VideoCore/Shader: Move entry_point to SetupBatch

This commit is contained in:
Yuri Kunde Schlesner
2016-12-17 16:16:02 -08:00
parent 0f64274145
commit 0e9081b973
7 changed files with 29 additions and 29 deletions

View File

@ -13,8 +13,8 @@ namespace Shader {
class InterpreterEngine final : public ShaderEngine {
public:
void SetupBatch(ShaderSetup& setup) override;
void Run(const ShaderSetup& setup, UnitState& state, unsigned int entry_point) const override;
void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
void Run(const ShaderSetup& setup, UnitState& state) const override;
/**
* Produce debug information based on the given shader and input vertex
@ -24,7 +24,7 @@ public:
* @return Debug information for this shader with regards to the given vertex
*/
DebugData<true> ProduceDebugInfo(const ShaderSetup& setup, const InputVertex& input,
int num_attributes, unsigned int entry_point) const;
int num_attributes) const;
};
} // namespace