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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
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@ -60,7 +60,12 @@ signals:
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void EmulationStopping();
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private:
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bool InitializeSystem();
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/**
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* Initializes the emulation system.
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* @param system_mode The system mode with which to intialize the kernel.
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* @returns Whether the system was properly initialized.
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*/
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bool InitializeSystem(u32 system_mode);
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bool LoadROM(const std::string& filename);
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void BootGame(const std::string& filename);
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void ShutdownGame();
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