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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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@ -49,7 +49,7 @@ constexpr std::array META_TABLE{
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#define OPCODE(name_token, type_token, ...) \
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OpcodeMeta{ \
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.name{#name_token}, \
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.type{type_token}, \
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.type = type_token, \
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.arg_types{__VA_ARGS__}, \
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},
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#include "opcodes.inc"
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