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glsl: Implement ST{LS}
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@ -118,11 +118,6 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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DefineStorageBuffers(bindings);
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SetupImages(bindings);
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DefineHelperFunctions();
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header += "void main(){\n";
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if (stage == Stage::VertexA || stage == Stage::VertexB) {
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Add("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
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}
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}
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void EmitContext::SetupExtensions(std::string&) {
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