video_core: Silence implicit conversion warnings

This commit is contained in:
ReinUsesLisp
2019-11-08 17:08:07 -03:00
parent fa0d65fc7b
commit 096f339a2a
9 changed files with 62 additions and 53 deletions

View File

@ -154,10 +154,10 @@ void ShaderIR::Decode() {
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
const std::size_t shader_end = program_code.size();
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; label++) {
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;

View File

@ -49,7 +49,7 @@ public:
}
u32 GetSize() const {
return max_offset + sizeof(float);
return max_offset + static_cast<u32>(sizeof(float));
}
u32 GetMaxOffset() const {
@ -165,8 +165,8 @@ public:
return program_manager.GetVariables();
}
u32 ConvertAddressToNvidiaSpace(const u32 address) const {
return (address - main_offset) * sizeof(Tegra::Shader::Instruction);
u32 ConvertAddressToNvidiaSpace(u32 address) const {
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
}
/// Returns a condition code evaluated from internal flags