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shader_ir: Add local memory getters
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@ -117,6 +117,10 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
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return node;
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}
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Node ShaderIR::GetLocalMemory(Node address) {
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return StoreNode(LmemNode(address));
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}
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/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
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bool is_signed) {
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if (is_signed) {
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