video_core: Option to apply anisotropic filtering for all mipmap modes

This commit is contained in:
Wollnashorn
2023-06-12 15:59:44 +02:00
parent 333f792e10
commit 0eacf547c0
9 changed files with 37 additions and 1 deletions

View File

@ -236,6 +236,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
values.use_video_framerate.SetGlobal(true);
values.use_aggressive_anisotropic_filtering.SetGlobal(true);
// System
values.language_index.SetGlobal(true);

View File

@ -483,6 +483,8 @@ struct Values {
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<bool> use_aggressive_anisotropic_filtering{
false, "use_aggressive_anisotropic_filtering"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};