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shader: Add pools and rename files
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@ -11,7 +11,7 @@
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#include "common/common_types.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/maxwell/decode.h"
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#include "shader_recompiler/frontend/maxwell/opcode.h"
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#include "shader_recompiler/frontend/maxwell/opcodes.h"
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namespace Shader::Maxwell {
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namespace {
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