hle_ipc: Eliminate core memory globals

We can just pass the required instances into the constructor of the
request, eliminating all usages of the global system accessor.
This commit is contained in:
Lioncash
2020-05-03 12:41:30 -04:00
parent 3cfa7a89e0
commit 0ec07e8763
3 changed files with 16 additions and 10 deletions

View File

@ -13,7 +13,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
@ -57,7 +56,6 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return true;
});
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
// Create event if not provided
const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
@ -79,9 +77,11 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
return writable_event;
}
HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session,
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
std::shared_ptr<Thread> thread)
: server_session(std::move(server_session)), thread(std::move(thread)) {
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
}
@ -216,7 +216,6 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
auto& memory = Core::System::GetInstance().Memory();
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
memory.ReadBlock(owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
@ -286,7 +285,6 @@ std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
@ -319,7 +317,6 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);