OpenGL renderer

This commit is contained in:
tfarley
2015-05-18 21:21:33 -07:00
parent 6d995b1ff6
commit 05dc633a8c
28 changed files with 2245 additions and 47 deletions

View File

@ -8,6 +8,8 @@
#include "renderer_base.h"
#include <atomic>
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
@ -31,6 +33,9 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
extern RendererBase* g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window
// TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui)
extern std::atomic<bool> g_hw_renderer_enabled;
/// Start the video core
void Start();