Merge pull request #12677 from GPUCode/whyy-modders

core: Support multiple modules per patcher
This commit is contained in:
liamwhite
2024-01-15 13:52:38 -05:00
committed by GitHub
6 changed files with 154 additions and 79 deletions

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@ -1239,10 +1239,10 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
#ifdef HAS_NCE
if (this->IsApplication() && Settings::IsNceEnabled()) {
const auto& patch = code_set.PatchSegment();
if (this->IsApplication() && Settings::IsNceEnabled() && patch.size != 0) {
auto& buffer = m_kernel.System().DeviceMemory().buffer;
const auto& code = code_set.CodeSegment();
const auto& patch = code_set.PatchSegment();
buffer.Protect(GetInteger(base_addr + code.addr), code.size,
Common::MemoryPermission::Read | Common::MemoryPermission::Execute);
buffer.Protect(GetInteger(base_addr + patch.addr), patch.size,