configuration_shared: Break up tracker structs to respective classes

One less global variable.
This commit is contained in:
lat9nq
2020-07-14 13:55:47 -04:00
parent e483ed21eb
commit 0d462f5608
12 changed files with 58 additions and 49 deletions

View File

@ -89,19 +89,19 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync,
ConfigurationShared::trackers.use_vsync);
trackers.use_vsync);
ConfigurationShared::ApplyPerGameSetting(
&Settings::values.use_assembly_shaders, ui->use_assembly_shaders,
ConfigurationShared::trackers.use_assembly_shaders);
trackers.use_assembly_shaders);
ConfigurationShared::ApplyPerGameSetting(
&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders,
ConfigurationShared::trackers.use_asynchronous_shaders);
trackers.use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time,
ConfigurationShared::trackers.use_fast_gpu_time);
trackers.use_fast_gpu_time);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
ui->force_30fps_mode,
ConfigurationShared::trackers.force_30fps_mode);
trackers.force_30fps_mode);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
@ -143,19 +143,19 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
}
ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync,
ConfigurationShared::trackers.use_vsync);
trackers.use_vsync);
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
Settings::values.use_assembly_shaders,
ConfigurationShared::trackers.use_assembly_shaders);
trackers.use_assembly_shaders);
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders",
Settings::values.use_asynchronous_shaders,
ConfigurationShared::trackers.use_asynchronous_shaders);
trackers.use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
Settings::values.use_fast_gpu_time,
ConfigurationShared::trackers.use_fast_gpu_time);
trackers.use_fast_gpu_time);
ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",
Settings::values.force_30fps_mode,
ConfigurationShared::trackers.force_30fps_mode);
trackers.force_30fps_mode);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));