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GPU: Added the stencil test structure to the Pica Regs struct.
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@ -20,9 +20,9 @@ class GraphicsFramebufferWidget : public BreakPointObserverDock {
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using Event = Pica::DebugContext::Event;
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enum class Source {
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PicaTarget = 0,
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DepthBuffer = 1,
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Custom = 2,
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PicaTarget = 0,
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DepthBuffer = 1,
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Custom = 2,
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// TODO: Add GPU framebuffer sources!
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};
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