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OpenGL renderer
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@ -6,6 +6,8 @@
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#include "common/common_types.h"
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#include "video_core/hwrasterizer_base.h"
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class RendererBase : NonCopyable {
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public:
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@ -48,6 +50,8 @@ public:
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return m_current_frame;
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}
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std::unique_ptr<HWRasterizer> hw_rasterizer;
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protected:
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f32 m_current_fps; ///< Current framerate, should be set by the renderer
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int m_current_frame; ///< Current frame, should be set by the renderer
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