shader: Implement FLO

This commit is contained in:
ameerj
2021-03-01 15:58:16 -05:00
parent e038928616
commit 103b9da4f7
8 changed files with 75 additions and 18 deletions

View File

@ -812,8 +812,16 @@ U32 IREmitter::BitCount(const U32& value) {
return Inst<U32>(Opcode::BitCount32, value);
}
U32 IREmitter::BitwiseNot(const U32& a) {
return Inst<U32>(Opcode::BitwiseNot32, a);
U32 IREmitter::BitwiseNot(const U32& value) {
return Inst<U32>(Opcode::BitwiseNot32, value);
}
U32 IREmitter::FindSMsb(const U32& value) {
return Inst<U32>(Opcode::FindSMsb32, value);
}
U32 IREmitter::FindUMsb(const U32& value) {
return Inst<U32>(Opcode::FindUMsb32, value);
}
U32 IREmitter::SMin(const U32& a, const U32& b) {