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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-14 16:28:45 -05:00
VideoCore: Rename HWRasterizer methods to be less confusing
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@ -180,7 +180,7 @@ void RasterizerOpenGL::DrawTriangles() {
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res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true);
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}
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void RasterizerOpenGL::CommitFramebuffer() {
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void RasterizerOpenGL::FlushFramebuffer() {
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CommitColorBuffer();
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CommitDepthBuffer();
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}
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@ -284,7 +284,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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}
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}
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void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
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void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
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const auto& regs = Pica::g_state.regs;
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if (!Settings::values.use_hw_renderer)
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@ -306,7 +306,7 @@ void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
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CommitDepthBuffer();
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}
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void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
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void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) {
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const auto& regs = Pica::g_state.regs;
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if (!Settings::values.use_hw_renderer)
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@ -123,16 +123,16 @@ public:
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void DrawTriangles() override;
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/// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
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void CommitFramebuffer() override;
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void FlushFramebuffer() override;
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/// Notify rasterizer that the specified PICA register has been changed
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void NotifyPicaRegisterChanged(u32 id) override;
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/// Notify rasterizer that the specified 3DS memory region will be read from after this notification
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void NotifyPreRead(PAddr addr, u32 size) override;
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void FlushRegion(PAddr addr, u32 size) override;
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/// Notify rasterizer that a 3DS memory region has been changed
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void NotifyFlush(PAddr addr, u32 size) override;
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void InvalidateRegion(PAddr addr, u32 size) override;
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/// OpenGL shader generated for a given Pica register state
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struct PicaShader {
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