Add assets for zm_ai_pack mod.

This commit is contained in:
JezuzLizard
2024-01-07 18:35:38 -08:00
parent c8972ced8b
commit edbacfed4c
345 changed files with 53950 additions and 0 deletions

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

View File

@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_haz_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_haz_body1_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_haz_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_haz_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_haz_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_haz_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_haz_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_haz_body1_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_haz_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_haz_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_haz_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_haz_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_haz_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_haz_body2_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_haz_body2_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_haz_body2_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_haz_body2_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_haz_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_haz_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_haz_body2_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_haz_body2_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_haz_body2_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_haz_body2_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_haz_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_sol_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_sol_body1_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_sol_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_sol_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_sol_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_sol_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_sol_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_sol_body1_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_sol_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_sol_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_sol_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_sol_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_solciv_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_solciv_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_solciv_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_solciv_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_dlc0_zom_solciv_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_dlc0_zom_solciv_body1_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_dlc0_zom_solciv_body1_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_dlc0_zom_solciv_body1_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_dlc0_zom_solciv_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

View File

@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

View File

@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_guard_body"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_inmate_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_inmate_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_inmate_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_inmate_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_guard_body"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_inmate_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_inmate_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_inmate_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_inmate_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_inmate_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_inmate_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_inmate_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_inmate_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_inmate_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_inmate_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_inmate_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_inmate_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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@ -0,0 +1,17 @@
// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_1a"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_crusader_hat_1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_crusader_body_1a"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_1a_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_crusader_body_1a_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_1c"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_crusader_hat_3";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_crusader_body_1c"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_2b"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_crusader_hat_3";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_crusader_body_2b"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_2b_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_crusader_body_2b_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_2c"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_crusader_hat_1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_crusader_body_2c"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_crusader_body_zc"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_crusader_hat_3";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_crusader_body_zc"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1a"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_german_hat_1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_german_body_1a"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1a_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_german_body_1a_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1b"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_german_hat_2";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_german_body_1b"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1b_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_german_body_1b_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_3c"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_german_hat_3";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_german_body_3c"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_3c_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_german_body_3c_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1a"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_tomb_german_hat_1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_tomb_german_body_1a"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_tomb_german_body_1a"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_tomb_german_body_1a"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie1_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie1_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie1_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie1_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie2_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie2_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie2_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie2_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie2_body03"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie2_body03"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie3_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie3_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie3_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie3_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie3_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie3_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie3_body03"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie3_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie3_body03"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie3_body04"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie3_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie3_body04"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie3_body05"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie3_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie3_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie3_body05"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie5_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie5_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie5_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie5_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie5_body03"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie5_body03"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie8_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie8_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie8_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie8_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie8_body03"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie8_body03"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie9_body01"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie9_body01"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie9_body02"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie9_body02"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie9_body03"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie9_body03"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_civilian_hats3";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body2_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body2_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body3"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_civilian_hats1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body3"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body3_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body3_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body4"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_civilian_hats4";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body4"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body4_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body4_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body5"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_civilian_hats2";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body5"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_civilian_body5_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_civilian_body5_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_miner_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_miner_hats1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_miner_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_miner_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_miner_hats1";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_miner_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_miner_body2_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_miner_body2_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_miner_body3"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_knee_LE";
gib_spawn.gibspawn5 = "c_zom_zombie_buried_miner_hats2";
gib_spawn.gibspawntag5 = "J_Head";
level._gibbing_actor_models["c_zom_zombie_buried_miner_body3"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_miner_body3_nohat"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_miner_body3_nohat"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body1"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body1"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body3"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_buried_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_buried_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_buried_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_buried_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_buried_sgirl_body3"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body2"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body2"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body3"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body3"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body4"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body4"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body5"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body5"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_civ_shorts_body6"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_civ_shorts_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_civ_shorts_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_civ_shorts_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_civ_shorts_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_civ_shorts_body6"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_scientist_body"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_scientist_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_scientist_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_scientist_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_scientist_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_scientist_body"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
self._gib_def = level._gibbing_actor_models["c_zom_zombie_soldier_body"];
}
precache()
{
register_gibs();
}
register_gibs()
{
if ( !isdefined( level._gibbing_actor_models ) )
level._gibbing_actor_models = [];
gib_spawn = spawnstruct();
gib_spawn.gibspawn1 = "c_zom_zombie_soldier_g_rarmspawn";
gib_spawn.gibspawntag1 = "J_Elbow_RI";
gib_spawn.gibspawn2 = "c_zom_zombie_soldier_g_larmspawn";
gib_spawn.gibspawntag2 = "J_Elbow_LE";
gib_spawn.gibspawn3 = "c_zom_zombie_soldier_g_rlegspawn";
gib_spawn.gibspawntag3 = "J_Knee_RI";
gib_spawn.gibspawn4 = "c_zom_zombie_soldier_g_llegspawn";
gib_spawn.gibspawntag4 = "J_Knee_LE";
level._gibbing_actor_models["c_zom_zombie_soldier_body"] = gib_spawn;
}

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// T6 GSC SOURCE
// Generated by https://github.com/xensik/gsc-tool
main()
{
}
precache()
{
register_gibs();
}
register_gibs()
{
}