Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.

- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
This commit is contained in:
bunnei
2015-07-22 23:25:30 -04:00
parent d67e2f78b7
commit 094ae6fadb
19 changed files with 968 additions and 4 deletions

View File

@ -32,8 +32,9 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
extern RendererBase* g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window
// TODO: Wrap this in a user settings struct along with any other graphics settings (often set from qt ui)
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from qt ui)
extern std::atomic<bool> g_hw_renderer_enabled;
extern std::atomic<bool> g_shader_jit_enabled;
/// Start the video core
void Start();