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Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
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@ -173,6 +173,7 @@ struct TICEntry {
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};
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union {
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BitField<0, 16, u32> width_minus_1;
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BitField<22, 1, u32> srgb_conversion;
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BitField<23, 4, TextureType> texture_type;
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};
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union {
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@ -227,6 +228,10 @@ struct TICEntry {
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return header_version == TICHeaderVersion::BlockLinear ||
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header_version == TICHeaderVersion::BlockLinearColorKey;
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}
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bool IsSrgbConversionEnabled() const {
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return srgb_conversion != 0;
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}
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};
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static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
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