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Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
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42
src/core/hle/kernel/client_session.cpp
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42
src/core/hle/kernel/client_session.cpp
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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ClientSession::ClientSession() {}
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ClientSession::~ClientSession() {}
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSession> server_session, SharedPtr<ClientPort> client_port, std::string name) {
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SharedPtr<ClientSession> client_session(new ClientSession);
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client_session->name = std::move(name);
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client_session->server_session = server_session;
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client_session->client_port = client_port;
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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ResultCode ClientSession::HandleSyncRequest() {
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// Signal the server session that new data is available
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ResultCode result = server_session->HandleSyncRequest();
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if (result.IsError())
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return result;
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// Tell the client port to handle the request in case it's an HLE service.
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// The client port can be nullptr for port-less sessions (Like for example File and Directory sessions).
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if (client_port != nullptr)
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result = client_port->HandleSyncRequest();
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return result;
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}
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} // namespace
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