A bit of a redesign.

Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
This commit is contained in:
Subv
2016-11-30 22:50:13 -05:00
parent c5e7e0fa26
commit 009b15b3aa
13 changed files with 266 additions and 263 deletions

View File

@ -14,11 +14,12 @@ namespace Kernel {
ServerSession::ServerSession() {}
ServerSession::~ServerSession() {}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name) {
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
SharedPtr<ServerSession> server_session(new ServerSession);
server_session->name = std::move(name);
server_session->signaled = false;
server_session->hle_handler = hle_handler;
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
@ -34,23 +35,21 @@ void ServerSession::Acquire() {
ResultCode ServerSession::HandleSyncRequest() {
// The ServerSession received a sync request, this means that there's new data available
// from one of its ClientSessions, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
// If this ServerSession has an associated HLE handler, forward the request to it.
if (hle_handler != nullptr)
return hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting on it.
signaled = true;
WakeupAllWaitingThreads();
return RESULT_SUCCESS;
}
SharedPtr<ClientSession> ServerSession::CreateClientSession() {
// In Citra, some types of ServerSessions (File and Directory sessions) are not created as a pair of Server-Client sessions,
// but are instead created as a single ServerSession, which then hands over a ClientSession on demand (When opening the File or Directory).
// The real kernel (Or more specifically, the real FS service) does create the pair of Sessions at the same time (via svcCreateSession), and simply
// stores the ClientSession until it is needed.
return ClientSession::Create(SharedPtr<ServerSession>(this), nullptr, name + "Client").MoveFrom();
}
std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(SharedPtr<ClientPort> client_port, const std::string& name) {
auto server_session = ServerSession::Create(name + "Server").MoveFrom();
auto client_session = ClientSession::Create(server_session, client_port, name + "Client").MoveFrom();
std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
auto server_session = ServerSession::Create(name + "Server", hle_handler).MoveFrom();
auto client_session = ClientSession::Create(server_session, name + "Client").MoveFrom();
return std::make_tuple(server_session, client_session);
}