file_sys: Cleanup to better match Switch file system constructs.

file_sys: Add factory class for RomFS file system.
This commit is contained in:
bunnei
2018-01-19 22:34:48 -05:00
parent 1c06c918af
commit 00851a5ef4
10 changed files with 136 additions and 63 deletions

View File

@ -0,0 +1,63 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include "common/common_types.h"
#include "core/hle/result.h"
namespace FileSys {
class StorageBackend : NonCopyable {
public:
StorageBackend() {}
virtual ~StorageBackend() {}
/**
* Read data from the file
* @param offset Offset in bytes to start reading data from
* @param length Length in bytes of data to read from file
* @param buffer Buffer to read data into
* @return Number of bytes read, or error code
*/
virtual ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const = 0;
/**
* Write data to the file
* @param offset Offset in bytes to start writing data to
* @param length Length in bytes of data to write to file
* @param flush The flush parameters (0 == do not flush)
* @param buffer Buffer to read data from
* @return Number of bytes written, or error code
*/
virtual ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
const u8* buffer) const = 0;
/**
* Flushes the file
*/
virtual void Flush() const = 0;
/**
* Set the size of the file in bytes
* @param size New size of the file
* @return true if successful
*/
virtual bool SetSize(u64 size) const = 0;
/**
* Get the size of the file in bytes
* @return Size of the file in bytes
*/
virtual u64 GetSize() const = 0;
/**
* Close the file
* @return true if the file closed correctly
*/
virtual bool Close() const = 0;
};
} // namespace FileSys