Add assets for zm_ai_pack mod.

This commit is contained in:
JezuzLizard
2024-01-07 18:35:38 -08:00
parent c8972ced8b
commit edbacfed4c
345 changed files with 53950 additions and 0 deletions

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_reporter_dam_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_reporter_dam_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_tomb_richtofen_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_tomb_richtofen_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_engineer_dlc1_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_engineer_dlc1_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_farmgirl_dlc1_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_farmgirl_dlc1_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_oldman_dlc1_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_oldman_dlc1_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_reporter_dlc1_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_reporter_dlc1_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_tomb_takeo_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_tomb_takeo_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_tomb_nikolai_fb" );
self.voice = "russian";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_tomb_nikolai_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_engineer_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_engineer_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_farmgirl_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_farmgirl_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_oldman_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_oldman_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_reporter_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_reporter_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_tomb_dempsey_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_tomb_dempsey_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_cdc_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_cdc_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_farmgirl_dlc1_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_farmgirl_dlc1_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_arlington_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_arlington_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_avagadro_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_avagadro_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_buried_sloth_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_buried_sloth_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_cellbreaker_fb" );
self.hatmodel = "c_zom_cellbreaker_helmet";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_cellbreaker_fb" );
precachemodel( "c_zom_cellbreaker_helmet" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_deluca_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_deluca_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_als;
main()
{
self setmodel( "c_zom_dlc0_zom_haz_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_haz_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_haz_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_haz_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_haz_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_haz_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_haz_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_haz_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_haz_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_haz_body1_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_haz_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_haz_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_haz_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_haz_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_als::main() );
precachemodel( "c_zom_dlc0_zom_haz_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_haz_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_behead" );
precachemodel( "c_zom_dlc0_zom_haz_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_haz_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_blueeyes_als;
main()
{
self setmodel( "c_zom_dlc0_zom_haz_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_haz_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_haz_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_haz_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_haz_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_haz_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_haz_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_haz_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_haz_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_haz_body1_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_haz_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_haz_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_haz_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_haz_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
precachemodel( "c_zom_dlc0_zom_haz_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_haz_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_behead" );
precachemodel( "c_zom_dlc0_zom_haz_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_haz_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_dlc0_zom_haz_body2" );
self.headmodel = "c_zom_dlc0_zom_haz_head_mask";
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_haz_body2_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_haz_body2_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_haz_body2_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_haz_body2_behead";
self.legdmg1 = "c_zom_dlc0_zom_haz_body2_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_haz_body2_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_haz_body2_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_haz_body2_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_haz_body2_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_haz_body2_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_haz_body2_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_haz_body2_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_haz_body2" );
precachemodel( "c_zom_dlc0_zom_haz_head_mask" );
precachemodel( "c_zom_dlc0_zom_haz_body2_upclean" );
precachemodel( "c_zom_dlc0_zom_haz_body2_rarmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_larmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_behead" );
precachemodel( "c_zom_dlc0_zom_haz_body2_lowclean" );
precachemodel( "c_zom_dlc0_zom_haz_body2_rlegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_llegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_legsoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_dlc0_zom_haz_body2" );
self.headmodel = "c_zom_dlc0_zom_haz_head_mask_blueeyes";
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_haz_body2_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_haz_body2_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_haz_body2_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_haz_body2_behead";
self.legdmg1 = "c_zom_dlc0_zom_haz_body2_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_haz_body2_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_haz_body2_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_haz_body2_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_haz_body2_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_haz_body2_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_haz_body2_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_haz_body2_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_haz_body2" );
precachemodel( "c_zom_dlc0_zom_haz_head_mask_blueeyes" );
precachemodel( "c_zom_dlc0_zom_haz_body2_upclean" );
precachemodel( "c_zom_dlc0_zom_haz_body2_rarmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_larmoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_behead" );
precachemodel( "c_zom_dlc0_zom_haz_body2_lowclean" );
precachemodel( "c_zom_dlc0_zom_haz_body2_rlegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_llegoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_legsoff" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_haz_body2_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_als;
main()
{
self setmodel( "c_zom_dlc0_zom_sol_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_sol_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_sol_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_sol_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_sol_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_sol_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_sol_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_sol_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_sol_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_sol_body1_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_sol_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_sol_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_sol_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_sol_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_als::main() );
precachemodel( "c_zom_dlc0_zom_sol_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_sol_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_behead" );
precachemodel( "c_zom_dlc0_zom_sol_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_sol_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_blueeyes_als;
main()
{
self setmodel( "c_zom_dlc0_zom_sol_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_sol_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_sol_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_sol_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_sol_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_sol_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_sol_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_sol_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_sol_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_sol_body1_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_sol_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_sol_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_sol_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_sol_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
precachemodel( "c_zom_dlc0_zom_sol_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_sol_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_behead" );
precachemodel( "c_zom_dlc0_zom_sol_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_sol_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_rarmspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_sol_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_als;
main()
{
self setmodel( "c_zom_dlc0_zom_solciv_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_solciv_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_solciv_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_solciv_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_solciv_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_solciv_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_solciv_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_solciv_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_solciv_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_solciv_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_solciv_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_solciv_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_als::main() );
precachemodel( "c_zom_dlc0_zom_solciv_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_behead" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_dlc0_zom_head_blueeyes_als;
main()
{
self setmodel( "c_zom_dlc0_zom_solciv_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_dlc0_zom_solciv_body1_upclean";
self.torsodmg2 = "c_zom_dlc0_zom_solciv_body1_rarmoff";
self.torsodmg3 = "c_zom_dlc0_zom_solciv_body1_larmoff";
self.torsodmg5 = "c_zom_dlc0_zom_solciv_body1_behead";
self.legdmg1 = "c_zom_dlc0_zom_solciv_body1_lowclean";
self.legdmg2 = "c_zom_dlc0_zom_solciv_body1_rlegoff";
self.legdmg3 = "c_zom_dlc0_zom_solciv_body1_llegoff";
self.legdmg4 = "c_zom_dlc0_zom_solciv_body1_legsoff";
self.gibspawn1 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_dlc0_zom_solciv_body1_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_dlc0_zom_solciv_body1_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_dlc0_zom_solciv_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_dlc0_zom_head_blueeyes_als::main() );
precachemodel( "c_zom_dlc0_zom_solciv_body1_upclean" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_rarmoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_larmoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_behead" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_lowclean" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_rlegoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_llegoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_legsoff" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_larmspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_rlegspawn" );
precachemodel( "c_zom_dlc0_zom_solciv_body1_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_mech_body" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_mech_body" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "veh_t6_dlc_zm_robot" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "veh_t6_dlc_zm_robot" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "veh_t6_dlc_zm_robot_0" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "veh_t6_dlc_zm_robot_0" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "veh_t6_dlc_zm_robot_1" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "veh_t6_dlc_zm_robot_1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "veh_t6_dlc_zm_robot_2" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "veh_t6_dlc_zm_robot_2" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_prison_guard_head_als;
#include xmodelalias\c_zom_prison_guard_hat_als;
main()
{
self setmodel( "c_zom_guard_body" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_prison_guard_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_prison_guard_hat_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_guard_body_g_upclean";
self.torsodmg2 = "c_zom_guard_body_g_rarmoff";
self.torsodmg3 = "c_zom_guard_body_g_larmoff";
self.torsodmg5 = "c_zom_inmate_body2_g_behead";
self.legdmg1 = "c_zom_guard_body_g_lowclean";
self.legdmg2 = "c_zom_guard_body_g_rlegoff";
self.legdmg3 = "c_zom_guard_body_g_llegoff";
self.legdmg4 = "c_zom_guard_body_g_legsoff";
self.gibspawn1 = "c_zom_inmate_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_inmate_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_inmate_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_inmate_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_guard_body" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_prison_guard_head_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_prison_guard_hat_als::main() );
precachemodel( "c_zom_guard_body_g_upclean" );
precachemodel( "c_zom_guard_body_g_rarmoff" );
precachemodel( "c_zom_guard_body_g_larmoff" );
precachemodel( "c_zom_inmate_body2_g_behead" );
precachemodel( "c_zom_guard_body_g_lowclean" );
precachemodel( "c_zom_guard_body_g_rlegoff" );
precachemodel( "c_zom_guard_body_g_llegoff" );
precachemodel( "c_zom_guard_body_g_legsoff" );
precachemodel( "c_zom_inmate_g_rarmspawn" );
precachemodel( "c_zom_inmate_g_larmspawn" );
precachemodel( "c_zom_inmate_g_rlegspawn" );
precachemodel( "c_zom_inmate_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_handsome_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_handsome_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_prison_inmate_head_als;
main()
{
self setmodel( "c_zom_inmate_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_prison_inmate_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_inmate_body1_g_upclean";
self.torsodmg2 = "c_zom_inmate_body1_g_rarmoff";
self.torsodmg3 = "c_zom_inmate_body1_g_larmoff";
self.torsodmg5 = "c_zom_inmate_body2_g_behead";
self.legdmg1 = "c_zom_inmate_body1_g_lowclean";
self.legdmg2 = "c_zom_inmate_body1_g_rlegoff";
self.legdmg3 = "c_zom_inmate_body1_g_llegoff";
self.legdmg4 = "c_zom_inmate_body1_g_legsoff";
self.gibspawn1 = "c_zom_inmate_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_inmate_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_inmate_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_inmate_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_inmate_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_prison_inmate_head_als::main() );
precachemodel( "c_zom_inmate_body1_g_upclean" );
precachemodel( "c_zom_inmate_body1_g_rarmoff" );
precachemodel( "c_zom_inmate_body1_g_larmoff" );
precachemodel( "c_zom_inmate_body2_g_behead" );
precachemodel( "c_zom_inmate_body1_g_lowclean" );
precachemodel( "c_zom_inmate_body1_g_rlegoff" );
precachemodel( "c_zom_inmate_body1_g_llegoff" );
precachemodel( "c_zom_inmate_body1_g_legsoff" );
precachemodel( "c_zom_inmate_g_rarmspawn" );
precachemodel( "c_zom_inmate_g_larmspawn" );
precachemodel( "c_zom_inmate_g_rlegspawn" );
precachemodel( "c_zom_inmate_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_prison_inmate_head_als;
main()
{
self setmodel( "c_zom_inmate_body2" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_prison_inmate_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_inmate_body2_g_upclean";
self.torsodmg2 = "c_zom_inmate_body2_g_rarmoff";
self.torsodmg3 = "c_zom_inmate_body2_g_larmoff";
self.torsodmg5 = "c_zom_inmate_body2_g_behead";
self.legdmg1 = "c_zom_inmate_body1_g_lowclean";
self.legdmg2 = "c_zom_inmate_body1_g_rlegoff";
self.legdmg3 = "c_zom_inmate_body1_g_llegoff";
self.legdmg4 = "c_zom_inmate_body1_g_legsoff";
self.gibspawn1 = "c_zom_inmate_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_inmate_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_inmate_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_inmate_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_inmate_body2" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_prison_inmate_head_als::main() );
precachemodel( "c_zom_inmate_body2_g_upclean" );
precachemodel( "c_zom_inmate_body2_g_rarmoff" );
precachemodel( "c_zom_inmate_body2_g_larmoff" );
precachemodel( "c_zom_inmate_body2_g_behead" );
precachemodel( "c_zom_inmate_body1_g_lowclean" );
precachemodel( "c_zom_inmate_body1_g_rlegoff" );
precachemodel( "c_zom_inmate_body1_g_llegoff" );
precachemodel( "c_zom_inmate_body1_g_legsoff" );
precachemodel( "c_zom_inmate_g_rarmspawn" );
precachemodel( "c_zom_inmate_g_larmspawn" );
precachemodel( "c_zom_inmate_g_rlegspawn" );
precachemodel( "c_zom_inmate_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_leaper_body" );
self.headmodel = "c_zom_leaper_head";
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_leaper_body_g_upclean";
self.torsodmg5 = "c_zom_leaper_body_g_behead";
self.legdmg1 = "c_zom_leaper_body_g_lowclean";
}
precache()
{
precachemodel( "c_zom_leaper_body" );
precachemodel( "c_zom_leaper_head" );
precachemodel( "c_zom_leaper_body_g_upclean" );
precachemodel( "c_zom_leaper_body_g_behead" );
precachemodel( "c_zom_leaper_body_g_lowclean" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_player_oleary_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_player_oleary_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_screecher_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_screecher_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_1a" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_crusader_hat_1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_crusader_hat_1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_1a" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_hat_1" );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_crusader_hat_1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_1a_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_1a_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_1c" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_crusader_hat_1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_1c";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_1c";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_1c";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_1c";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_1c";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_1c";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_1c";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_crusader_hat_3";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_1c" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_hat_1" );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_1c" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_1c" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_1c" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_1c" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_1c" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_1c" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_1c" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_crusader_hat_3" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_2b" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_crusader_hat_2";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_2b";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_2b";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_2b";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_2b";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_2b";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_2b";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_2b";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_crusader_hat_3";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_2b" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_hat_2" );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_2b" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_2b" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_crusader_hat_3" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_2b_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_2b";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_2b";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_2b";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_2b";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_2b";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_2b";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_2b";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_2b_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_2b" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_2b" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_2b" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_crusader_head_als;
main()
{
self setmodel( "c_zom_tomb_crusader_body_2c" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_crusader_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_crusader_hat_2";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_2c";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_2c";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_2c";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_2c";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_2c";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_2c";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_2c";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_crusader_hat_1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_2c" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_crusader_head_als::main() );
precachemodel( "c_zom_tomb_crusader_hat_2" );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_2c" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_2c" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_2c" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_2c" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_2c" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_2c" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_2c" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_crusader_hat_1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_tomb_crusader_body_zc" );
self.headmodel = "c_zom_tomb_crusader_headz";
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_crusader_hat_3";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_crusader_body_g_upclean_zc";
self.torsodmg2 = "c_zom_tomb_crusader_body_g_rarm_zc";
self.torsodmg3 = "c_zom_tomb_crusader_body_g_larm_zc";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_crusader_body_g_lowclean_zc";
self.legdmg2 = "c_zom_tomb_crusader_body_g_rleg_zc";
self.legdmg3 = "c_zom_tomb_crusader_body_g_lleg_zc";
self.legdmg4 = "c_zom_tomb_crusader_body_g_legsoff_zc";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_crusader_hat_3";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_crusader_body_zc" );
precachemodel( "c_zom_tomb_crusader_headz" );
precachemodel( "c_zom_tomb_crusader_hat_3" );
precachemodel( "c_zom_tomb_crusader_body_g_upclean_zc" );
precachemodel( "c_zom_tomb_crusader_body_g_rarm_zc" );
precachemodel( "c_zom_tomb_crusader_body_g_larm_zc" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_crusader_body_g_lowclean_zc" );
precachemodel( "c_zom_tomb_crusader_body_g_rleg_zc" );
precachemodel( "c_zom_tomb_crusader_body_g_lleg_zc" );
precachemodel( "c_zom_tomb_crusader_body_g_legsoff_zc" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_crusader_hat_3" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1a" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_german_hat_1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_german_hat_1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1a" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_hat_1" );
precachemodel( "c_zom_tomb_german_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_german_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_german_hat_1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1a_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1a_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_german_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1b" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_german_hat_2";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1b";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1b";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1b";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1b";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1b";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1b";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1b";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_german_hat_2";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1b" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_hat_2" );
precachemodel( "c_zom_tomb_german_body_g_upclean_1b" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1b" );
precachemodel( "c_zom_tomb_german_body_g_larm_1b" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1b" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1b" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1b" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1b" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_german_hat_2" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1b_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1b";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1b";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1b";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1b";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1b";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1b";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1b";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1b_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_body_g_upclean_1b" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1b" );
precachemodel( "c_zom_tomb_german_body_g_larm_1b" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1b" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1b" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1b" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1b" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_3c" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_german_hat_3";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_3c";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_3c";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_3c";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_3c";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_3c";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_3c";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_3c";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_german_hat_3";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_3c" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_hat_3" );
precachemodel( "c_zom_tomb_german_body_g_upclean_3c" );
precachemodel( "c_zom_tomb_german_body_g_rarm_3c" );
precachemodel( "c_zom_tomb_german_body_g_larm_3c" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_3c" );
precachemodel( "c_zom_tomb_german_body_g_rleg_3c" );
precachemodel( "c_zom_tomb_german_body_g_lleg_3c" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_3c" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_german_hat_3" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_3c_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_3c";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_3c";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_3c";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_3c";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_3c";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_3c";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_3c";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_3c_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_body_g_upclean_3c" );
precachemodel( "c_zom_tomb_german_body_g_rarm_3c" );
precachemodel( "c_zom_tomb_german_body_g_larm_3c" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_3c" );
precachemodel( "c_zom_tomb_german_body_g_rleg_3c" );
precachemodel( "c_zom_tomb_german_body_g_lleg_3c" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_3c" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1a" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_tomb_german_hat_1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_tomb_german_hat_1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1a" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_hat_1" );
precachemodel( "c_zom_tomb_german_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_german_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_tomb_german_hat_1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_tomb_german_head_als;
main()
{
self setmodel( "c_zom_tomb_german_body_1a" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_tomb_german_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_tomb_german_body_g_upclean_1a";
self.torsodmg2 = "c_zom_tomb_german_body_g_rarm_1a";
self.torsodmg3 = "c_zom_tomb_german_body_g_larm_1a";
self.torsodmg5 = "c_zom_tomb_german_body_g_behead";
self.legdmg1 = "c_zom_tomb_german_body_g_lowclean_1a";
self.legdmg2 = "c_zom_tomb_german_body_g_rleg_1a";
self.legdmg3 = "c_zom_tomb_german_body_g_lleg_1a";
self.legdmg4 = "c_zom_tomb_german_body_g_legsoff_1a";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_tomb_german_body_1a" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_tomb_german_head_als::main() );
precachemodel( "c_zom_tomb_german_body_g_upclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rarm_1a" );
precachemodel( "c_zom_tomb_german_body_g_larm_1a" );
precachemodel( "c_zom_tomb_german_body_g_behead" );
precachemodel( "c_zom_tomb_german_body_g_lowclean_1a" );
precachemodel( "c_zom_tomb_german_body_g_rleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_lleg_1a" );
precachemodel( "c_zom_tomb_german_body_g_legsoff_1a" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie1_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie1_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie1_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie1_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie1_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie1_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie1_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie1_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie1_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie1_body01_g_upclean" );
precachemodel( "c_zom_zombie1_body01_g_rarmoff" );
precachemodel( "c_zom_zombie1_body01_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie1_body01_g_lowclean" );
precachemodel( "c_zom_zombie1_body01_g_rlegoff" );
precachemodel( "c_zom_zombie1_body01_g_llegoff" );
precachemodel( "c_zom_zombie1_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie1_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie1_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie1_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie1_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie1_body02_g_lowclean";
self.legdmg2 = "c_zom_zombie1_body02_g_rlegoff";
self.legdmg3 = "c_zom_zombie1_body02_g_llegoff";
self.legdmg4 = "c_zom_zombie1_body02_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie1_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie1_body02_g_upclean" );
precachemodel( "c_zom_zombie1_body02_g_rarmoff" );
precachemodel( "c_zom_zombie1_body02_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie1_body02_g_lowclean" );
precachemodel( "c_zom_zombie1_body02_g_rlegoff" );
precachemodel( "c_zom_zombie1_body02_g_llegoff" );
precachemodel( "c_zom_zombie1_body02_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie2_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie2_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie2_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie2_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie2_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie2_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie2_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie2_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie2_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie2_body01_g_upclean" );
precachemodel( "c_zom_zombie2_body01_g_rarmoff" );
precachemodel( "c_zom_zombie2_body01_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie2_body01_g_lowclean" );
precachemodel( "c_zom_zombie2_body01_g_rlegoff" );
precachemodel( "c_zom_zombie2_body01_g_llegoff" );
precachemodel( "c_zom_zombie2_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie2_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie2_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie2_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie2_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie2_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie2_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie2_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie2_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie2_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie2_body02_g_upclean" );
precachemodel( "c_zom_zombie2_body02_g_rarmoff" );
precachemodel( "c_zom_zombie2_body02_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie2_body01_g_lowclean" );
precachemodel( "c_zom_zombie2_body01_g_rlegoff" );
precachemodel( "c_zom_zombie2_body01_g_llegoff" );
precachemodel( "c_zom_zombie2_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie2_body03" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie2_body03_g_upclean";
self.torsodmg2 = "c_zom_zombie2_body03_g_rarmoff";
self.torsodmg3 = "c_zom_zombie2_body03_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie2_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie2_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie2_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie2_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie2_body03" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie2_body03_g_upclean" );
precachemodel( "c_zom_zombie2_body03_g_rarmoff" );
precachemodel( "c_zom_zombie2_body03_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie2_body01_g_lowclean" );
precachemodel( "c_zom_zombie2_body01_g_rlegoff" );
precachemodel( "c_zom_zombie2_body01_g_llegoff" );
precachemodel( "c_zom_zombie2_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie3_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie3_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie3_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie3_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie3_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie3_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie3_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie3_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie3_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie3_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie3_body01_g_upclean" );
precachemodel( "c_zom_zombie3_body01_g_rarmoff" );
precachemodel( "c_zom_zombie3_body01_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie3_body01_g_lowclean" );
precachemodel( "c_zom_zombie3_body01_g_rlegoff" );
precachemodel( "c_zom_zombie3_body01_g_llegoff" );
precachemodel( "c_zom_zombie3_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie3_g_rlegspawn" );
precachemodel( "c_zom_zombie3_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie3_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie3_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie3_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie3_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie3_body02_g_lowclean";
self.legdmg2 = "c_zom_zombie3_body02_g_rlegoff";
self.legdmg3 = "c_zom_zombie3_body02_g_llegoff";
self.legdmg4 = "c_zom_zombie3_body02_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie3_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie3_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie3_body02_g_upclean" );
precachemodel( "c_zom_zombie3_body02_g_rarmoff" );
precachemodel( "c_zom_zombie3_body02_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie3_body02_g_lowclean" );
precachemodel( "c_zom_zombie3_body02_g_rlegoff" );
precachemodel( "c_zom_zombie3_body02_g_llegoff" );
precachemodel( "c_zom_zombie3_body02_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie3_g_rlegspawn" );
precachemodel( "c_zom_zombie3_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie3_body03" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie3_body03_g_upclean";
self.torsodmg2 = "c_zom_zombie3_body03_g_rarmoff";
self.torsodmg3 = "c_zom_zombie3_body03_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie3_body03_g_lowclean";
self.legdmg2 = "c_zom_zombie3_body03_g_rlegoff";
self.legdmg3 = "c_zom_zombie3_body03_g_llegoff";
self.legdmg4 = "c_zom_zombie3_body03_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie3_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie3_body03" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie3_body03_g_upclean" );
precachemodel( "c_zom_zombie3_body03_g_rarmoff" );
precachemodel( "c_zom_zombie3_body03_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie3_body03_g_lowclean" );
precachemodel( "c_zom_zombie3_body03_g_rlegoff" );
precachemodel( "c_zom_zombie3_body03_g_llegoff" );
precachemodel( "c_zom_zombie3_body03_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie3_g_rlegspawn" );
precachemodel( "c_zom_zombie3_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie3_body04" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie3_body04_g_upclean";
self.torsodmg2 = "c_zom_zombie3_body04_g_rarmoff";
self.torsodmg3 = "c_zom_zombie3_body04_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie3_body04_g_lowclean";
self.legdmg2 = "c_zom_zombie3_body04_g_rlegoff";
self.legdmg3 = "c_zom_zombie3_body04_g_llegoff";
self.legdmg4 = "c_zom_zombie3_body04_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie3_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie3_body04" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie3_body04_g_upclean" );
precachemodel( "c_zom_zombie3_body04_g_rarmoff" );
precachemodel( "c_zom_zombie3_body04_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie3_body04_g_lowclean" );
precachemodel( "c_zom_zombie3_body04_g_rlegoff" );
precachemodel( "c_zom_zombie3_body04_g_llegoff" );
precachemodel( "c_zom_zombie3_body04_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie3_g_rlegspawn" );
precachemodel( "c_zom_zombie3_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie3_body05" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie3_body05_g_upclean";
self.torsodmg2 = "c_zom_zombie3_body05_g_rarmoff";
self.torsodmg3 = "c_zom_zombie3_body05_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie3_body05_g_lowclean";
self.legdmg2 = "c_zom_zombie3_body05_g_rlegoff";
self.legdmg3 = "c_zom_zombie3_body05_g_llegoff";
self.legdmg4 = "c_zom_zombie3_body05_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie3_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie3_body05" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie3_body05_g_upclean" );
precachemodel( "c_zom_zombie3_body05_g_rarmoff" );
precachemodel( "c_zom_zombie3_body05_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie3_body05_g_lowclean" );
precachemodel( "c_zom_zombie3_body05_g_rlegoff" );
precachemodel( "c_zom_zombie3_body05_g_llegoff" );
precachemodel( "c_zom_zombie3_body05_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie3_g_rlegspawn" );
precachemodel( "c_zom_zombie3_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie5_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie5_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie5_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie5_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie5_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie5_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie5_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie5_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie5_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie5_body01_g_upclean" );
precachemodel( "c_zom_zombie5_body01_g_rarmoff" );
precachemodel( "c_zom_zombie5_body01_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie5_body01_g_lowclean" );
precachemodel( "c_zom_zombie5_body01_g_rlegoff" );
precachemodel( "c_zom_zombie5_body01_g_llegoff" );
precachemodel( "c_zom_zombie5_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie5_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie5_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie5_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie5_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie5_body02_g_lowclean";
self.legdmg2 = "c_zom_zombie5_body02_g_rlegoff";
self.legdmg3 = "c_zom_zombie5_body02_g_llegoff";
self.legdmg4 = "c_zom_zombie5_body02_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie5_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie5_body02_g_upclean" );
precachemodel( "c_zom_zombie5_body02_g_rarmoff" );
precachemodel( "c_zom_zombie5_body02_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie5_body02_g_lowclean" );
precachemodel( "c_zom_zombie5_body02_g_rlegoff" );
precachemodel( "c_zom_zombie5_body02_g_llegoff" );
precachemodel( "c_zom_zombie5_body02_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie5_body03" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie5_body03_g_upclean";
self.torsodmg2 = "c_zom_zombie5_body03_g_rarmoff";
self.torsodmg3 = "c_zom_zombie5_body03_g_larmoff";
self.torsodmg5 = "c_zom_zombie2_body01_g_behead";
self.legdmg1 = "c_zom_zombie5_body03_g_lowclean";
self.legdmg2 = "c_zom_zombie5_body03_g_rlegoff";
self.legdmg3 = "c_zom_zombie5_body03_g_llegoff";
self.legdmg4 = "c_zom_zombie5_body03_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie5_body03" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_head_als::main() );
precachemodel( "c_zom_zombie5_body03_g_upclean" );
precachemodel( "c_zom_zombie5_body03_g_rarmoff" );
precachemodel( "c_zom_zombie5_body03_g_larmoff" );
precachemodel( "c_zom_zombie2_body01_g_behead" );
precachemodel( "c_zom_zombie5_body03_g_lowclean" );
precachemodel( "c_zom_zombie5_body03_g_rlegoff" );
precachemodel( "c_zom_zombie5_body03_g_llegoff" );
precachemodel( "c_zom_zombie5_body03_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie8_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie8_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie8_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie8_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie8_body01_g_behead";
self.legdmg1 = "c_zom_zombie8_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie8_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie8_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie8_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie8_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie8_body01_g_upclean" );
precachemodel( "c_zom_zombie8_body01_g_rarmoff" );
precachemodel( "c_zom_zombie8_body01_g_larmoff" );
precachemodel( "c_zom_zombie8_body01_g_behead" );
precachemodel( "c_zom_zombie8_body01_g_lowclean" );
precachemodel( "c_zom_zombie8_body01_g_rlegoff" );
precachemodel( "c_zom_zombie8_body01_g_llegoff" );
precachemodel( "c_zom_zombie8_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie8_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie8_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie8_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie8_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie8_body01_g_behead";
self.legdmg1 = "c_zom_zombie8_body02_g_lowclean";
self.legdmg2 = "c_zom_zombie8_body02_g_rlegoff";
self.legdmg3 = "c_zom_zombie8_body02_g_llegoff";
self.legdmg4 = "c_zom_zombie8_body02_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie8_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie8_body02_g_upclean" );
precachemodel( "c_zom_zombie8_body02_g_rarmoff" );
precachemodel( "c_zom_zombie8_body02_g_larmoff" );
precachemodel( "c_zom_zombie8_body01_g_behead" );
precachemodel( "c_zom_zombie8_body02_g_lowclean" );
precachemodel( "c_zom_zombie8_body02_g_rlegoff" );
precachemodel( "c_zom_zombie8_body02_g_llegoff" );
precachemodel( "c_zom_zombie8_body02_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie8_body03" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie8_body03_g_upclean";
self.torsodmg2 = "c_zom_zombie8_body03_g_rarmoff";
self.torsodmg3 = "c_zom_zombie8_body03_g_larmoff";
self.torsodmg5 = "c_zom_zombie8_body01_g_behead";
self.legdmg1 = "c_zom_zombie8_body03_g_lowclean";
self.legdmg2 = "c_zom_zombie8_body03_g_rlegoff";
self.legdmg3 = "c_zom_zombie8_body03_g_llegoff";
self.legdmg4 = "c_zom_zombie8_body03_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie8_body03" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie8_body03_g_upclean" );
precachemodel( "c_zom_zombie8_body03_g_rarmoff" );
precachemodel( "c_zom_zombie8_body03_g_larmoff" );
precachemodel( "c_zom_zombie8_body01_g_behead" );
precachemodel( "c_zom_zombie8_body03_g_lowclean" );
precachemodel( "c_zom_zombie8_body03_g_rlegoff" );
precachemodel( "c_zom_zombie8_body03_g_llegoff" );
precachemodel( "c_zom_zombie8_body03_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie9_body01" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie9_body01_g_upclean";
self.torsodmg2 = "c_zom_zombie9_body01_g_rarmoff";
self.torsodmg3 = "c_zom_zombie9_body01_g_larmoff";
self.torsodmg5 = "c_zom_zombie9_body01_g_behead";
self.legdmg1 = "c_zom_zombie9_body01_g_lowclean";
self.legdmg2 = "c_zom_zombie9_body01_g_rlegoff";
self.legdmg3 = "c_zom_zombie9_body01_g_llegoff";
self.legdmg4 = "c_zom_zombie9_body01_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie9_body01" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie9_body01_g_upclean" );
precachemodel( "c_zom_zombie9_body01_g_rarmoff" );
precachemodel( "c_zom_zombie9_body01_g_larmoff" );
precachemodel( "c_zom_zombie9_body01_g_behead" );
precachemodel( "c_zom_zombie9_body01_g_lowclean" );
precachemodel( "c_zom_zombie9_body01_g_rlegoff" );
precachemodel( "c_zom_zombie9_body01_g_llegoff" );
precachemodel( "c_zom_zombie9_body01_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie9_body02" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie9_body02_g_upclean";
self.torsodmg2 = "c_zom_zombie9_body02_g_rarmoff";
self.torsodmg3 = "c_zom_zombie9_body02_g_larmoff";
self.torsodmg5 = "c_zom_zombie9_body01_g_behead";
self.legdmg1 = "c_zom_zombie9_body02_g_lowclean";
self.legdmg2 = "c_zom_zombie9_body02_g_rlegoff";
self.legdmg3 = "c_zom_zombie9_body02_g_llegoff";
self.legdmg4 = "c_zom_zombie9_body02_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie9_body02" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie9_body02_g_upclean" );
precachemodel( "c_zom_zombie9_body02_g_rarmoff" );
precachemodel( "c_zom_zombie9_body02_g_larmoff" );
precachemodel( "c_zom_zombie9_body01_g_behead" );
precachemodel( "c_zom_zombie9_body02_g_lowclean" );
precachemodel( "c_zom_zombie9_body02_g_rlegoff" );
precachemodel( "c_zom_zombie9_body02_g_llegoff" );
precachemodel( "c_zom_zombie9_body02_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_female_head_als;
main()
{
self setmodel( "c_zom_zombie9_body03" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_female_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie9_body03_g_upclean";
self.torsodmg2 = "c_zom_zombie9_body03_g_rarmoff";
self.torsodmg3 = "c_zom_zombie9_body03_g_larmoff";
self.torsodmg5 = "c_zom_zombie9_body01_g_behead";
self.legdmg1 = "c_zom_zombie9_body03_g_lowclean";
self.legdmg2 = "c_zom_zombie9_body03_g_rlegoff";
self.legdmg3 = "c_zom_zombie9_body03_g_llegoff";
self.legdmg4 = "c_zom_zombie9_body03_g_legsoff";
self.gibspawn1 = "c_zom_zombie_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie9_body03" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_female_head_als::main() );
precachemodel( "c_zom_zombie9_body03_g_upclean" );
precachemodel( "c_zom_zombie9_body03_g_rarmoff" );
precachemodel( "c_zom_zombie9_body03_g_larmoff" );
precachemodel( "c_zom_zombie9_body01_g_behead" );
precachemodel( "c_zom_zombie9_body03_g_lowclean" );
precachemodel( "c_zom_zombie9_body03_g_rlegoff" );
precachemodel( "c_zom_zombie9_body03_g_llegoff" );
precachemodel( "c_zom_zombie9_body03_g_legsoff" );
precachemodel( "c_zom_zombie_g_rarmspawn" );
precachemodel( "c_zom_zombie_g_larmspawn" );
precachemodel( "c_zom_zombie_g_rlegspawn" );
precachemodel( "c_zom_zombie_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_civilian_hat1_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_civilian_hat1_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_civilian_hat1_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body2" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_civilian_hats3";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean2";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff2";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff2";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean2";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff2";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff2";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff2";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_civilian_hats3";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body2" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_hats3" );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean2" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean2" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff2" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_civilian_hats3" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_civilian_hat2_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body2_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_civilian_hat2_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean2";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff2";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff2";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean2";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff2";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff2";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff2";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body2_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_civilian_hat2_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean2" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean2" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff2" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff2" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body3" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_civilian_hats1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean3";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff3";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff3";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean3";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff3";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff3";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff3";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_civilian_hats1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body3" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_hats1" );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean3" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean3" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff3" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_civilian_hats1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_civilian_hat3_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body3_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_civilian_hat3_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean3";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff3";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff3";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean3";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff3";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff3";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff3";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body3_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_civilian_hat3_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean3" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean3" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff3" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff3" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body4" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_civilian_hats4";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean4";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff4";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff4";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean4";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff4";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff4";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff4";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_civilian_hats4";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body4" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_hats4" );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean4" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean4" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff4" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_civilian_hats4" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_civilian_hat4_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body4_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_civilian_hat4_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean4";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff4";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff4";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean4";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff4";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff4";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff4";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body4_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_civilian_hat4_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean4" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean4" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff4" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff4" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body5" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_civilian_hats2";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean5";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff5";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff5";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean5";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff5";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff5";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff5";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_civilian_hats2";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body5" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_hats2" );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean5" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean5" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff5" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_civilian_hats2" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_civilian_hat5_als;
main()
{
self setmodel( "c_zom_zombie_buried_civilian_body5_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_civilian_hat5_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_civilian_g_upclean5";
self.torsodmg2 = "c_zom_zombie_buried_civilian_g_rarmoff5";
self.torsodmg3 = "c_zom_zombie_buried_civilian_g_larmoff5";
self.torsodmg5 = "c_zom_zombie_buried_civilian_g_behead";
self.legdmg1 = "c_zom_zombie_buried_civilian_g_lowclean5";
self.legdmg2 = "c_zom_zombie_buried_civilian_g_rlegoff5";
self.legdmg3 = "c_zom_zombie_buried_civilian_g_llegoff5";
self.legdmg4 = "c_zom_zombie_buried_civilian_g_legsoff5";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_civilian_body5_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_civilian_hat5_als::main() );
precachemodel( "c_zom_zombie_buried_civilian_g_upclean5" );
precachemodel( "c_zom_zombie_buried_civilian_g_rarmoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_larmoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_behead" );
precachemodel( "c_zom_zombie_buried_civilian_g_lowclean5" );
precachemodel( "c_zom_zombie_buried_civilian_g_rlegoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_llegoff5" );
precachemodel( "c_zom_zombie_buried_civilian_g_legsoff5" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_zombie_buried_ghost_woman_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_zombie_buried_ghost_woman_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_miner_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_miner_hats1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_miner_g_upclean";
self.torsodmg2 = "c_zom_zombie_buried_miner_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_buried_miner_g_larmoff";
self.legdmg1 = "c_zom_zombie_buried_miner_g_lowclean";
self.legdmg2 = "c_zom_zombie_buried_miner_g_rlegoff";
self.legdmg3 = "c_zom_zombie_buried_miner_g_llegoff";
self.legdmg4 = "c_zom_zombie_buried_miner_g_legsoff";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_miner_hats1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_miner_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_miner_hats1" );
precachemodel( "c_zom_zombie_buried_miner_g_upclean" );
precachemodel( "c_zom_zombie_buried_miner_g_rarmoff" );
precachemodel( "c_zom_zombie_buried_miner_g_larmoff" );
precachemodel( "c_zom_zombie_buried_miner_g_lowclean" );
precachemodel( "c_zom_zombie_buried_miner_g_rlegoff" );
precachemodel( "c_zom_zombie_buried_miner_g_llegoff" );
precachemodel( "c_zom_zombie_buried_miner_g_legsoff" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_miner_hats1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_miner_body2" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_miner_hats1";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_miner_g_upclean2";
self.torsodmg2 = "c_zom_zombie_buried_miner_g_rarmoff2";
self.torsodmg3 = "c_zom_zombie_buried_miner_g_larmoff2";
self.legdmg1 = "c_zom_zombie_buried_miner_g_lowclean2";
self.legdmg2 = "c_zom_zombie_buried_miner_g_rlegoff2";
self.legdmg3 = "c_zom_zombie_buried_miner_g_llegoff2";
self.legdmg4 = "c_zom_zombie_buried_miner_g_legsoff2";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_miner_hats1";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_miner_body2" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_miner_hats1" );
precachemodel( "c_zom_zombie_buried_miner_g_upclean2" );
precachemodel( "c_zom_zombie_buried_miner_g_rarmoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_larmoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_lowclean2" );
precachemodel( "c_zom_zombie_buried_miner_g_rlegoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_llegoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_legsoff2" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_miner_hats1" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_miner_hats_als;
main()
{
self setmodel( "c_zom_zombie_buried_miner_body2_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_miner_hats_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_miner_g_upclean2";
self.torsodmg2 = "c_zom_zombie_buried_miner_g_rarmoff2";
self.torsodmg3 = "c_zom_zombie_buried_miner_g_larmoff2";
self.legdmg1 = "c_zom_zombie_buried_miner_g_lowclean2";
self.legdmg2 = "c_zom_zombie_buried_miner_g_rlegoff2";
self.legdmg3 = "c_zom_zombie_buried_miner_g_llegoff2";
self.legdmg4 = "c_zom_zombie_buried_miner_g_legsoff2";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_miner_body2_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_miner_hats_als::main() );
precachemodel( "c_zom_zombie_buried_miner_g_upclean2" );
precachemodel( "c_zom_zombie_buried_miner_g_rarmoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_larmoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_lowclean2" );
precachemodel( "c_zom_zombie_buried_miner_g_rlegoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_llegoff2" );
precachemodel( "c_zom_zombie_buried_miner_g_legsoff2" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
main()
{
self setmodel( "c_zom_zombie_buried_miner_body3" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = "c_zom_zombie_buried_miner_hats2";
self attach( self.hatmodel );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_miner_g_upclean3";
self.torsodmg2 = "c_zom_zombie_buried_miner_g_rarmoff3";
self.torsodmg3 = "c_zom_zombie_buried_miner_g_larmoff3";
self.legdmg1 = "c_zom_zombie_buried_miner_g_lowclean3";
self.legdmg2 = "c_zom_zombie_buried_miner_g_rlegoff3";
self.legdmg3 = "c_zom_zombie_buried_miner_g_llegoff3";
self.legdmg4 = "c_zom_zombie_buried_miner_g_legsoff3";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_knee_LE";
self.gibspawn5 = "c_zom_zombie_buried_miner_hats2";
self.gibspawntag5 = "J_Head";
}
precache()
{
precachemodel( "c_zom_zombie_buried_miner_body3" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
precachemodel( "c_zom_zombie_buried_miner_hats2" );
precachemodel( "c_zom_zombie_buried_miner_g_upclean3" );
precachemodel( "c_zom_zombie_buried_miner_g_rarmoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_larmoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_lowclean3" );
precachemodel( "c_zom_zombie_buried_miner_g_rlegoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_llegoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_legsoff3" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
precachemodel( "c_zom_zombie_buried_miner_hats2" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_male_heads_als;
#include xmodelalias\c_zom_zombie_buried_miner_hats_als;
main()
{
self setmodel( "c_zom_zombie_buried_miner_body3_nohat" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_miner_hats_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_miner_g_upclean3";
self.torsodmg2 = "c_zom_zombie_buried_miner_g_rarmoff3";
self.torsodmg3 = "c_zom_zombie_buried_miner_g_larmoff3";
self.legdmg1 = "c_zom_zombie_buried_miner_g_lowclean3";
self.legdmg2 = "c_zom_zombie_buried_miner_g_rlegoff3";
self.legdmg3 = "c_zom_zombie_buried_miner_g_llegoff3";
self.legdmg4 = "c_zom_zombie_buried_miner_g_legsoff3";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_miner_body3_nohat" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_male_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_miner_hats_als::main() );
precachemodel( "c_zom_zombie_buried_miner_g_upclean3" );
precachemodel( "c_zom_zombie_buried_miner_g_rarmoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_larmoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_lowclean3" );
precachemodel( "c_zom_zombie_buried_miner_g_rlegoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_llegoff3" );
precachemodel( "c_zom_zombie_buried_miner_g_legsoff3" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_female_heads_als;
#include xmodelalias\c_zom_zombie_buried_sgirl_hair_als;
main()
{
self setmodel( "c_zom_zombie_buried_sgirl_body1" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_sgirl_g_upclean";
self.torsodmg2 = "c_zom_zombie_buried_sgirl_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_buried_sgirl_g_larmoff";
self.torsodmg5 = "c_zom_zombie_buried_sgirl_g_behead";
self.legdmg1 = "c_zom_zombie_buried_sgirl_g_lowclean";
self.legdmg2 = "c_zom_zombie_buried_sgirl_g_rlegoff";
self.legdmg3 = "c_zom_zombie_buried_sgirl_g_llegoff";
self.legdmg4 = "c_zom_zombie_buried_sgirl_g_legsoff";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_sgirl_body1" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
precachemodel( "c_zom_zombie_buried_sgirl_g_upclean" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rarmoff" );
precachemodel( "c_zom_zombie_buried_sgirl_g_larmoff" );
precachemodel( "c_zom_zombie_buried_sgirl_g_behead" );
precachemodel( "c_zom_zombie_buried_sgirl_g_lowclean" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rlegoff" );
precachemodel( "c_zom_zombie_buried_sgirl_g_llegoff" );
precachemodel( "c_zom_zombie_buried_sgirl_g_legsoff" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_female_heads_als;
#include xmodelalias\c_zom_zombie_buried_sgirl_hair_als;
main()
{
self setmodel( "c_zom_zombie_buried_sgirl_body2" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_sgirl_g_upclean2";
self.torsodmg2 = "c_zom_zombie_buried_sgirl_g_rarmoff2";
self.torsodmg3 = "c_zom_zombie_buried_sgirl_g_larmoff2";
self.torsodmg5 = "c_zom_zombie_buried_sgirl_g_behead";
self.legdmg1 = "c_zom_zombie_buried_sgirl_g_lowclean2";
self.legdmg2 = "c_zom_zombie_buried_sgirl_g_rlegoff2";
self.legdmg3 = "c_zom_zombie_buried_sgirl_g_llegoff2";
self.legdmg4 = "c_zom_zombie_buried_sgirl_g_legsoff2";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_sgirl_body2" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
precachemodel( "c_zom_zombie_buried_sgirl_g_upclean2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rarmoff2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_larmoff2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_behead" );
precachemodel( "c_zom_zombie_buried_sgirl_g_lowclean2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rlegoff2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_llegoff2" );
precachemodel( "c_zom_zombie_buried_sgirl_g_legsoff2" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_zombie_buried_female_heads_als;
#include xmodelalias\c_zom_zombie_buried_sgirl_hair_als;
main()
{
self setmodel( "c_zom_zombie_buried_sgirl_body3" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
self attach( self.headmodel, "", 1 );
self.hatmodel = codescripts\character::randomelement( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
self attach( self.hatmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_buried_sgirl_g_upclean3";
self.torsodmg2 = "c_zom_zombie_buried_sgirl_g_rarmoff3";
self.torsodmg3 = "c_zom_zombie_buried_sgirl_g_larmoff3";
self.torsodmg5 = "c_zom_zombie_buried_sgirl_g_behead";
self.legdmg1 = "c_zom_zombie_buried_sgirl_g_lowclean3";
self.legdmg2 = "c_zom_zombie_buried_sgirl_g_rlegoff3";
self.legdmg3 = "c_zom_zombie_buried_sgirl_g_llegoff3";
self.legdmg4 = "c_zom_zombie_buried_sgirl_g_legsoff3";
self.gibspawn1 = "c_zom_buried_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_buried_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_buried_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_buried_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_buried_sgirl_body3" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_female_heads_als::main() );
codescripts\character::precachemodelarray( xmodelalias\c_zom_zombie_buried_sgirl_hair_als::main() );
precachemodel( "c_zom_zombie_buried_sgirl_g_upclean3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rarmoff3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_larmoff3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_behead" );
precachemodel( "c_zom_zombie_buried_sgirl_g_lowclean3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_rlegoff3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_llegoff3" );
precachemodel( "c_zom_zombie_buried_sgirl_g_legsoff3" );
precachemodel( "c_zom_buried_g_rarmspawn" );
precachemodel( "c_zom_buried_g_larmspawn" );
precachemodel( "c_zom_buried_g_rlegspawn" );
precachemodel( "c_zom_buried_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self setmodel( "c_zom_zombie_buried_sgirl_player_fb" );
self.voice = "american";
self.skeleton = "base";
}
precache()
{
precachemodel( "c_zom_zombie_buried_sgirl_player_fb" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body2" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body2_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body2_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body2_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body2_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body2_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body2_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body2_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body2" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body2_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body3" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body3_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body3_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body3_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body3_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body3_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body3_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body3_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body3" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body3_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body4" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body4_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body4_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body4_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body4_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body4_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body4_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body4_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body4" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body4_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body5" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body5_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body5_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body5_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body5_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body5_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body5_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body5_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body5" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body5_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_civ_shorts_body6" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_civ_shorts_body6_g_upclean";
self.torsodmg2 = "c_zom_zombie_civ_shorts_body6_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_civ_shorts_body6_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_civ_shorts_body6_g_lowclean";
self.legdmg2 = "c_zom_zombie_civ_shorts_body6_g_rlegoff";
self.legdmg3 = "c_zom_zombie_civ_shorts_body6_g_llegoff";
self.legdmg4 = "c_zom_zombie_civ_shorts_body6_g_legsoff";
self.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_civ_shorts_body6" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_upclean" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_rarmoff" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_lowclean" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_rlegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_llegoff" );
precachemodel( "c_zom_zombie_civ_shorts_body6_g_legsoff" );
precachemodel( "c_zom_zombie_civ_shorts_g_rarmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_larmspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_rlegspawn" );
precachemodel( "c_zom_zombie_civ_shorts_g_llegspawn" );
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
#include codescripts\character;
#include xmodelalias\c_zom_chinese_zombie_head_als;
main()
{
self setmodel( "c_zom_zombie_scientist_body" );
self.headmodel = codescripts\character::randomelement( xmodelalias\c_zom_chinese_zombie_head_als::main() );
self attach( self.headmodel, "", 1 );
self.voice = "american";
self.skeleton = "base";
self.torsodmg1 = "c_zom_zombie_scientist_body_g_upclean";
self.torsodmg2 = "c_zom_zombie_scientist_body_g_rarmoff";
self.torsodmg3 = "c_zom_zombie_scientist_body_g_larmoff";
self.torsodmg5 = "c_zom_zombie_scientist_body_g_behead";
self.legdmg1 = "c_zom_zombie_scientist_body_g_lowclean";
self.legdmg2 = "c_zom_zombie_scientist_body_g_rlegoff";
self.legdmg3 = "c_zom_zombie_scientist_body_g_llegoff";
self.legdmg4 = "c_zom_zombie_scientist_body_g_legsoff";
self.gibspawn1 = "c_zom_zombie_scientist_g_rarmspawn";
self.gibspawntag1 = "J_Elbow_RI";
self.gibspawn2 = "c_zom_zombie_scientist_g_larmspawn";
self.gibspawntag2 = "J_Elbow_LE";
self.gibspawn3 = "c_zom_zombie_scientist_g_rlegspawn";
self.gibspawntag3 = "J_Knee_RI";
self.gibspawn4 = "c_zom_zombie_scientist_g_llegspawn";
self.gibspawntag4 = "J_Knee_LE";
}
precache()
{
precachemodel( "c_zom_zombie_scientist_body" );
codescripts\character::precachemodelarray( xmodelalias\c_zom_chinese_zombie_head_als::main() );
precachemodel( "c_zom_zombie_scientist_body_g_upclean" );
precachemodel( "c_zom_zombie_scientist_body_g_rarmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_larmoff" );
precachemodel( "c_zom_zombie_scientist_body_g_behead" );
precachemodel( "c_zom_zombie_scientist_body_g_lowclean" );
precachemodel( "c_zom_zombie_scientist_body_g_rlegoff" );
precachemodel( "c_zom_zombie_scientist_body_g_llegoff" );
precachemodel( "c_zom_zombie_scientist_body_g_legsoff" );
precachemodel( "c_zom_zombie_scientist_g_rarmspawn" );
precachemodel( "c_zom_zombie_scientist_g_larmspawn" );
precachemodel( "c_zom_zombie_scientist_g_rlegspawn" );
precachemodel( "c_zom_zombie_scientist_g_llegspawn" );
}

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