glsl: Implement a few Integer instructions

This commit is contained in:
ameerj
2021-05-21 20:56:46 -04:00
parent fb75d122a2
commit 0f40b0e61c
10 changed files with 398 additions and 260 deletions

View File

@ -16,11 +16,14 @@ class Value;
namespace Shader::Backend::GLSL {
enum class Type : u32 {
U1,
U32,
S32,
F32,
U64,
F64,
U32x2,
F32x2,
Void,
};