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rasterizer_cache: Reintroduce method for flushing.
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@ -24,6 +24,9 @@ struct CachedBufferEntry final {
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return size;
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}
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// We do not have to flush this cache as things in it are never modified by us.
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void Flush() {}
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VAddr addr;
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std::size_t size;
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GLintptr offset;
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@ -33,6 +33,9 @@ public:
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return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
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}
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// We do not have to flush this cache as things in it are never modified by us.
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void Flush() {}
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/// Gets the shader entries for the shader
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const GLShader::ShaderEntries& GetShaderEntries() const {
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return entries;
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