yuzu: settings: Remove framerate cap and merge unlocked framerate setting.

- These were all somewhat redundant.
This commit is contained in:
bunnei
2022-07-15 22:14:00 -07:00
parent f8aaa59990
commit 02282477e7
10 changed files with 15 additions and 135 deletions

View File

@ -668,7 +668,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.max_anisotropy);
ReadGlobalSetting(Settings::values.use_speed_limit);
ReadGlobalSetting(Settings::values.speed_limit);
ReadGlobalSetting(Settings::values.fps_cap);
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
@ -1237,7 +1236,6 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_speed_limit);
WriteGlobalSetting(Settings::values.speed_limit);
WriteGlobalSetting(Settings::values.fps_cap);
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),

View File

@ -27,9 +27,6 @@ ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
connect(ui->button_reset_defaults, &QPushButton::clicked, this,
&ConfigureGeneral::ResetDefaults);
ui->fps_cap_label->setVisible(Settings::IsConfiguringGlobal());
ui->fps_cap_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
ConfigureGeneral::~ConfigureGeneral() = default;
@ -52,8 +49,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
ui->fps_cap->setValue(Settings::values.fps_cap.GetValue());
ui->button_reset_defaults->setEnabled(runtime_lock);
if (Settings::IsConfiguringGlobal()) {
@ -61,11 +56,6 @@ void ConfigureGeneral::SetConfiguration() {
} else {
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() &&
use_speed_limit != ConfigurationShared::CheckState::Global);
ui->fps_cap_combobox->setCurrentIndex(Settings::values.fps_cap.UsingGlobal() ? 0 : 1);
ui->fps_cap->setEnabled(!Settings::values.fps_cap.UsingGlobal());
ConfigurationShared::SetHighlight(ui->fps_cap_layout,
!Settings::values.fps_cap.UsingGlobal());
}
}
@ -102,8 +92,6 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
Settings::values.fps_cap.SetValue(ui->fps_cap->value());
// Guard if during game and set to game-specific value
if (Settings::values.use_speed_limit.UsingGlobal()) {
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
@ -119,13 +107,6 @@ void ConfigureGeneral::ApplyConfiguration() {
Qt::Checked);
Settings::values.speed_limit.SetValue(ui->speed_limit->value());
}
if (ui->fps_cap_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.fps_cap.SetGlobal(true);
} else {
Settings::values.fps_cap.SetGlobal(false);
Settings::values.fps_cap.SetValue(ui->fps_cap->value());
}
}
}
@ -171,9 +152,4 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
(use_speed_limit != ConfigurationShared::CheckState::Global));
});
connect(ui->fps_cap_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->fps_cap->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->fps_cap_layout, index == 1);
});
}

View File

@ -27,87 +27,6 @@
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QWidget" name="fps_cap_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,1">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QComboBox" name="fps_cap_combobox">
<property name="currentText">
<string>Use global framerate cap</string>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<item>
<property name="text">
<string>Use global framerate cap</string>
</property>
</item>
<item>
<property name="text">
<string>Set framerate cap:</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QLabel" name="fps_cap_label">
<property name="toolTip">
<string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
</property>
<property name="text">
<string>Framerate Cap</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QSpinBox" name="fps_cap">
<property name="suffix">
<string>x</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>1000</number>
</property>
<property name="value">
<number>500</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>