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configuration_shared: Drop unused function and template another
Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox variants of SetPerGameSetting into a template. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
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@ -29,18 +29,16 @@ enum class CheckState {
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void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
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const CheckState& tracker);
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void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
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void ApplyPerGameSetting(Settings::Setting<Settings::RendererBackend>* setting,
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const QComboBox* combobox);
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// Sets a Qt UI element given a Settings::Setting
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void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
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void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<int>* setting);
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::RendererBackend>* setting);
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::GPUAccuracy>* setting);
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void SetPerGameSetting(QComboBox* combobox,
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const Settings::Setting<Settings::CPUAccuracy>* setting);
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template <typename Type>
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void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
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combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
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: static_cast<int>(setting->GetValue()) +
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ConfigurationShared::USE_GLOBAL_OFFSET);
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}
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// (Un)highlights a Qt UI element
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void SetHighlight(QWidget* widget, bool highlighted);
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