crawler
ai_zombie_sloth_kill_crawler_stomp
ai_zombie_sloth_kill_crawler_suplex
ai_zombie_sloth_crawlerhold_idle_hunched
ai_zombie_sloth_crawlerhold_sling_hunched
ai_zombie_sloth_crawlerhold_unsling_hunched
ai_zombie_sloth_pickup_crawler_hunched
ai_zombie_sloth_putdown_crawler_hunched
ai_zombie_sloth_kill_crawler_stomp_hunched
ai_zombie_sloth_kill_crawler_suplex_hunched
ai_zombie_sloth_walk_turn_180
ai_zombie_sloth_walk_crawlerhold_turn_180
ai_zombie_sloth_walk_crawlerhold_hunched_turn_180
ai_zombie_sloth_walk_scare_turn_180
ai_zombie_sloth_walk_hunched_turn_180
ai_zombie_sloth_run_turn_180
ai_zombie_sloth_run_hunched_turn_180
ai_zombie_sloth_run_holding_equipment_turn_180
ai_zombie_sloth_run_holding_magicbox_turn_180
ai_zombie_sloth_run_wounded_turn_180
ai_zombie_sloth_run_protect_turn_180
//ai_zombie_sloth_jump_up_72
ai_zombie_sloth_jump_up_96
//ai_zombie_sloth_jump_down_154
//ai_zombie_sloth_jump_up_176
//ai_zombie_sloth_jump_up_190
//ai_zombie_sloth_jump_up_240
ai_zombie_sloth_jump_across_120
ai_zombie_sloth_jump_down_48
ai_zombie_sloth_jump_down_48_bank
ai_zombie_sloth_jump_down_72
ai_zombie_sloth_jump_down_96
ai_zombie_sloth_jump_down_96_powerroom
ai_zombie_sloth_jump_down_127
ai_zombie_sloth_jump_down_127_bank_back
ai_zombie_sloth_jump_down_127_barncorner
ai_zombie_sloth_jump_down_127_candystore_alley
ai_zombie_sloth_jump_down_127_saloon_int
ai_zombie_sloth_jump_down_176
ai_zombie_sloth_jump_down_190
ai_zombie_sloth_jump_down_190_gunshop_ext
ai_zombie_sloth_jump_down_222
ai_zombie_sloth_jump_down_222_mineshaft_gunsmith
ai_zombie_sloth_jump_down_240
ai_zombie_sloth_jump_up_127
ai_zombie_sloth_jump_up_127_powerroom
ai_zombie_sloth_jump_up_154
ai_zombie_sloth_jump_up_154_bank_back
ai_zombie_sloth_jump_up_154_bankroof_hole
ai_zombie_sloth_jump_up_154_genstore_back
ai_zombie_sloth_jump_up_222
ai_zombie_sloth_jump_up_222_church
ai_zombie_sloth_jump_up_222_gunshop_ext
ai_zombie_sloth_jump_down_154_equip
ai_zombie_sloth_jump_down_176_equip
ai_zombie_sloth_jump_down_190_equip
ai_zombie_sloth_jump_down_190_gunshop_ext_equip
ai_zombie_sloth_jump_down_222_equip
ai_zombie_sloth_jump_down_222_mineshaft_gunsmith_equip
ai_zombie_sloth_jump_down_240_equip
//ai_zombie_jump_up_startrailing
ai_zombie_sloth_jump_down_startrailing
//ai_zombie_jump_up_grabbed_48
ai_zombie_sloth_jump_up_48
ai_zombie_sloth_traverse_v1
} // end body

View File

@ -0,0 +1,571 @@
body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_spets_sidestep_left_a
ai_zombie_spets_sidestep_left_b
ai_zombie_spets_sidestep_right_a
ai_zombie_spets_sidestep_right_b
ai_zombie_spets_roll_a
ai_zombie_spets_roll_b
ai_zombie_spets_roll_c
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
// ai_zombie_inert_look_v1
// ai_zombie_inert_look_v2
// ai_zombie_inert_stagger_v1
// ai_zombie_inert_stagger_v2
// ai_zombie_inert_stagger_v3
// ai_zombie_inert_stagger_v4
// ai_zombie_inert_circle_v1
// ai_zombie_inert_2_walk_v11
// ai_zombie_inert_2_walk_v12
// ai_zombie_inert_2_walk_v13
// ai_zombie_inert_2_walk_v14
// ai_zombie_inert_2_run_v1
// ai_zombie_inert_2_run_v2
// ai_zombie_inert_2_sprint_v1
// ai_zombie_inert_2_sprint_v2
// ai_zombie_crawl_inert_v1
// ai_zombie_crawl_inert_v2
// ai_zombie_crawl_inert_v3
// ai_zombie_crawl_inert_v4
// ai_zombie_crawl_inert_v5
// ai_zombie_crawl_inert_v6
// ai_zombie_crawl_inert_v7
// ai_zombie_crawl_inert_2_walk_v1
// ai_zombie_crawl_inert_2_run_v1
// ai_zombie_crawl_inert_2_run_v2
// ai_zombie_crawl_inert_2_sprint_v1
// ai_zombie_crawl_inert_2_sprint_v2
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
ai_zombie_traverse_ground_v1_walk
ai_zombie_traverse_ground_v2_walk_altA
ai_zombie_traverse_ground_v1_run
ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
ai_zombie_ceiling_attack_01
ai_zombie_ceiling_attack_02
ai_zombie_ceiling_emerge_01
ai_zombie_ceiling_death
ai_zombie_ceiling_dropdown_01
ai_zombie_ceiling_fall_loop
ai_zombie_ceiling_fall_land
ai_zombie_ceiling_fall_land_02
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
ai_zombie_slipslide_collapse
ai_zombie_walk_slipslide
ai_zombie_walk_slipslide_a
ai_zombie_run_slipslide
ai_zombie_run_slipslide_a
ai_zombie_sprint_slipslide
ai_zombie_sprint_slipslide_a
ai_zombie_stand_slipslide_recover
ai_zombie_crawl_slipslide_slow
ai_zombie_crawl_slipslide_fast
ai_zombie_crawl_slipslide_recover
//traverse anims, not all necessarily used on every level
ai_zombie_jump_down_40
ai_zombie_crawl_jump_down_40
ai_zombie_jump_down_48
ai_zombie_crawl_jump_down_48
// ai_zombie_jump_down_72
// ai_zombie_crawl_jump_down_72
ai_zombie_jump_down_96
ai_zombie_crawl_jump_down_96
ai_zombie_jump_down_120
ai_zombie_crawl_jump_down_120
ai_zombie_jump_down_127
ai_zombie_crawl_jump_down_127
ai_zombie_jump_down_176
ai_zombie_crawl_jump_down_176
ai_zombie_jump_down_184
ai_zombie_crawl_jump_down_184
ai_zombie_jump_down_190
ai_zombie_crawl_jump_down_189
// ai_zombie_jump_down_222
// ai_zombie_crawl_jump_down_222
// ai_zombie_jump_down_240
// ai_zombie_crawl_jump_down_240
// ai_zombie_jump_down_286
// ai_zombie_crawl_jump_down_286
// ai_zombie_jump_down_386
// ai_zombie_crawl_jump_down_386
ai_zombie_jump_up_127
ai_zombie_crawl_jump_up_127
ai_zombie_jump_up_175
ai_zombie_crawl_jump_up_175
// ai_zombie_jump_up_222
// ai_zombie_crawl_jump_up_222
// ai_zombie_jump_up_2_climb
// ai_zombie_crawl_jump_up_2_climb
// ai_zombie_jump_up_2_climb_coast
// ai_zombie_crawl_jump_up_2_climb_coast
ai_zombie_jump_up_grabbed_48
ai_zombie_crawl_jump_up_grabbed_48
ai_zombie_jump_up_grabbed_190
ai_zombie_crawl_jump_up_grabbed_190
ai_zombie_crawl_traverse_48
ai_zombie_traverse_48
ai_zombie_traverse_dierise_escape_corridor
ai_zombie_traverse_round_counter_to_stools
ai_zombie_traverse_round_counter_from_stools
ai_zombie_traverse_dierise_chrest_interior_high_to_low
ai_zombie_traverse_dierise_chrest_interior_low_to_high
ai_zombie_traverse_dierise_chrest_interior_alt_high_to_low
ai_zombie_traverse_dierise_chrest_interior_alt_low_to_high
ai_zombie_traverse_dierise_chrest_gap
ai_zombie_crawl_traverse_dierise_chrest_gap
ai_zombie_jump_up_grabbed_antenna
ai_zombie_crawl_jump_up_grabbed_antenna
ai_zombie_jump_up_sewing
ai_zombie_crawl_jump_up_sewing
ai_zombie_traverse_dierise_1_high_to_low
// ai_zombie_traverse_dierise_1_low_to_high
ai_zombie_traverse_dierise_2_high_to_low
ai_zombie_traverse_dierise_2_low_to_high
ai_zombie_traverse_dierise_3_high_to_low
ai_zombie_traverse_dierise_3_low_to_high
ai_zombie_traverse_dierise_4_high_to_low
ai_zombie_traverse_dierise_4_low_to_high
ai_zombie_traverse_dierise_5_high_to_low
ai_zombie_traverse_dierise_5_low_to_high
ai_zombie_traverse_dierise_6_high_to_low
ai_zombie_traverse_dierise_6_low_to_high
ai_zombie_traverse_dierise_7_high_to_low
ai_zombie_traverse_dierise_7_low_to_high
// ai_zombie_traverse_dierise_gap1_to_antenna
ai_zombie_traverse_dierise_gap1_from_antenna
// ai_zombie_traverse_dierise_gap2_from_roof
// ai_zombie_traverse_dierise_gap2_to_roof
ai_zombie_traverse_dierise_gap4a_slide_down_beam
//ai_zombie_traverse_dierise_gap4b_to_roof
ai_zombie_traverse_dierise_gap4b_from_roof
// ai_zombie_traverse_dierise_gap5a_from_conference
// ai_zombie_traverse_dierise_gap5a_to_conference
// ai_zombie_traverse_dierise_gap5b_from_conference
// ai_zombie_traverse_dierise_gap5b_to_conference
ai_zombie_traverse_dierise_gap6_high_to_low
ai_zombie_traverse_dierise_gap6_low_to_high
ai_zombie_traverse_dierise_gap7_from_top_ledge
ai_zombie_traverse_dierise_gap7_to_top_ledge
ai_zombie_traverse_dierise_gap8_high_to_low
// ai_zombie_traverse_dierise_gap8_low_to_high
// ai_zombie_traverse_dierise_gap9_high_to_low
// ai_zombie_traverse_dierise_gap9_low_to_high
// ai_zombie_traverse_dierise_gap10_high_to_low
// ai_zombie_traverse_dierise_gap10_low_to_high
// ai_zombie_traverse_dierise_gap11_high_to_low
// ai_zombie_traverse_dierise_gap11_low_to_high
// ai_zombie_traverse_dierise_gap13_high_to_low
// ai_zombie_traverse_dierise_gap13_low_to_high
//ai_zombie_traverse_dierise_gap14a_high_to_low
// ai_zombie_traverse_dierise_gap14a_low_to_high
// ai_zombie_traverse_dierise_gap14b_high_to_low
// ai_zombie_traverse_dierise_gap14b_low_to_high
// ai_zombie_traverse_dierise_gap14c_high_to_low
// ai_zombie_traverse_dierise_gap14c_low_to_high
// ai_zombie_traverse_dierise_gap14d_high_to_low
// ai_zombie_traverse_dierise_gap14d_low_to_high
// ai_zombie_traverse_dierise_gap14e_high_to_low
// ai_zombie_traverse_dierise_gap14e_low_to_high
// ai_zombie_traverse_dierise_gap14f_high_to_low
// ai_zombie_traverse_dierise_gap14f_low_to_high
// ai_zombie_traverse_dierise_gap14g_high_to_low
// ai_zombie_traverse_dierise_gap14g_low_to_high
// ai_zombie_traverse_dierise_gap14h_high_to_low
// ai_zombie_traverse_dierise_gap14h_low_to_high
ai_zombie_traverse_dierise_gap15a_from_girder
ai_zombie_traverse_dierise_gap15b_from_girder
ai_zombie_traverse_dierise_gap15f_low_to_high
// ai_zombie_traverse_dierise_gap15f_high_to_low
ai_zombie_traverse_dierise_gap15g_high_to_low
// ai_zombie_traverse_dierise_gap15g_low_to_high
ai_zombie_traverse_dierise_gap16a_high_to_low
ai_zombie_traverse_dierise_gap16a_low_to_high
ai_zombie_traverse_dierise_gap16b_high_to_low
ai_zombie_traverse_dierise_gap16b_low_to_high
ai_zombie_traverse_dierise_gap17a_high_to_low
// ai_zombie_traverse_dierise_gap17a_low_to_high
ai_zombie_traverse_dierise_gap17c_high_to_low
ai_zombie_traverse_dierise_gap17c_low_to_high
ai_zombie_traverse_dierise_gap18_high_to_low
// ai_zombie_traverse_dierise_gap19_from_railing
// ai_zombie_traverse_dierise_gap19_to_railing
// ELEVATORS
// ai_zombie_crawl_jump_down_from_elevator_bottom
// ai_zombie_crawl_jump_up_to_elevator_bottom
// ai_zombie_jump_down_from_elevator_bottom
// ai_zombie_jump_up_to_elevator_bottom
ai_zombie_crawl_jump_down_to_elevator_roof
ai_zombie_crawl_jump_up_from_elevator_roof
ai_zombie_jump_down_to_elevator_roof
ai_zombie_jump_up_from_elevator_roof
ai_zombie_climb_elevator
// CRAWLER SECTION
// zm_highrise specific traversals
ai_zombie_crawl_traverse_round_counter_to_stools
ai_zombie_crawl_traverse_round_counter_from_stools
ai_zombie_crawl_traverse_dierise_chrest_interior_high_to_low
ai_zombie_crawl_traverse_dierise_chrest_interior_low_to_high
ai_zombie_crawl_traverse_dierise_chrest_interior_alt_high_to_low
ai_zombie_crawl_traverse_dierise_chrest_interior_alt_low_to_high
ai_zombie_crawl_traverse_dierise_1_high_to_low
// ai_zombie_crawl_traverse_dierise_1_low_to_high
ai_zombie_crawl_traverse_dierise_2_high_to_low
ai_zombie_crawl_traverse_dierise_2_low_to_high
ai_zombie_crawl_traverse_dierise_3_high_to_low
ai_zombie_crawl_traverse_dierise_3_low_to_high
ai_zombie_crawl_traverse_dierise_4_high_to_low
ai_zombie_crawl_traverse_dierise_4_low_to_high
ai_zombie_crawl_traverse_dierise_5_high_to_low
ai_zombie_crawl_traverse_dierise_5_low_to_high
ai_zombie_crawl_traverse_dierise_6_high_to_low
ai_zombie_crawl_traverse_dierise_6_low_to_high
ai_zombie_crawl_traverse_dierise_7_low_to_high
ai_zombie_crawl_traverse_dierise_7_high_to_low
// ai_zombie_crawl_traverse_dierise_gap1_to_antenna
ai_zombie_crawl_traverse_dierise_gap1_from_antenna
// ai_zombie_crawl_traverse_dierise_gap2_from_roof
// ai_zombie_crawl_traverse_dierise_gap2_to_roof
ai_zombie_crawl_traverse_dierise_gap4a_slide_down_beam
//ai_zombie_crawl_traverse_dierise_gap4b_to_roof
ai_zombie_crawl_traverse_dierise_gap4b_from_roof
// ai_zombie_crawl_traverse_dierise_gap5a_from_conference
// ai_zombie_crawl_traverse_dierise_gap5a_to_conference
// ai_zombie_crawl_traverse_dierise_gap5b_from_conference
// ai_zombie_crawl_traverse_dierise_gap5b_to_conference
ai_zombie_crawl_traverse_dierise_gap6_high_to_low
ai_zombie_crawl_traverse_dierise_gap6_low_to_high
ai_zombie_crawl_traverse_dierise_gap7_from_top_ledge
ai_zombie_crawl_traverse_dierise_gap7_to_top_ledge
ai_zombie_crawl_traverse_dierise_gap8_high_to_low
// ai_zombie_crawl_traverse_dierise_gap8_low_to_high
// ai_zombie_crawl_traverse_dierise_gap9_high_to_low
// ai_zombie_crawl_traverse_dierise_gap9_low_to_high
// ai_zombie_crawl_traverse_dierise_gap10_high_to_low
// ai_zombie_crawl_traverse_dierise_gap10_low_to_high
// ai_zombie_crawl_traverse_dierise_gap11_high_to_low
// ai_zombie_crawl_traverse_dierise_gap11_low_to_high
// ai_zombie_crawl_traverse_dierise_gap13_high_to_low
// ai_zombie_crawl_traverse_dierise_gap13_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14a_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14a_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14b_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14b_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14c_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14c_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14d_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14d_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14e_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14e_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14f_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14f_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14g_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14g_low_to_high
// ai_zombie_crawl_traverse_dierise_gap14h_high_to_low
// ai_zombie_crawl_traverse_dierise_gap14h_low_to_high
ai_zombie_crawl_traverse_dierise_gap15a_from_girder
ai_zombie_crawl_traverse_dierise_gap15b_from_girder
ai_zombie_crawl_traverse_dierise_gap15f_low_to_high
ai_zombie_crawl_traverse_dierise_gap15f_high_to_low
ai_zombie_crawl_traverse_dierise_gap15g_high_to_low
ai_zombie_crawl_traverse_dierise_gap15g_low_to_high
ai_zombie_crawl_traverse_dierise_gap16a_high_to_low
ai_zombie_crawl_traverse_dierise_gap16a_low_to_high
ai_zombie_crawl_traverse_dierise_gap16b_high_to_low
ai_zombie_crawl_traverse_dierise_gap16b_low_to_high
ai_zombie_crawl_traverse_dierise_gap17a_high_to_low
ai_zombie_crawl_traverse_dierise_gap17a_low_to_high
ai_zombie_crawl_traverse_dierise_gap17c_high_to_low
// ai_zombie_crawl_traverse_dierise_gap17c_low_to_high
ai_zombie_crawl_traverse_dierise_gap18_high_to_low
// ai_zombie_crawl_traverse_dierise_gap19_from_railing
// ai_zombie_crawl_traverse_dierise_gap19_to_railing
ai_zombie_riser_elevator_from_floor
ai_zombie_riser_elevator_from_ceiling
} // end body

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body
{
ai_zombie_quad_idle
ai_zombie_quad_idle_2
// deaths
ai_zombie_leaper_death_v1
ai_zombie_leaper_death_v2
// run cycles
ai_zombie_leaper_run_f
ai_zombie_leaper_run_bounce
ai_zombie_quad_crawl
ai_zombie_quad_crawl_2
ai_zombie_quad_crawl_3
ai_zombie_quad_crawl_run
ai_zombie_quad_crawl_run_2
ai_zombie_quad_crawl_run_3
ai_zombie_quad_crawl_run_4
ai_zombie_quad_crawl_run_5
ai_zombie_quad_crawl_sprint
ai_zombie_quad_crawl_sprint_2
ai_zombie_quad_crawl_sprint_3
// run cycles in prone
ai_zombie_quad_crawl_01
ai_zombie_quad_crawl_02
ai_zombie_quad_crawl_03
// melee
ai_zombie_leaper_attack_v1
ai_zombie_leaper_attack_v2
// wall jumps
ai_zombie_leaper_wall_traverse_l
ai_zombie_leaper_wall_traverse_r
ai_zombie_leaper_ceiling_traverse
// barrier traversals
ai_leaper_traverse_dierise_barrier
// building to building only jumps
// Die Rise specific traversals
ai_zombie_jump_down_40
ai_zombie_jump_down_48
ai_zombie_jump_down_190
ai_zombie_jump_down_184
ai_zombie_jump_down_176
ai_leaper_jump_down_120
// ai_zombie_jump_down_286
ai_zombie_jump_up_grabbed_48
ai_zombie_crawl_jump_up_grabbed_48
ai_zombie_jump_down_96
ai_zombie_jump_down_127
ai_zombie_jump_up_127
ai_leaper_jump_up_175
ai_zombie_jump_up_grabbed_190
ai_zombie_crawl_jump_up_grabbed_190
ai_zombie_traverse_48
ai_leaper_jump_up_sewing
ai_leaper_dierise_ventfall_176
//ai_leaper_dierise_ventfall_184
//ai_leaper_dierise_ventfall_190
ai_leaper_crawl_traverse_round_counter_from_stools
ai_leaper_crawl_traverse_round_counter_to_stools
ai_leaper_traverse_dierise_chrest_interior_high_to_low
ai_leaper_traverse_dierise_chrest_interior_low_to_high
ai_leaper_traverse_dierise_1_high_to_low
ai_leaper_traverse_dierise_1_low_to_high
ai_leaper_traverse_dierise_2_high_to_low
ai_leaper_traverse_dierise_2_low_to_high
ai_leaper_traverse_dierise_3_high_to_low
ai_leaper_traverse_dierise_3_low_to_high
ai_leaper_traverse_dierise_4_high_to_low
ai_leaper_traverse_dierise_4_low_to_high
//ai_leaper_traverse_dierise_5_high_to_low
ai_leaper_traverse_dierise_chrest_elevator_high_to_low
ai_leaper_traverse_dierise_5_low_to_high
ai_leaper_traverse_dierise_6_high_to_low
ai_leaper_traverse_dierise_6_low_to_high
ai_leaper_traverse_dierise_7_high_to_low
ai_leaper_traverse_dierise_7_low_to_high
ai_leaper_traverse_dierise_gap1_to_antenna
ai_leaper_traverse_dierise_gap1_from_antenna
ai_leaper_traverse_dierise_gap2_from_roof
ai_leaper_traverse_dierise_gap2_to_roof
ai_leaper_traverse_dierise_gap4b_to_roof
ai_leaper_traverse_dierise_gap4b_from_roof
ai_leaper_traverse_dierise_gap5a_from_conference
ai_leaper_traverse_dierise_gap5a_to_conference
ai_leaper_traverse_dierise_gap5b_from_conference
ai_leaper_traverse_dierise_gap5b_to_conference
ai_leaper_traverse_dierise_gap6_high_to_low
ai_leaper_traverse_dierise_gap6_low_to_high
ai_leaper_traverse_dierise_gap7_from_top_ledge
ai_leaper_traverse_dierise_gap7_to_top_ledge
ai_leaper_traverse_dierise_gap8_high_to_low
ai_leaper_traverse_dierise_gap8_low_to_high
ai_leaper_traverse_dierise_gap9_high_to_low
ai_leaper_traverse_dierise_gap9_low_to_high
ai_leaper_traverse_dierise_gap10_high_to_low
ai_leaper_traverse_dierise_gap10_low_to_high
// ai_leaper_traverse_dierise_gap11_high_to_low
// ai_leaper_traverse_dierise_gap11_low_to_high
// ai_leaper_traverse_dierise_gap13_high_to_low
// ai_leaper_traverse_dierise_gap13_low_to_high
ai_leaper_traverse_dierise_gap14a_high_to_low
// ai_leaper_traverse_dierise_gap14a_low_to_high
ai_leaper_traverse_dierise_gap14b_high_to_low
// ai_leaper_traverse_dierise_gap14b_low_to_high
ai_leaper_traverse_dierise_gap14c_high_to_low
ai_leaper_traverse_dierise_gap14c_low_to_high
ai_leaper_traverse_dierise_gap14d_high_to_low
ai_leaper_traverse_dierise_gap14d_low_to_high
ai_leaper_traverse_dierise_gap14e_high_to_low
ai_leaper_traverse_dierise_gap14e_low_to_high
ai_leaper_traverse_dierise_gap14f_high_to_low
ai_leaper_traverse_dierise_gap14f_low_to_high
ai_leaper_traverse_dierise_gap14g_high_to_low
ai_leaper_traverse_dierise_gap14g_low_to_high
ai_leaper_traverse_dierise_gap14h_high_to_low
ai_leaper_traverse_dierise_gap14h_low_to_high
ai_leaper_traverse_dierise_gap15a_from_girder
ai_leaper_traverse_dierise_gap15b_from_girder
ai_leaper_traverse_dierise_gap15f_low_to_high
ai_leaper_traverse_dierise_gap15f_high_to_low
ai_leaper_traverse_dierise_gap15g_high_to_low
ai_leaper_traverse_dierise_gap15g_low_to_high
ai_leaper_traverse_dierise_gap16a_high_to_low
ai_leaper_traverse_dierise_gap16a_low_to_high
ai_leaper_traverse_dierise_gap16b_high_to_low
ai_leaper_traverse_dierise_gap16b_low_to_high
ai_leaper_traverse_dierise_gap17a_high_to_low
ai_leaper_traverse_dierise_gap17a_low_to_high
ai_leaper_traverse_dierise_gap17c_high_to_low
ai_leaper_traverse_dierise_gap17c_low_to_high
ai_leaper_traverse_dierise_gap18_high_to_low
ai_leaper_traverse_dierise_gap19_from_railing
ai_leaper_traverse_dierise_gap19_to_railing
ai_zombie_leaper_wall_traverse_l_large
ai_zombie_leaper_wall_traverse_r_large
// building spawn leaps
ai_leaper_traverse_dierise_gap15c_low_to_high
ai_zombie_jump_up_grabbed_190_dlc1
ai_zombie_jump_up_grabbed_antenna
ai_leaper_traverse_dierise_chrest_gap
ai_zombie_leaper_traverse_dierise_green_ext_a
ai_zombie_leaper_traverse_dierise_green_ext_b
ai_zombie_leaper_traverse_dierise_green_ext_c
ai_zombie_leaper_traverse_dierise_green_ext_d
ai_zombie_leaper_traverse_dierise_green_ext_e
ai_zombie_leaper_traverse_dierise_green_ext_f
ai_zombie_leaper_traverse_dierise_bluegreen_antenna_to_escalator
ai_leaper_traverse_shoestore
ai_zombie_leaper_traverse_dierise_orange_ext_a_right
ai_zombie_leaper_traverse_dierise_orange_ext_a_left
ai_zombie_leaper_traverse_dierise_orange_ext_b_left
ai_zombie_leaper_traverse_dierise_orange_ext_b_right
ai_zombie_leaper_traverse_dierise_orange_ext_c
ai_zombie_leaper_traverse_dierise_blue_ext_a
ai_leaper_traverse_dierise_shaft1_to_bottom
ai_leaper_traverse_dierise_shaft1_from_bottom
ai_leaper_traverse_dierise_shaft2_to_bottom
ai_leaper_traverse_dierise_shaft2_from_bottom
ai_leaper_traverse_dierise_restaurant_in
ai_leaper_traverse_dierise_ac_unit
ai_leaper_traverse_dierise_chrest_interior_alt_high_to_low
ai_leaper_traverse_dierise_chrest_interior_alt_low_to_high
ai_zombie_leaper_traverse_dierise_green_ext_g
// ai_leaper_jump_down_from_elevator_bottom
// ai_leaper_jump_up_to_elevator_bottom
ai_leaper_jump_down_to_elevator_roof
ai_leaper_jump_up_from_elevator_roof
ai_zombie_leaper_climb_elevator
ai_zombie_crawl_slipslide_slow
ai_zombie_crawl_slipslide_fast
ai_zombie_crawl_slipslide_recover
ai_zombie_leaper_elevator_from_ceiling
ai_zombie_leaper_elevator_from_floor
} // end body

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@ -0,0 +1,337 @@
body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_spets_sidestep_left_a
ai_zombie_spets_sidestep_left_b
ai_zombie_spets_sidestep_right_a
ai_zombie_spets_sidestep_right_b
ai_zombie_spets_roll_a
ai_zombie_spets_roll_b
ai_zombie_spets_roll_c
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
ai_zombie_inert_look_v1
ai_zombie_inert_look_v2
ai_zombie_inert_stagger_v1
ai_zombie_inert_stagger_v2
ai_zombie_inert_stagger_v3
ai_zombie_inert_stagger_v4
ai_zombie_inert_circle_v1
ai_zombie_inert_2_walk_v11
ai_zombie_inert_2_walk_v12
ai_zombie_inert_2_walk_v13
ai_zombie_inert_2_walk_v14
ai_zombie_inert_2_run_v1
ai_zombie_inert_2_run_v2
ai_zombie_inert_2_sprint_v1
ai_zombie_inert_2_sprint_v2
ai_zombie_crawl_inert_v1
ai_zombie_crawl_inert_v2
ai_zombie_crawl_inert_v3
ai_zombie_crawl_inert_v4
ai_zombie_crawl_inert_v5
ai_zombie_crawl_inert_v6
ai_zombie_crawl_inert_v7
ai_zombie_crawl_inert_2_walk_v1
ai_zombie_crawl_inert_2_run_v1
ai_zombie_crawl_inert_2_run_v2
ai_zombie_crawl_inert_2_sprint_v1
ai_zombie_crawl_inert_2_sprint_v2
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
ai_zombie_traverse_ground_v1_walk
ai_zombie_traverse_ground_v2_walk_altA
ai_zombie_traverse_ground_v1_run
ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
ai_zombie_ceiling_attack_01
ai_zombie_ceiling_attack_02
ai_zombie_ceiling_emerge_01
ai_zombie_ceiling_death
ai_zombie_ceiling_dropdown_01
ai_zombie_ceiling_fall_loop
ai_zombie_ceiling_fall_land
ai_zombie_ceiling_fall_land_02
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
//traverse anims, not all necessarily used on every level
ai_zombie_jump_down_40
ai_zombie_crawl_jump_down_40
ai_zombie_jump_down_fast_40
// ai_zombie_jump_down_48
// ai_zombie_crawl_jump_down_48
ai_zombie_jump_down_72
ai_zombie_crawl_jump_down_72
ai_zombie_jump_down_96
ai_zombie_crawl_jump_down_96
// ai_zombie_jump_down_120
// ai_zombie_crawl_jump_down_120
ai_zombie_jump_down_127
ai_zombie_crawl_jump_down_127
ai_zombie_jump_down_176
ai_zombie_crawl_jump_down_176
// ai_zombie_jump_down_184
// ai_zombie_crawl_jump_down_184
// ai_zombie_jump_down_190
// ai_zombie_crawl_jump_down_189
// ai_zombie_jump_down_222
// ai_zombie_crawl_jump_down_222
// ai_zombie_jump_down_240
// ai_zombie_crawl_jump_down_240
// ai_zombie_jump_down_286
// ai_zombie_crawl_jump_down_286
// ai_zombie_jump_down_386
// ai_zombie_crawl_jump_down_386
ai_zombie_jump_up_72
ai_zombie_crawl_jump_up_72
ai_zombie_jump_up_96
ai_zombie_crawl_jump_up_96
ai_zombie_jump_up_127
ai_zombie_crawl_jump_up_127
ai_zombie_jump_up_154
ai_zombie_crawl_jump_up_154
ai_zombie_jump_up_222
ai_zombie_crawl_jump_up_222
ai_zombie_jump_up_2_climb
ai_zombie_crawl_jump_up_2_climb
// ai_zombie_jump_up_2_climb_coast
// ai_zombie_crawl_jump_up_2_climb_coast
ai_zombie_traverse_garage_roll
} // end body

View File

@ -0,0 +1,40 @@
body
{
zombie_dog_idle
zombie_dog_attackidle_growl
zombie_dog_attackidle
zombie_dog_attackidle_bark
zombie_dog_run_stop
zombie_dog_run
zombie_dog_trot
zombie_dog_run_start
zombie_dog_turn_90_left
zombie_dog_turn_90_right
zombie_dog_turn_180_left
zombie_dog_turn_180_right
zombie_dog_run_turn_90_left
zombie_dog_run_turn_90_right
zombie_dog_run_turn_180_left
zombie_dog_run_turn_180_right
zombie_dog_death_front
zombie_dog_death_hit_back
zombie_dog_death_hit_left
zombie_dog_death_hit_right
zombie_dog_run_attack
zombie_dog_run_attack_low
zombie_dog_run_jump_window_40
zombie_dog_traverse_down_40
zombie_dog_traverse_down_96
zombie_dog_traverse_down_126
zombie_dog_traverse_down_190
zombie_dog_traverse_up_40
zombie_dog_traverse_up_80
ai_zombie_dog_jump_across_120
} // end body

View File

@ -0,0 +1,404 @@
body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_spets_sidestep_left_a
ai_zombie_spets_sidestep_left_b
ai_zombie_spets_sidestep_right_a
ai_zombie_spets_sidestep_right_b
ai_zombie_spets_roll_a
ai_zombie_spets_roll_b
ai_zombie_spets_roll_c
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
ai_zombie_inert_v4
ai_zombie_inert_v6
ai_zombie_inert_stagger_v1
ai_zombie_inert_stagger_v2
ai_zombie_inert_stagger_v3
ai_zombie_inert_stagger_v4
ai_zombie_inert_circle_v1
ai_zombie_inert_2_awake_v1
ai_zombie_inert_2_awake_v2
ai_zombie_inert_2_awake_v3
ai_zombie_inert_2_awake_v4
ai_zombie_inert_2_awake_v5
ai_zombie_inert_2_awake_v6
ai_zombie_inert_2_awake_v7
ai_zombie_inert_2_awake_v8
ai_zombie_crawl_inert_v1
ai_zombie_crawl_inert_v2
ai_zombie_crawl_inert_v3
ai_zombie_crawl_inert_v4
ai_zombie_crawl_inert_v5
ai_zombie_crawl_inert_v6
ai_zombie_crawl_inert_v7
ai_zombie_crawl_inert_2_awake_v1
ai_zombie_crawl_inert_2_awake_v2
ai_zombie_crawl_inert_2_awake_v3
ai_zombie_crawl_inert_2_awake_v4
ai_zombie_crawl_inert_2_awake_v5
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
ai_zombie_traverse_ground_v1_walk
ai_zombie_traverse_ground_v2_walk_altA
ai_zombie_traverse_ground_v1_run
ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
ai_zombie_ceiling_attack_01
ai_zombie_ceiling_attack_02
ai_zombie_ceiling_emerge_01
ai_zombie_ceiling_death
ai_zombie_ceiling_dropdown_01
ai_zombie_ceiling_fall_loop
ai_zombie_ceiling_fall_land
ai_zombie_ceiling_fall_land_02
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
ai_zombie_dreamcatch_shrink
ai_zombie_dreamcatch_impact
ai_zombie_dreamcatch_rise
ai_zombie_dreamcatch_shrink_a
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_climb_down_pothole
ai_zombie_crawl_climb_down_pothole
ai_zombie_climb_up_pothole
ai_zombie_crawl_climb_up_pothole
ai_zombie_jump_down_48
ai_zombie_jump_down_stumble_48
ai_zombie_crawl_jump_down_48
// ai_zombie_jump_down_72
// ai_zombie_crawl_jump_down_72
ai_zombie_jump_down_96
ai_zombie_jump_down_stumble_90
ai_zombie_crawl_jump_down_96
ai_zombie_jump_down_127
ai_zombie_jump_down_stumble_127
ai_zombie_crawl_jump_down_127
ai_zombie_jump_down_190
ai_zombie_jump_down_stumble_190
ai_zombie_crawl_jump_down_189
ai_zombie_jump_down_222
ai_zombie_jump_down_stumble_222
ai_zombie_crawl_jump_down_222
ai_zombie_jump_up_grabbed_48
ai_zombie_crawl_jump_up_grabbed_48
ai_zombie_jump_up_127
ai_zombie_jump_up_grabbed_127
ai_zombie_crawl_jump_up_127
ai_zombie_crawl_jump_up_grabbed_127
ai_zombie_jump_up_222
ai_zombie_jump_up_grabbed_222
ai_zombie_crawl_jump_up_222
ai_zombie_crawl_jump_up_grabbed_222
ai_zombie_jump_up_grabbed_190
ai_zombie_crawl_jump_up_grabbed_190
ai_zombie_jump_down_cellblock
ai_zombie_jump_up_cellblock
ai_zombie_crawl_jump_down_cellblock
ai_zombie_crawl_jump_up_cellblock
ai_zombie_sprint_jump_up_cellblock
ai_zombie_sprint_jump_down_cellblock
ai_zombie_crawl_sprint_jump_up_cellblock
ai_zombie_crawl_sprint_jump_down_cellblock
ai_zombie_jump_down_dock_tommygun
ai_zombie_crawl_jump_across_120
ai_zombie_jump_across_120
ai_zombie_diner_roof_hatch_jump_up
ai_zombie_crawl_diner_roof_hatch_jump_up
ai_zombie_traverse_diner_roof
ai_zombie_crawl_traverse_diner_roof
ai_zombie_traverse_garage_roll
ai_zombie_crawl_jump_up_diner_roof
ai_zombie_jump_up_diner_roof
ai_zombie_jump_up_2_climb
ai_zombie_crawl_jump_up_2_climb
ai_zombie_climb_over_dock_fence
ai_zombie_crawl_climb_over_dock_fence
ai_zombie_jump_up_goldengate
ai_zombie_jump_up_dock
ai_zombie_climb_up_ext_low
ai_zombie_climb_up_ext_mid
ai_zombie_climb_up_ext_roof
ai_zombie_jump_down_cellblock_basic
ai_zombie_crawl_jump_down_cellblock_basic
ai_zombie_traverse_lower_gondola
ai_zombie_crawl_jump_up_dock_middle
ai_zombie_jump_up_dock_middle
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
ai_zombie_sprint_v6
ai_zombie_sprint_v7
ai_zombie_sprint_v8
ai_zombie_sprint_v9
ai_zombie_sprint_v10
ai_zombie_sprint_v11
ai_zombie_sprint_v12
ai_zombie_riotshield_loop_v1
//ai_zombie_riotshield_loop_v2
ai_zombie_riotshield_breakthrough_v1
//ai_zombie_riotshield_breakthrough_v2
ai_zombie_crawl_riotshield_loop_v1
//ai_zombie_crawl_riotshield_loop_v2
//ai_zombie_crawl_riotshield_loop_v5
//ai_zombie_crawl_riotshield_loop_v6
//ai_zombie_crawl_riotshield_loop_v7
//ai_zombie_crawl_riotshield_loop_v8
ai_zombie_crawl_riotshield_breakthrough_v1
//ai_zombie_crawl_riotshield_breakthrough_v2
ai_zombie_afterlife_stun_a
ai_zombie_afterlife_stun_b
ai_zombie_afterlife_stun_c
ai_zombie_afterlife_stun_d
ai_zombie_afterlife_stun_e
ai_zombie_acid_stun_a
ai_zombie_acid_stun_b
ai_zombie_acid_stun_c
ai_zombie_acid_stun_d
ai_zombie_acid_stun_e
} // end body

View File

@ -0,0 +1,451 @@
body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
//ai_zombie_traverse_ground_v1_walk
//ai_zombie_traverse_ground_v2_walk_altA
//ai_zombie_traverse_ground_v1_run
//ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
//double speed riser
ai_zombie_traverse_ground_dugup
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
/* ZOMBIE TANK ANIMATIONS */
ai_zombie_jump_down_markiv_front
ai_zombie_jump_down_markiv_leftfront
ai_zombie_jump_down_markiv_leftmid
ai_zombie_jump_down_markiv_leftrear
ai_zombie_jump_down_markiv_rear
ai_zombie_jump_down_markiv_rightfront
ai_zombie_jump_down_markiv_rightmid
ai_zombie_jump_down_markiv_rightrear
ai_zombie_jump_up_markiv_front
ai_zombie_jump_up_markiv_leftfront
ai_zombie_jump_up_markiv_leftmid
ai_zombie_jump_up_markiv_leftrear
ai_zombie_jump_up_markiv_rear
ai_zombie_jump_up_markiv_rightfront
ai_zombie_jump_up_markiv_rightmid
ai_zombie_jump_up_markiv_rightrear
ai_zombie_jump_up_onto_markiv_rear
ai_zombie_crawl_jump_up_onto_markiv_rear
ai_zombie_crawl_jump_down_markiv_front
ai_zombie_crawl_jump_down_markiv_leftfront
ai_zombie_crawl_jump_down_markiv_leftmid
ai_zombie_crawl_jump_down_markiv_leftrear
ai_zombie_crawl_jump_down_markiv_rear
ai_zombie_crawl_jump_down_markiv_rightfront
ai_zombie_crawl_jump_down_markiv_rightmid
ai_zombie_crawl_jump_down_markiv_rightrear
ai_zombie_crawl_jump_up_markiv_front
ai_zombie_crawl_jump_up_markiv_leftfront
ai_zombie_crawl_jump_up_markiv_leftmid
ai_zombie_crawl_jump_up_markiv_leftrear
ai_zombie_crawl_jump_up_markiv_rear
ai_zombie_crawl_jump_up_markiv_rightfront
ai_zombie_crawl_jump_up_markiv_rightmid
ai_zombie_crawl_jump_up_markiv_rightrear
//Traversals
ai_zombie_jump_across_120
// ai_zombie_jump_down_40
ai_zombie_jump_down_48
ai_zombie_jump_down_72
ai_zombie_jump_down_96
// ai_zombie_jump_down_120
ai_zombie_jump_down_127
// ai_zombie_jump_down_184
// ai_zombie_jump_down_190
// ai_zombie_jump_down_222
// ai_zombie_jump_down_240
// ai_zombie_jump_down_286
// ai_zombie_jump_down_386
ai_zombie_jump_up_48
// ai_zombie_jump_up_72
ai_zombie_jump_up_96
ai_zombie_jump_up_127
// ai_zombie_jump_up_154
// ai_zombie_jump_up_222
// ai_zombie_jump_up_2_climb
// ai_zombie_jump_up_2_climb_coast
// ai_zombie_traverse_v6 // another animation is already using this
ai_zombie_crawl_jump_across_120
// ai_zombie_crawl_jump_down_40
ai_zombie_crawl_jump_down_48
ai_zombie_crawl_jump_down_72
ai_zombie_crawl_jump_down_96
// ai_zombie_crawl_jump_down_120
ai_zombie_crawl_jump_down_127
// ai_zombie_crawl_jump_down_184
// ai_zombie_crawl_jump_down_189
// ai_zombie_crawl_jump_down_222
// ai_zombie_crawl_jump_down_240
// ai_zombie_crawl_jump_down_286
// ai_zombie_crawl_jump_down_386
ai_zombie_crawl_jump_up_48
// ai_zombie_crawl_jump_up_72
ai_zombie_crawl_jump_up_96
ai_zombie_crawl_jump_up_127
// ai_zombie_crawl_jump_up_154
// ai_zombie_crawl_jump_up_222
// ai_zombie_crawl_jump_up_2_climb
// ai_zombie_crawl_jump_up_2_climb_coast
// ai_zombie_traverse_crawl_v1 // another animation is already using this
ai_zombie_traverse_alcove_40
ai_zombie_traverse_alcove_56
ai_zombie_traverse_alcove_96
ai_zombie_traverse_scaffold_72
ai_zombie_traverse_scaffold_84
ai_zombie_traverse_scaffold_100
ai_zombie_crawler_traverse_scaffold_72
ai_zombie_crawler_traverse_scaffold_84
ai_zombie_crawler_traverse_scaffold_100
ai_zombie_jump_down_dlc4_trench_wall_96
ai_zombie_jump_down_dlc4_trench_wall_112
ai_zombie_jump_down_dlc4_trench_wall_120
// ai_zombie_jump_up_dlc4_trench_wall_96
// ai_zombie_jump_up_dlc4_trench_wall_112
// ai_zombie_jump_up_dlc4_trench_wall_120
ai_zombie_jump_up_dlc4_trench_wall_140
ai_zombie_crawl_jump_down_dlc4_trench_wall_96
ai_zombie_crawl_jump_down_dlc4_trench_wall_112
ai_zombie_crawl_jump_down_dlc4_trench_wall_120
// ai_zombie_crawl_jump_up_dlc4_trench_wall_96
// ai_zombie_crawl_jump_up_dlc4_trench_wall_112
// ai_zombie_crawl_jump_up_dlc4_trench_wall_120
ai_zombie_crawl_jump_up_dlc4_trench_wall_140
ai_zombie_vaultover_barbedwire
ai_zombie_vaultover_barbedwire_24
ai_zombie_crawl_vaultover_barbedwire
ai_zombie_crawl_vaultover_barbedwire_24
ai_zombie_crawl_jump_down_church
ai_zombie_jump_down_church
// one inch punch anims
ai_zombie_thundergun_hit
ai_zombie_thundergun_hit_armslegsforward
ai_zombie_thundergun_hit_doublebounce
ai_zombie_thundergun_hit_forwardtoface
ai_zombie_thundergun_hit_upontoback
ai_zombie_thundergun_hit_stumblefall
ai_zombie_thundergun_hit_deadfallknee
ai_zombie_thundergun_hit_flatonback
ai_zombie_thundergun_hit_legsout_right
ai_zombie_thundergun_hit_legsout_left
ai_zombie_thundergun_hit_jackiespin_left
ai_zombie_thundergun_hit_jackiespin_right
ai_zombie_thundergun_hit_faceplant
ai_zombie_thundergun_getup
ai_zombie_thundergun_getup_a
ai_zombie_thundergun_getup_b
ai_zombie_thundergun_getup_c
ai_zombie_thundergun_getup_quick_a
ai_zombie_thundergun_getup_quick_b
ai_zombie_thundergun_getup_quick_c
ai_zombie_thundergun_sprinter_getup_a
ai_zombie_thundergun_sprinter_getup_b
ai_zombie_thundergun_sprinter_getup_c
//electrocuted death anims
ai_zombie_dlc4_tesla_death_a
ai_zombie_dlc4_tesla_death_b
ai_zombie_dlc4_tesla_death_c
ai_zombie_dlc4_tesla_death_d
ai_zombie_dlc4_tesla_death_e
ai_zombie_dlc4_tesla_crawl_death_a
ai_zombie_dlc4_tesla_crawl_death_b
//freeze death anims
ai_zombie_dlc4_freeze_death_a
ai_zombie_dlc4_freeze_death_b
ai_zombie_dlc4_freeze_death_c
ai_zombie_dlc4_freeze_death_d
ai_zombie_dlc4_freeze_death_e
ai_zombie_death_icestaff_a
ai_zombie_death_icestaff_b
ai_zombie_death_icestaff_c
ai_zombie_death_icestaff_d
ai_zombie_death_icestaff_e
ai_zombie_dlc4_crawl_freeze_death_01
ai_zombie_dlc4_crawl_freeze_death_02
ai_zombie_afterlife_stun_a
ai_zombie_afterlife_stun_b
ai_zombie_afterlife_stun_c
ai_zombie_afterlife_stun_d
ai_zombie_afterlife_stun_e
// Whirlwind staff animations.
ai_zombie_airstaff_death_vacuumed_a
ai_zombie_airstaff_death_vacuumed_b
ai_zombie_airstaff_death_vacuumed_c
ai_zombie_airstaff_death_vacuumed_midair_a
ai_zombie_airstaff_death_vacuumed_midair_b
ai_zombie_airstaff_death_vacuumed_midair_c
ai_zombie_airstaff_death_vacuumed_midair_d
ai_zombie_firestaff_death_walking_a
ai_zombie_firestaff_death_walking_b
ai_zombie_firestaff_death_walking_c
ai_zombie_firestaff_death_collapse_a
ai_zombie_firestaff_death_collapse_b
// Zombie grabbed by MechZ
ai_zombie_grabbed_by_mech
} // end body

View File

@ -0,0 +1,21 @@
body
{
ai_zombie_giant_robot_walk_a
ai_zombie_giant_robot_walk_b
ai_zombie_giant_robot_walk_nml_intro
ai_zombie_giant_robot_walk_nml
ai_zombie_giant_robot_walk_nml_outtro
ai_zombie_giant_robot_walk_trenches_intro
ai_zombie_giant_robot_walk_trenches
ai_zombie_giant_robot_walk_trenches_outtro
ai_zombie_giant_robot_walk_village_intro
ai_zombie_giant_robot_walk_village
ai_zombie_giant_robot_walk_village_outtro
ai_zombie_giant_robot_bunker_intro
} // end body

View File

@ -0,0 +1,7 @@
body
{
ai_zombie_giant_robot_hatch_open
ai_zombie_giant_robot_hatch_open_idle
ai_zombie_giant_robot_hatch_close
} // end body

View File

@ -0,0 +1,100 @@
body
{
// Deaths
ai_zombie_mech_death
ai_zombie_mech_death_explode
// Ranged attacks/aiming (ft = flamethrower)
ai_zombie_mech_ft_aim_1
ai_zombie_mech_ft_aim_2
ai_zombie_mech_ft_aim_3
ai_zombie_mech_ft_aim_4
ai_zombie_mech_ft_aim_5
ai_zombie_mech_ft_aim_6
ai_zombie_mech_ft_aim_7
ai_zombie_mech_ft_aim_8
ai_zombie_mech_ft_aim_9
ai_zombie_mech_ft_intro_sprint_to_aim_5
//ai_zombie_mech_ft_intro_to_aim_5 -- OLD ANIM
ai_zombie_mech_ft_aim_idle
ai_zombie_mech_ft_fire_end
ai_zombie_mech_ft_fire_loop
ai_zombie_mech_ft_fire_start
ai_zombie_mech_ft_sweep
ai_zombie_mech_ft_sweep_up
ai_zombie_mech_ft_burn_player
// Claw Grapple
ai_zombie_mech_grapple_aim_1
ai_zombie_mech_grapple_aim_2
ai_zombie_mech_grapple_aim_3
ai_zombie_mech_grapple_aim_4
ai_zombie_mech_grapple_aim_5
ai_zombie_mech_grapple_aim_6
ai_zombie_mech_grapple_aim_7
ai_zombie_mech_grapple_aim_8
ai_zombie_mech_grapple_aim_9
//ai_zombie_mech_grapple_intro_to_aim_5
//ai_zombie_mech_grapple_outtro_from_aim_5
ai_zombie_mech_grapple_intro_sprint_to_aim_5
// Flying Arm anims:
ai_zombie_mech_grapple_arm_closed_idle
ai_zombie_mech_grapple_arm_open_idle
// Idle
ai_zombie_mech_idle
// Melee
ai_zombie_mech_melee_a
ai_zombie_mech_melee_b
ai_zombie_mech_run_melee
ai_zombie_mech_sprint_melee
// Pain
ai_zombie_mech_pain
ai_zombie_mech_injury_hit_by_tank
ai_zombie_mech_injury_down_by_tank_loop
ai_zombie_mech_injury_recover_from_tank
ai_zombie_mech_injury_hit_by_footstep
ai_zombie_mech_injury_down_by_footstep_loop
ai_zombie_mech_injury_recover_from_footstep
ai_zombie_mech_stunned
ai_zombie_mech_powercore_pain
ai_zombie_mech_faceplate_pain
ai_zombie_mech_head_pain
// Locomotion
ai_zombie_mech_run
ai_zombie_mech_walk_basic
ai_zombie_mech_walk_patrol
ai_zombie_mech_sprint
ai_zombie_mech_sprint_booster_liftoff
ai_zombie_mech_sprint_booster_loop
ai_zombie_mech_sprint_booster_touchdown
// Traversalish
ai_zombie_mech_intro_jump_in
ai_zombie_mech_exit
ai_zombie_mech_exit_hover
ai_zombie_mech_arrive
ai_zombie_mech_jump_down_48
ai_zombie_mech_jump_down_72
ai_zombie_mech_jump_down_96
ai_zombie_mech_jump_down_127
ai_zombie_mech_jump_up_48
// ai_zombie_mech_jump_up_72
ai_zombie_mech_jump_up_96
ai_zombie_mech_jump_up_127
ai_zombie_mech_traverse_hurdle_40
ai_zombie_mech_jump_across_120
ai_zombie_mech_jump_down_church
ai_zombie_mech_jump_down_dlc4_trench_wall_96
ai_zombie_mech_jump_down_dlc4_trench_wall_112
ai_zombie_mech_jump_down_dlc4_trench_wall_120
// ai_zombie_mech_jump_up_dlc4_trench_wall_96
// ai_zombie_mech_jump_up_dlc4_trench_wall_112
// ai_zombie_mech_jump_up_dlc4_trench_wall_120
ai_zombie_mech_jump_up_dlc4_trench_wall_140
} // end body

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@ -0,0 +1,88 @@
body
{
ai_zombie_avogadro_arrival
ai_zombie_avogadro_exit
ai_zombie_avogadro_bus_attack_back
ai_zombie_avogadro_bus_attack_front
ai_zombie_avogadro_bus_attack_left
ai_zombie_avogadro_bus_attack_right
ai_zombie_avogadro_bus_attack_knocked_off
ai_zombie_avogadro_bus_pain_long
ai_zombie_avogadro_bus_pain_med
ai_zombie_avogadro_bus_pain_short
ai_zombie_avogadro_bus_back_pain_long
ai_zombie_avogadro_bus_back_pain_med
ai_zombie_avogadro_bus_back_pain_short
ai_zombie_avogadro_chamber_idle
ai_zombie_avogadro_chamber_trans_out
ai_zombie_avogadro_idle_v1
ai_zombie_avogadro_melee_attack_v1
ai_zombie_avogadro_pain_long
ai_zombie_avogadro_pain_med
ai_zombie_avogadro_pain_short
ai_zombie_avogadro_ranged_attack_v1
ai_zombie_avogadro_ranged_attack_v1_loop
ai_zombie_avogadro_ranged_attack_v1_end
ai_zombie_avogadro_run_v1
ai_zombie_avogadro_run_v1_twitch
ai_zombie_avogadro_sprint_v1
ai_zombie_avogadro_sprint_v1_twitch
ai_zombie_avogadro_walk_v1
ai_zombie_avogadro_walk_v1_twitch
ai_zombie_avogadro_teleport_forward_long
ai_zombie_avogadro_teleport_forward_med
ai_zombie_avogadro_teleport_forward_short
ai_zombie_avogadro_teleport_left_long
ai_zombie_avogadro_teleport_left_med
ai_zombie_avogadro_teleport_left_short
ai_zombie_avogadro_teleport_right_long
ai_zombie_avogadro_teleport_right_med
ai_zombie_avogadro_teleport_right_short
ai_zombie_avogadro_teleport_back_long
ai_zombie_avogadro_teleport_back_med
ai_zombie_avogadro_teleport_back_short
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_climb_down_pothole
ai_zombie_climb_up_pothole
ai_zombie_jump_down_48
// ai_zombie_jump_down_72
ai_zombie_jump_down_96
ai_zombie_jump_down_127
ai_zombie_jump_down_190
ai_zombie_jump_down_222
ai_zombie_jump_up_127
ai_zombie_jump_up_222
ai_zombie_avogadro_jump_across_120
ai_zombie_diner_roof_hatch_jump_up
ai_zombie_traverse_diner_roof
ai_zombie_jump_up_diner_roof
ai_zombie_traverse_garage_roll
ai_zombie_traverse_diner_counter_from_stools
ai_zombie_traverse_diner_counter_to_stools
ai_zombie_traverse_car
ai_zombie_traverse_car_sprint
ai_zombie_traverse_car_run
ai_zombie_traverse_car_pass_to_driver_side
} // end body

View File

@ -0,0 +1,517 @@
body
{
ai_zombie_idle_v1_delta
ai_zombie_idle_crawl_delta
ai_zombie_walk_v1
ai_zombie_walk_v2
ai_zombie_walk_v3
ai_zombie_walk_v4
ai_zombie_walk_v6
ai_zombie_walk_v7
ai_zombie_walk_v9
ai_zombie_crawl
ai_zombie_crawl_v1
ai_zombie_crawl_v2
ai_zombie_crawl_v3
ai_zombie_crawl_v4
ai_zombie_crawl_v5
ai_zombie_walk_fast_v1
ai_zombie_walk_fast_v2
ai_zombie_walk_fast_v3
ai_zombie_run_v2
ai_zombie_run_v4
ai_zombie_run_v3
ai_zombie_sprint_v1
ai_zombie_sprint_v2
ai_zombie_crawl_sprint
ai_zombie_crawl_sprint_1
ai_zombie_crawl_sprint_2
ai_zombie_fast_sprint_01
ai_zombie_fast_sprint_02
ai_zombie_walk_on_hands_a
ai_zombie_walk_on_hands_b
ai_zombie_attack_v2
ai_zombie_attack_v4
ai_zombie_attack_v6
ai_zombie_attack_v1
ai_zombie_attack_forward_v1
ai_zombie_attack_forward_v2
ai_zombie_walk_attack_v1
ai_zombie_walk_attack_v2
ai_zombie_walk_attack_v3
ai_zombie_walk_attack_v4
ai_zombie_run_attack_v1
ai_zombie_run_attack_v2
ai_zombie_run_attack_v3
ai_zombie_attack_crawl
ai_zombie_attack_crawl_lunge
ai_zombie_walk_on_hands_shot_a
ai_zombie_walk_on_hands_shot_b
ai_zombie_spets_sidestep_left_a
ai_zombie_spets_sidestep_left_b
ai_zombie_spets_sidestep_right_a
ai_zombie_spets_sidestep_right_b
ai_zombie_spets_roll_a
ai_zombie_spets_roll_b
ai_zombie_spets_roll_c
ai_zombie_taunts_4
ai_zombie_taunts_7
ai_zombie_taunts_9
ai_zombie_taunts_5b
ai_zombie_taunts_5c
ai_zombie_taunts_5d
ai_zombie_taunts_5e
ai_zombie_taunts_5f
ai_zombie_boardtear_aligned_m_1_grab
ai_zombie_boardtear_aligned_m_2_grab
ai_zombie_boardtear_aligned_m_3_grab
ai_zombie_boardtear_aligned_m_4_grab
ai_zombie_boardtear_aligned_m_5_grab
ai_zombie_boardtear_aligned_m_6_grab
ai_zombie_boardtear_aligned_r_1_grab
ai_zombie_boardtear_aligned_r_2_grab
ai_zombie_boardtear_aligned_r_3_grab
ai_zombie_boardtear_aligned_r_4_grab
ai_zombie_boardtear_aligned_r_5_grab
ai_zombie_boardtear_aligned_r_6_grab
ai_zombie_boardtear_aligned_l_1_grab
ai_zombie_boardtear_aligned_l_2_grab
ai_zombie_boardtear_aligned_l_3_grab
ai_zombie_boardtear_aligned_l_4_grab
ai_zombie_boardtear_aligned_l_5_grab
ai_zombie_boardtear_aligned_l_6_grab
ai_zombie_boardtear_aligned_m_1_hold
ai_zombie_boardtear_aligned_m_2_hold
ai_zombie_boardtear_aligned_m_3_hold
ai_zombie_boardtear_aligned_m_4_hold
ai_zombie_boardtear_aligned_m_5_hold
ai_zombie_boardtear_aligned_m_6_hold
ai_zombie_boardtear_aligned_r_1_hold
ai_zombie_boardtear_aligned_r_2_hold
ai_zombie_boardtear_aligned_r_3_hold
ai_zombie_boardtear_aligned_r_4_hold
ai_zombie_boardtear_aligned_r_5_hold
ai_zombie_boardtear_aligned_r_6_hold
ai_zombie_boardtear_aligned_l_1_hold
ai_zombie_boardtear_aligned_l_2_hold
ai_zombie_boardtear_aligned_l_3_hold
ai_zombie_boardtear_aligned_l_4_hold
ai_zombie_boardtear_aligned_l_5_hold
ai_zombie_boardtear_aligned_l_6_hold
ai_zombie_boardtear_aligned_m_1_pull
ai_zombie_boardtear_aligned_m_2_pull
ai_zombie_boardtear_aligned_m_3_pull
ai_zombie_boardtear_aligned_m_4_pull
ai_zombie_boardtear_aligned_m_5_pull
ai_zombie_boardtear_aligned_m_6_pull
ai_zombie_boardtear_aligned_r_1_pull
ai_zombie_boardtear_aligned_r_2_pull
ai_zombie_boardtear_aligned_r_3_pull
ai_zombie_boardtear_aligned_r_4_pull
ai_zombie_boardtear_aligned_r_5_pull
ai_zombie_boardtear_aligned_r_6_pull
ai_zombie_boardtear_aligned_l_1_pull
ai_zombie_boardtear_aligned_l_2_pull
ai_zombie_boardtear_aligned_l_3_pull
ai_zombie_boardtear_aligned_l_4_pull
ai_zombie_boardtear_aligned_l_5_pull
ai_zombie_boardtear_aligned_l_6_pull
ai_zombie_crawl_boardtear_aligned_m_1_grab
ai_zombie_crawl_boardtear_aligned_m_2_grab
ai_zombie_crawl_boardtear_aligned_m_3_grab
ai_zombie_crawl_boardtear_aligned_m_4_grab
ai_zombie_crawl_boardtear_aligned_m_5_grab
ai_zombie_crawl_boardtear_aligned_m_6_grab
ai_zombie_crawl_boardtear_aligned_r_1_grab
ai_zombie_crawl_boardtear_aligned_r_2_grab
ai_zombie_crawl_boardtear_aligned_r_3_grab
ai_zombie_crawl_boardtear_aligned_r_4_grab
ai_zombie_crawl_boardtear_aligned_r_5_grab
ai_zombie_crawl_boardtear_aligned_r_6_grab
ai_zombie_crawl_boardtear_aligned_l_1_grab
ai_zombie_crawl_boardtear_aligned_l_2_grab
ai_zombie_crawl_boardtear_aligned_l_3_grab
ai_zombie_crawl_boardtear_aligned_l_4_grab
ai_zombie_crawl_boardtear_aligned_l_5_grab
ai_zombie_crawl_boardtear_aligned_l_6_grab
ai_zombie_crawl_boardtear_aligned_m_1_hold
ai_zombie_crawl_boardtear_aligned_m_2_hold
ai_zombie_crawl_boardtear_aligned_m_3_hold
ai_zombie_crawl_boardtear_aligned_m_4_hold
ai_zombie_crawl_boardtear_aligned_m_5_hold
ai_zombie_crawl_boardtear_aligned_m_6_hold
ai_zombie_crawl_boardtear_aligned_r_1_hold
ai_zombie_crawl_boardtear_aligned_r_2_hold
ai_zombie_crawl_boardtear_aligned_r_3_hold
ai_zombie_crawl_boardtear_aligned_r_4_hold
ai_zombie_crawl_boardtear_aligned_r_5_hold
ai_zombie_crawl_boardtear_aligned_r_6_hold
ai_zombie_crawl_boardtear_aligned_l_1_hold
ai_zombie_crawl_boardtear_aligned_l_2_hold
ai_zombie_crawl_boardtear_aligned_l_3_hold
ai_zombie_crawl_boardtear_aligned_l_4_hold
ai_zombie_crawl_boardtear_aligned_l_5_hold
ai_zombie_crawl_boardtear_aligned_l_6_hold
ai_zombie_crawl_boardtear_aligned_m_1_pull
ai_zombie_crawl_boardtear_aligned_m_2_pull
ai_zombie_crawl_boardtear_aligned_m_3_pull
ai_zombie_crawl_boardtear_aligned_m_4_pull
ai_zombie_crawl_boardtear_aligned_m_5_pull
ai_zombie_crawl_boardtear_aligned_m_6_pull
ai_zombie_crawl_boardtear_aligned_r_1_pull
ai_zombie_crawl_boardtear_aligned_r_2_pull
ai_zombie_crawl_boardtear_aligned_r_3_pull
ai_zombie_crawl_boardtear_aligned_r_4_pull
ai_zombie_crawl_boardtear_aligned_r_5_pull
ai_zombie_crawl_boardtear_aligned_r_6_pull
ai_zombie_crawl_boardtear_aligned_l_1_pull
ai_zombie_crawl_boardtear_aligned_l_2_pull
ai_zombie_crawl_boardtear_aligned_l_3_pull
ai_zombie_crawl_boardtear_aligned_l_4_pull
ai_zombie_crawl_boardtear_aligned_l_5_pull
ai_zombie_crawl_boardtear_aligned_l_6_pull
ai_zombie_inert_v4
ai_zombie_inert_v6
ai_zombie_inert_stagger_v1
ai_zombie_inert_stagger_v2
ai_zombie_inert_stagger_v3
ai_zombie_inert_stagger_v4
ai_zombie_inert_circle_v1
ai_zombie_inert_2_awake_v1
ai_zombie_inert_2_awake_v2
ai_zombie_inert_2_awake_v3
ai_zombie_inert_2_awake_v4
ai_zombie_inert_2_awake_v5
ai_zombie_inert_2_awake_v6
ai_zombie_inert_2_awake_v7
ai_zombie_inert_2_awake_v8
ai_zombie_crawl_inert_v1
ai_zombie_crawl_inert_v2
ai_zombie_crawl_inert_v3
ai_zombie_crawl_inert_v4
ai_zombie_crawl_inert_v5
ai_zombie_crawl_inert_v6
ai_zombie_crawl_inert_v7
ai_zombie_crawl_inert_2_awake_v1
ai_zombie_crawl_inert_2_awake_v2
ai_zombie_crawl_inert_2_awake_v3
ai_zombie_crawl_inert_2_awake_v4
ai_zombie_crawl_inert_2_awake_v5
ai_zombie_window_attack_arm_l_out
ai_zombie_window_attack_arm_r_out
ai_zombie_traverse_ground_v1_walk
ai_zombie_traverse_ground_v2_walk_altA
ai_zombie_traverse_ground_v1_run
ai_zombie_traverse_ground_climbout_fast
ai_zombie_traverse_ground_v1_deathinside
ai_zombie_traverse_ground_v1_deathinside_alt
ai_zombie_traverse_ground_v1_deathoutside
ai_zombie_traverse_ground_v1_deathoutside_alt
ai_zombie_ceiling_attack_01
ai_zombie_ceiling_attack_02
ai_zombie_ceiling_emerge_01
ai_zombie_ceiling_death
ai_zombie_ceiling_dropdown_01
ai_zombie_ceiling_fall_loop
ai_zombie_ceiling_fall_land
ai_zombie_ceiling_fall_land_02
ch_dazed_a_death
ch_dazed_b_death
ch_dazed_c_death
ch_dazed_d_death
ai_zombie_crawl_death_v1
ai_zombie_crawl_death_v2
//barrier traversals, always used
ai_zombie_traverse_v1
ai_zombie_traverse_v2
ai_zombie_traverse_v5
ai_zombie_traverse_v6
ai_zombie_traverse_v7
ai_zombie_traverse_crawl_v1
ai_zombie_traverse_v4
ai_zombie_climb_down_pothole
ai_zombie_crawl_climb_down_pothole
ai_zombie_climb_up_pothole
ai_zombie_crawl_climb_up_pothole
ai_zombie_jump_down_48
ai_zombie_jump_down_stumble_48
ai_zombie_crawl_jump_down_48
// ai_zombie_jump_down_72
// ai_zombie_crawl_jump_down_72
ai_zombie_jump_down_96
ai_zombie_jump_down_stumble_90
ai_zombie_crawl_jump_down_96
ai_zombie_jump_down_127
ai_zombie_jump_down_stumble_127
ai_zombie_crawl_jump_down_127
ai_zombie_jump_down_190
ai_zombie_jump_down_stumble_190
ai_zombie_crawl_jump_down_189
ai_zombie_jump_down_222
ai_zombie_jump_down_stumble_222
ai_zombie_crawl_jump_down_222
ai_zombie_jump_up_grabbed_48
ai_zombie_crawl_jump_up_grabbed_48
ai_zombie_jump_up_127
ai_zombie_jump_up_grabbed_127
ai_zombie_crawl_jump_up_127
ai_zombie_crawl_jump_up_grabbed_127
ai_zombie_jump_up_222
ai_zombie_jump_up_grabbed_222
ai_zombie_crawl_jump_up_222
ai_zombie_crawl_jump_up_grabbed_222
ai_zombie_jump_up_grabbed_190
ai_zombie_crawl_jump_up_grabbed_190
ai_zombie_crawl_jump_across_120
ai_zombie_jump_across_120
ai_zombie_diner_roof_hatch_jump_up
ai_zombie_crawl_diner_roof_hatch_jump_up
ai_zombie_traverse_diner_roof
ai_zombie_crawl_traverse_diner_roof
ai_zombie_traverse_garage_roll
ai_zombie_crawl_jump_up_diner_roof
ai_zombie_jump_up_diner_roof
ai_zombie_crawl_traverse_diner_counter_from_stools
ai_zombie_crawl_traverse_diner_counter_to_stools
ai_zombie_traverse_diner_counter_from_stools
ai_zombie_traverse_diner_counter_to_stools
ai_zombie_traverse_car
ai_zombie_crawl_traverse_car
ai_zombie_traverse_car_pass_to_driver_side
ai_zombie_crawl_traverse_car_pass_to_driver_side
ai_zombie_crawl_traverse_car_run
ai_zombie_crawl_traverse_car_sprint
ai_zombie_traverse_car_sprint
ai_zombie_traverse_car_run
ai_zombie_crawl_traverse_car_pass_to_driver_side_sprint
ai_zombie_barricade_enter_l
ai_zombie_barricade_enter_r
ai_zombie_barricade_enter_m_nolegs
ai_zombie_barricade_enter_m_v1
ai_zombie_barricade_enter_m_v2
ai_zombie_barricade_enter_m_v3
ai_zombie_barricade_enter_m_v4
ai_zombie_barricade_enter_m_v5
ai_zombie_barricade_enter_m_v6
ai_zombie_barricade_enter_m_v7
ai_zombie_barricade_enter_run_l
ai_zombie_barricade_enter_run_r
ai_zombie_barricade_enter_sprint_l
ai_zombie_barricade_enter_sprint_r
ai_zombie_crawl_barricade_enter_l
ai_zombie_crawl_barricade_enter_r
ai_zombie_crawl_barricade_enter_run_l
ai_zombie_crawl_barricade_enter_run_r
ai_zombie_crawl_barricade_enter_sprint_l
ai_zombie_crawl_barricade_enter_sprint_r
ai_zombie_walk_bus_v1
ai_zombie_walk_bus_v2
ai_zombie_walk_bus_v3
ai_zombie_walk_bus_v4
ai_zombie_bus_jump_door
ai_zombie_bus_jump_door_exit
ai_zombie_bus_jump_window_to_l
ai_zombie_bus_jump_window_to_r
ai_zombie_crawl_bus_jump_window_to_l
ai_zombie_crawl_bus_jump_window_to_r
ai_zombie_bus_jump_front_window_to_l
ai_zombie_bus_jump_front_window_to_r
ai_zombie_crawl_bus_jump_front_window_to_l
ai_zombie_crawl_bus_jump_front_window_to_r
ai_zombie_bus_side_window_enter_l_v1
ai_zombie_bus_side_window_enter_l_v1_fast
ai_zombie_bus_side_window_enter_r_v1
ai_zombie_bus_side_window_enter_r_v1_fast
ai_zombie_bus_front_window_enter_l_v1
ai_zombie_bus_front_window_enter_l_v1_fast
ai_zombie_bus_front_window_enter_r_v1
ai_zombie_bus_front_window_enter_r_v1_fast
ai_zombie_bus_rear_window_traverse_v1
ai_zombie_bus_rear_window_traverse_fast_v1
ai_zombie_bus_boardtear_l_1_grab
ai_zombie_bus_boardtear_l_1_hold
ai_zombie_bus_boardtear_l_1_pull
ai_zombie_bus_boardtear_l_2_grab
ai_zombie_bus_boardtear_l_2_hold
ai_zombie_bus_boardtear_l_2_pull
ai_zombie_bus_boardtear_l_3_grab
ai_zombie_bus_boardtear_l_3_hold
ai_zombie_bus_boardtear_l_3_pull
ai_zombie_bus_boardtear_l_4_grab
ai_zombie_bus_boardtear_l_4_hold
ai_zombie_bus_boardtear_l_4_pull
ai_zombie_bus_boardtear_l_5_grab
ai_zombie_bus_boardtear_l_5_hold
ai_zombie_bus_boardtear_l_5_pull
ai_zombie_bus_boardtear_r_1_grab
ai_zombie_bus_boardtear_r_1_hold
ai_zombie_bus_boardtear_r_1_pull
ai_zombie_bus_boardtear_r_2_grab
ai_zombie_bus_boardtear_r_2_hold
ai_zombie_bus_boardtear_r_2_pull
ai_zombie_bus_boardtear_r_3_grab
ai_zombie_bus_boardtear_r_3_hold
ai_zombie_bus_boardtear_r_3_pull
ai_zombie_bus_boardtear_r_4_grab
ai_zombie_bus_boardtear_r_4_hold
ai_zombie_bus_boardtear_r_4_pull
ai_zombie_bus_boardtear_r_5_grab
ai_zombie_bus_boardtear_r_5_hold
ai_zombie_bus_boardtear_r_5_pull
ai_zombie_bus_hatch_tear
ai_zombie_bus_hatch_tear_fromback
ai_zombie_bus_hatch_jump_down
ai_zombie_bus_window_idle_l
ai_zombie_bus_window_idle_r
ai_zombie_bus_front_window_idle_l
ai_zombie_bus_front_window_idle_r
ai_zombie_bus_window_attack_l
ai_zombie_bus_window_attack_r
ai_zombie_bus_front_window_attack_l
ai_zombie_bus_front_window_attack_r
ai_zombie_bus_window_climbup_from_l
ai_zombie_bus_window_climbup_from_r
ai_zombie_bus_window_dismount_l
ai_zombie_bus_window_dismount_r
ai_zombie_crawl_bus_window_dismount_l
ai_zombie_crawl_bus_window_dismount_r
ai_zombie_bus_front_window_dismount_l
ai_zombie_bus_front_window_dismount_r
ai_zombie_crawl_bus_front_window_dismount_l
ai_zombie_crawl_bus_front_window_dismount_r
ai_zombie_bus_window_exit_back_l
ai_zombie_bus_window_exit_back_r
ai_zombie_bus_window_exit_front
ai_zombie_crawl_bus_window_exit_back_l
ai_zombie_crawl_bus_window_exit_back_r
ai_zombie_crawl_bus_window_exit_front
ai_zombie_jump_up_bus_hatch_to_b
ai_zombie_jump_up_bus_hatch_to_f
ai_zombie_jump_down_bus_hatch_from_b
ai_zombie_jump_down_bus_hatch_from_f
ai_zombie_crawl_jump_up_bus_hatch_to_b
ai_zombie_crawl_jump_up_bus_hatch_to_f
ai_zombie_crawl_jump_down_bus_hatch_from_b
ai_zombie_crawl_jump_down_bus_hatch_from_f
ai_zombie_bus_front_window_climbup_from_inside
ai_zombie_bus_rear_window_climbup_from_inside
ai_zombie_sprint_v6
ai_zombie_sprint_v7
ai_zombie_sprint_v8
ai_zombie_sprint_v9
ai_zombie_sprint_v10
ai_zombie_sprint_v11
ai_zombie_sprint_v12
ai_zombie_jetgun_walk_slow_v1
ai_zombie_jetgun_walk_slow_v2
ai_zombie_jetgun_walk_slow_v3
ai_zombie_jetgun_walk_v1
ai_zombie_jetgun_walk_v2
ai_zombie_jetgun_walk_v3
ai_zombie_jetgun_walk_fast_v1
ai_zombie_jetgun_walk_fast_v2
ai_zombie_jetgun_walk_fast_v3
ai_zombie_jetgun_death_v1
ai_zombie_jetgun_death_v2
ai_zombie_jetgun_death_v3
ai_zombie_jetgun_sprint_v1
ai_zombie_jetgun_sprint_v2
ai_zombie_jetgun_sprint_v3
ai_zombie_jetgun_sprint_death_v1
ai_zombie_jetgun_sprint_death_v2
ai_zombie_jetgun_sprint_death_v3
ai_zombie_jetgun_crawl_slow_v1
ai_zombie_jetgun_crawl_slow_v2
ai_zombie_jetgun_crawl_fast_v1
ai_zombie_jetgun_crawl_fast_v2
ai_zombie_jetgun_crawl_fast_v3
ai_zombie_jetgun_crawl_death_v1
ai_zombie_jetgun_crawl_death_v2
ai_zombie_jetgun_crawl_death_v3
ai_zombie_riotshield_loop_v1
//ai_zombie_riotshield_loop_v2
ai_zombie_riotshield_breakthrough_v1
//ai_zombie_riotshield_breakthrough_v2
ai_zombie_crawl_riotshield_loop_v1
//ai_zombie_crawl_riotshield_loop_v2
//ai_zombie_crawl_riotshield_loop_v5
//ai_zombie_crawl_riotshield_loop_v6
//ai_zombie_crawl_riotshield_loop_v7
//ai_zombie_crawl_riotshield_loop_v8
ai_zombie_crawl_riotshield_breakthrough_v1
//ai_zombie_crawl_riotshield_breakthrough_v2
} // end body

View File

@ -0,0 +1,44 @@
body
{
zombie_dog_idle
zombie_dog_attackidle_growl
zombie_dog_attackidle
zombie_dog_attackidle_bark
zombie_dog_run_stop
zombie_dog_run
zombie_dog_trot
zombie_dog_run_start
zombie_dog_turn_90_left
zombie_dog_turn_90_right
zombie_dog_turn_180_left
zombie_dog_turn_180_right
zombie_dog_run_turn_90_left
zombie_dog_run_turn_90_right
zombie_dog_run_turn_180_left
zombie_dog_run_turn_180_right
zombie_dog_death_front
zombie_dog_death_hit_back
zombie_dog_death_hit_left
zombie_dog_death_hit_right
zombie_dog_run_attack
zombie_dog_run_attack_low
ai_zombie_dog_traverse_car
ai_zombie_dog_traverse_car_pass_to_driver
zombie_dog_traverse_down_40
zombie_dog_traverse_down_96
zombie_dog_traverse_down_126
zombie_dog_traverse_down_190
zombie_dog_traverse_up_40
zombie_dog_traverse_up_80
ai_zombie_dog_jump_across_120
zombie_dog_traverse_down_127
zombie_dog_traverse_up_127
} // end body

View File

@ -0,0 +1,37 @@
body
{
ai_zombie_screecher_burrow_into_ground
ai_zombie_screecher_climb_down_pothole
ai_zombie_screecher_climb_up_pothole
ai_zombie_screecher_cower_v1
ai_zombie_screecher_death_v1
ai_zombie_screecher_headpull
ai_zombie_screecher_headpull_fail
ai_zombie_screecher_headpull_success
ai_zombie_screecher_jump_land_fail
ai_zombie_screecher_jump_land_success_fromback
ai_zombie_screecher_jump_land_success_fromfront
ai_zombie_screecher_jump_loop
ai_zombie_screecher_jump_up
ai_zombie_screecher_run
ai_zombie_screecher_run_bounce
ai_zombie_screecher_run_hop
ai_zombie_screecher_run_zigzag
ai_zombie_screecher_tunnel_traversal
ai_zombie_screecher_diner_roof_hatch_jump_up
ai_zombie_screecher_traverse_car
ai_zombie_screecher_traverse_car_pass_to_driver_side
ai_zombie_screecher_traverse_ground_v1
ai_zombie_screecher_jump_down_96
ai_zombie_screecher_jump_down_127
ai_zombie_screecher_jump_up_127
} // end body