mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 22:37:56 -05:00
video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
This commit is contained in:
@ -13,16 +13,13 @@
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
|
||||
std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
|
||||
std::atomic<bool> g_toggle_framelimit_enabled;
|
||||
|
||||
/// Initialize the video core
|
||||
bool Init(EmuWindow* emu_window) {
|
||||
g_emu_window = emu_window;
|
||||
g_renderer = std::make_unique<RendererOpenGL>();
|
||||
g_renderer->SetWindow(g_emu_window);
|
||||
bool Init(EmuWindow& emu_window) {
|
||||
g_renderer = std::make_unique<RendererOpenGL>(emu_window);
|
||||
if (g_renderer->Init()) {
|
||||
LOG_DEBUG(Render, "initialized OK");
|
||||
} else {
|
||||
|
Reference in New Issue
Block a user