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https://github.com/yuzu-emu/yuzu-android.git
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Merge pull request #6465 from FernandoS27/sex-on-the-beach
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
This commit is contained in:
@ -113,6 +113,43 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
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image_view_ids.push_back(image_view_id);
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}
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bool ImageBase::IsSafeDownload() const noexcept {
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// Skip images that were not modified from the GPU
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if (False(flags & ImageFlagBits::GpuModified)) {
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return false;
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}
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// Skip images that .are. modified from the CPU
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// We don't want to write sensitive data from the guest
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if (True(flags & ImageFlagBits::CpuModified)) {
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return false;
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}
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if (info.num_samples > 1) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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return false;
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}
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return true;
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}
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void ImageBase::CheckBadOverlapState() {
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if (False(flags & ImageFlagBits::BadOverlap)) {
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return;
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}
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if (!overlapping_images.empty()) {
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return;
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}
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flags &= ~ImageFlagBits::BadOverlap;
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}
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void ImageBase::CheckAliasState() {
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if (False(flags & ImageFlagBits::Alias)) {
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return;
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}
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if (!aliased_images.empty()) {
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return;
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}
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flags &= ~ImageFlagBits::Alias;
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}
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void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
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static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
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ASSERT(lhs.info.type == rhs.info.type);
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@ -25,6 +25,12 @@ enum class ImageFlagBits : u32 {
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Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
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Registered = 1 << 6, ///< True when the image is registered
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Picked = 1 << 7, ///< Temporary flag to mark the image as picked
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// Garbage Collection Flags
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BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
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///< garbage collection priority
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Alias = 1 << 9, ///< This image has aliases and has priority on garbage
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///< collection
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};
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DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
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@ -44,11 +50,16 @@ struct ImageBase {
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void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
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[[nodiscard]] bool IsSafeDownload() const noexcept;
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[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
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const VAddr overlap_end = overlap_cpu_addr + overlap_size;
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return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
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}
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void CheckBadOverlapState();
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void CheckAliasState();
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ImageInfo info;
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u32 guest_size_bytes = 0;
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@ -72,6 +83,7 @@ struct ImageBase {
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std::vector<SubresourceBase> slice_subresources;
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std::vector<AliasedImage> aliased_images;
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std::vector<ImageId> overlapping_images;
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};
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struct ImageAllocBase {
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <bit>
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#include <concepts>
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#include <numeric>
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#include <type_traits>
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@ -32,6 +33,60 @@ template <class T>
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requires std::is_nothrow_move_assignable_v<T>&&
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std::is_nothrow_move_constructible_v<T> class SlotVector {
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public:
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class Iterator {
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friend SlotVector<T>;
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public:
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constexpr Iterator() = default;
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Iterator& operator++() noexcept {
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const u64* const bitset = slot_vector->stored_bitset.data();
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const u32 size = static_cast<u32>(slot_vector->stored_bitset.size()) * 64;
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if (id.index < size) {
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do {
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++id.index;
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} while (id.index < size && !IsValid(bitset));
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if (id.index == size) {
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id.index = SlotId::INVALID_INDEX;
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}
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}
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return *this;
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}
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Iterator operator++(int) noexcept {
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const Iterator copy{*this};
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++*this;
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return copy;
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}
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bool operator==(const Iterator& other) const noexcept {
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return id.index == other.id.index;
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}
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bool operator!=(const Iterator& other) const noexcept {
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return id.index != other.id.index;
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}
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std::pair<SlotId, T*> operator*() const noexcept {
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return {id, std::addressof((*slot_vector)[id])};
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}
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T* operator->() const noexcept {
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return std::addressof((*slot_vector)[id]);
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}
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private:
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Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
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: slot_vector{slot_vector_}, id{id_} {}
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bool IsValid(const u64* bitset) const noexcept {
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return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
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}
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SlotVector<T>* slot_vector;
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SlotId id;
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};
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~SlotVector() noexcept {
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size_t index = 0;
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for (u64 bits : stored_bitset) {
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@ -70,6 +125,20 @@ public:
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ResetStorageBit(id.index);
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}
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[[nodiscard]] Iterator begin() noexcept {
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const auto it = std::ranges::find_if(stored_bitset, [](u64 value) { return value != 0; });
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if (it == stored_bitset.end()) {
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return end();
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}
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const u32 word_index = static_cast<u32>(std::distance(it, stored_bitset.begin()));
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const SlotId first_id{word_index * 64 + static_cast<u32>(std::countr_zero(*it))};
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return Iterator(this, first_id);
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}
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[[nodiscard]] Iterator end() noexcept {
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return Iterator(this, SlotId{SlotId::INVALID_INDEX});
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}
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private:
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struct NonTrivialDummy {
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NonTrivialDummy() noexcept {}
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@ -140,7 +209,6 @@ private:
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Entry* values = nullptr;
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size_t values_capacity = 0;
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size_t values_size = 0;
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std::vector<u64> stored_bitset;
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std::vector<u32> free_list;
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@ -20,8 +20,10 @@
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#include "common/alignment.h"
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#include "common/common_funcs.h"
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#include "common/common_sizes.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "video_core/compatible_formats.h"
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#include "video_core/delayed_destruction_ring.h"
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#include "video_core/dirty_flags.h"
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@ -69,12 +71,17 @@ class TextureCache {
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static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
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/// True when some copies have to be emulated
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static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
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/// True when the API can provide info about the memory of the device.
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static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
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/// Image view ID for null descriptors
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static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
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/// Sampler ID for bugged sampler ids
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static constexpr SamplerId NULL_SAMPLER_ID{0};
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static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
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static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
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using Runtime = typename P::Runtime;
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using Image = typename P::Image;
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using ImageAlloc = typename P::ImageAlloc;
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@ -103,6 +110,9 @@ public:
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/// Notify the cache that a new frame has been queued
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void TickFrame();
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/// Runs the Garbage Collector.
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void RunGarbageCollector();
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/// Return a constant reference to the given image view id
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[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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@ -333,6 +343,10 @@ private:
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std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
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bool has_deleted_images = false;
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u64 total_used_memory = 0;
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u64 minimum_memory;
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u64 expected_memory;
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u64 critical_memory;
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SlotVector<Image> slot_images;
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SlotVector<ImageView> slot_image_views;
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@ -353,6 +367,7 @@ private:
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u64 modification_tick = 0;
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u64 frame_tick = 0;
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typename SlotVector<Image>::Iterator deletion_iterator;
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};
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template <class P>
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@ -373,11 +388,94 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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// This way the null resource becomes a compile time constant
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void(slot_image_views.insert(runtime, NullImageParams{}));
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void(slot_samplers.insert(runtime, sampler_descriptor));
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deletion_iterator = slot_images.begin();
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if constexpr (HAS_DEVICE_MEMORY_INFO) {
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const auto device_memory = runtime.GetDeviceLocalMemory();
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const u64 possible_expected_memory = (device_memory * 3) / 10;
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const u64 possible_critical_memory = (device_memory * 6) / 10;
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expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
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critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
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minimum_memory = 0;
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} else {
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// on OGL we can be more conservatives as the driver takes care.
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expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
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critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
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minimum_memory = expected_memory;
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}
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}
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template <class P>
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void TextureCache<P>::RunGarbageCollector() {
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const bool high_priority_mode = total_used_memory >= expected_memory;
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const bool aggressive_mode = total_used_memory >= critical_memory;
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const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
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int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
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for (; num_iterations > 0; --num_iterations) {
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if (deletion_iterator == slot_images.end()) {
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deletion_iterator = slot_images.begin();
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if (deletion_iterator == slot_images.end()) {
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break;
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}
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}
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auto [image_id, image_tmp] = *deletion_iterator;
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Image* image = image_tmp; // fix clang error.
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const bool is_alias = True(image->flags & ImageFlagBits::Alias);
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const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
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const bool must_download = image->IsSafeDownload();
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bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
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const u64 ticks_needed =
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is_bad_overlap
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? ticks_to_destroy >> 4
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: ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
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should_care |= aggressive_mode;
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if (should_care && image->frame_tick + ticks_needed < frame_tick) {
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if (is_bad_overlap) {
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const bool overlap_check = std::ranges::all_of(
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image->overlapping_images, [&, image](const ImageId& overlap_id) {
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auto& overlap = slot_images[overlap_id];
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return overlap.frame_tick >= image->frame_tick;
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});
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if (!overlap_check) {
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++deletion_iterator;
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continue;
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}
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}
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if (!is_bad_overlap && must_download) {
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const bool alias_check = std::ranges::none_of(
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image->aliased_images, [&, image](const AliasedImage& alias) {
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auto& alias_image = slot_images[alias.id];
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return (alias_image.frame_tick < image->frame_tick) ||
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(alias_image.modification_tick < image->modification_tick);
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});
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if (alias_check) {
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auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
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const auto copies = FullDownloadCopies(image->info);
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image->DownloadMemory(map, copies);
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runtime.Finish();
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SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
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}
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}
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if (True(image->flags & ImageFlagBits::Tracked)) {
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UntrackImage(*image);
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}
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UnregisterImage(image_id);
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DeleteImage(image_id);
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if (is_bad_overlap) {
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++num_iterations;
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}
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}
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++deletion_iterator;
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}
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}
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template <class P>
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void TextureCache<P>::TickFrame() {
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// Tick sentenced resources in this order to ensure they are destroyed in the right order
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if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
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RunGarbageCollector();
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}
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sentenced_images.Tick();
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sentenced_framebuffers.Tick();
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sentenced_image_view.Tick();
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@ -568,17 +666,7 @@ template <class P>
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void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
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std::vector<ImageId> images;
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ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
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// Skip images that were not modified from the GPU
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if (False(image.flags & ImageFlagBits::GpuModified)) {
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return;
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}
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// Skip images that .are. modified from the CPU
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// We don't want to write sensitive data from the guest
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if (True(image.flags & ImageFlagBits::CpuModified)) {
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return;
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}
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if (image.info.num_samples > 1) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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if (!image.IsSafeDownload()) {
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return;
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}
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image.flags &= ~ImageFlagBits::GpuModified;
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@ -967,6 +1055,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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std::vector<ImageId> overlap_ids;
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std::vector<ImageId> left_aliased_ids;
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std::vector<ImageId> right_aliased_ids;
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std::vector<ImageId> bad_overlap_ids;
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ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
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if (info.type != overlap.info.type) {
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return;
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@ -992,9 +1081,14 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
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if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
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left_aliased_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::Alias;
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} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
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broken_views, native_bgr)) {
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right_aliased_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::Alias;
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} else {
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bad_overlap_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::BadOverlap;
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}
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});
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const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
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@ -1022,10 +1116,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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for (const ImageId aliased_id : right_aliased_ids) {
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ImageBase& aliased = slot_images[aliased_id];
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AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
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new_image.flags |= ImageFlagBits::Alias;
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}
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for (const ImageId aliased_id : left_aliased_ids) {
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ImageBase& aliased = slot_images[aliased_id];
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AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
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new_image.flags |= ImageFlagBits::Alias;
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}
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for (const ImageId aliased_id : bad_overlap_ids) {
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ImageBase& aliased = slot_images[aliased_id];
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aliased.overlapping_images.push_back(new_image_id);
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new_image.overlapping_images.push_back(aliased_id);
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new_image.flags |= ImageFlagBits::BadOverlap;
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}
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RegisterImage(new_image_id);
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return new_image_id;
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@ -1195,6 +1297,13 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
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image.flags |= ImageFlagBits::Registered;
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ForEachPage(image.cpu_addr, image.guest_size_bytes,
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[this, image_id](u64 page) { page_table[page].push_back(image_id); });
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u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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}
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total_used_memory += Common::AlignUp(tentative_size, 1024);
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}
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template <class P>
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@ -1203,6 +1312,14 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
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"Trying to unregister an already registered image");
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image.flags &= ~ImageFlagBits::Registered;
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image.flags &= ~ImageFlagBits::BadOverlap;
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u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
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if ((IsPixelFormatASTC(image.info.format) &&
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True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
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True(image.flags & ImageFlagBits::Converted)) {
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tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
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}
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total_used_memory -= Common::AlignUp(tentative_size, 1024);
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ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
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const auto page_it = page_table.find(page);
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if (page_it == page_table.end()) {
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||||
@ -1276,9 +1393,19 @@ void TextureCache<P>::DeleteImage(ImageId image_id) {
|
||||
std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
|
||||
return other_alias.id == image_id;
|
||||
});
|
||||
other_image.CheckAliasState();
|
||||
ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
|
||||
num_removed_aliases);
|
||||
}
|
||||
for (const ImageId overlap_id : image.overlapping_images) {
|
||||
ImageBase& other_image = slot_images[overlap_id];
|
||||
[[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
|
||||
other_image.overlapping_images,
|
||||
[image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
|
||||
other_image.CheckBadOverlapState();
|
||||
ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
|
||||
num_removed_overlaps);
|
||||
}
|
||||
for (const ImageViewId image_view_id : image_view_ids) {
|
||||
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
|
||||
slot_image_views.erase(image_view_id);
|
||||
|
@ -581,6 +581,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
|
||||
|
||||
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
|
||||
const std::span<const u8> src = input.subspan(host_offset);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr + guest_offset, dst.data(), dst.size_bytes());
|
||||
|
||||
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
|
||||
num_tiles.depth, block.height, block.depth);
|
||||
|
||||
|
Reference in New Issue
Block a user