yuzu/main: Improve menubar access keys

Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
This commit is contained in:
lat9nq
2020-12-22 19:32:58 -05:00
parent d7f5e55f8e
commit 17badbc442
4 changed files with 38 additions and 38 deletions

View File

@ -677,7 +677,7 @@ void GMainWindow::InitializeRecentFileMenuActions() {
}
ui.menu_recent_files->addSeparator();
QAction* action_clear_recent_files = new QAction(this);
action_clear_recent_files->setText(tr("Clear Recent Files"));
action_clear_recent_files->setText(tr("&Clear Recent Files"));
connect(action_clear_recent_files, &QAction::triggered, this, [this] {
UISettings::values.recent_files.clear();
UpdateRecentFiles();
@ -2117,7 +2117,7 @@ void GMainWindow::OnStartGame() {
connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
ui.action_Start->setEnabled(false);
ui.action_Start->setText(tr("Continue"));
ui.action_Start->setText(tr("&Continue"));
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
@ -2970,7 +2970,7 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
UpdateWindowTitle();
if (emulation_running)
ui.action_Start->setText(tr("Continue"));
ui.action_Start->setText(tr("&Continue"));
}
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {