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Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
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@ -723,7 +723,11 @@ public:
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StencilOp stencil_back_op_zpass;
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ComparisonOp stencil_back_func_func;
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INSERT_PADDING_WORDS(0x17);
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INSERT_PADDING_WORDS(0x4);
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u32 framebuffer_srgb;
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INSERT_PADDING_WORDS(0x12);
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union {
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BitField<2, 1, u32> coord_origin;
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@ -1086,6 +1090,7 @@ ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
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ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567);
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ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
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ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
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ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
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ASSERT_REG_POSITION(point_coord_replace, 0x581);
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ASSERT_REG_POSITION(code_address, 0x582);
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ASSERT_REG_POSITION(draw, 0x585);
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