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Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
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@ -8,7 +8,7 @@
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/result.h"
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namespace FileSys {
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@ -41,7 +41,7 @@ enum class MediaType : u32 { NAND = 0, SDMC = 1 };
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typedef u64 ArchiveHandle;
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class File : public Kernel::Session {
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class File : public Kernel::ServerSession {
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public:
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File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path);
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~File();
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@ -49,14 +49,15 @@ public:
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std::string GetName() const override {
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return "Path: " + path.DebugStr();
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}
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ResultVal<bool> SyncRequest() override;
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ResultCode HandleSyncRequest() override;
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FileSys::Path path; ///< Path of the file
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u32 priority; ///< Priority of the file. TODO(Subv): Find out what this means
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std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface
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};
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class Directory : public Kernel::Session {
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class Directory : public Kernel::ServerSession {
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public:
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Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path);
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~Directory();
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@ -64,7 +65,8 @@ public:
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std::string GetName() const override {
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return "Directory: " + path.DebugStr();
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}
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ResultVal<bool> SyncRequest() override;
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ResultCode HandleSyncRequest() override;
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FileSys::Path path; ///< Path of the directory
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std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface
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