shader: Add FP64 register load/store helpers

This commit is contained in:
ameerj
2021-03-21 01:32:02 -04:00
parent a77e764726
commit 112b8f00f0
3 changed files with 24 additions and 21 deletions

View File

@ -25,6 +25,13 @@ IR::F32 TranslatorVisitor::F(IR::Reg reg) {
return ir.BitCast<IR::F32>(X(reg));
}
IR::F64 TranslatorVisitor::D(IR::Reg reg) {
if (!IR::IsAligned(reg, 2)) {
throw NotImplementedException("Unaligned source register {}", reg);
}
return IR::F64{ir.PackDouble2x32(ir.CompositeConstruct(X(reg), X(reg + 1)))};
}
void TranslatorVisitor::X(IR::Reg dest_reg, const IR::U32& value) {
ir.SetReg(dest_reg, value);
}
@ -33,6 +40,16 @@ void TranslatorVisitor::F(IR::Reg dest_reg, const IR::F32& value) {
X(dest_reg, ir.BitCast<IR::U32>(value));
}
void TranslatorVisitor::D(IR::Reg dest_reg, const IR::F64& value) {
if (!IR::IsAligned(dest_reg, 2)) {
throw NotImplementedException("Unaligned destination register {}", dest_reg);
}
const IR::Value result{ir.UnpackDouble2x32(value)};
for (int i = 0; i < 2; i++) {
X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
}
}
IR::U32 TranslatorVisitor::GetReg8(u64 insn) {
union {
u64 raw;
@ -68,13 +85,9 @@ IR::F32 TranslatorVisitor::GetFloatReg39(u64 insn) {
IR::F64 TranslatorVisitor::GetDoubleReg20(u64 insn) {
union {
u64 raw;
BitField<20, 8, IR::Reg> src;
} const index{insn};
const IR::Reg reg{index.src};
if (!IR::IsAligned(reg, 2)) {
throw NotImplementedException("Unaligned source register {}", reg);
}
return ir.PackDouble2x32(ir.CompositeConstruct(X(reg), X(reg + 1)));
BitField<20, 8, IR::Reg> index;
} const reg{insn};
return D(reg.index);
}
static std::pair<IR::U32, IR::U32> CbufAddr(u64 insn) {