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file-sys: Default heavy-weight class destructors in the cpp file
Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
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@ -34,6 +34,7 @@ std::string FormatPatchTypeName(PatchType type);
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class PatchManager {
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public:
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explicit PatchManager(u64 title_id);
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~PatchManager();
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// Currently tracked ExeFS patches:
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// - Game Updates
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