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cubeb_sink: Perform audio stretching
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@ -27,7 +27,6 @@ public:
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private:
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u32 m_sample_rate;
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u32 m_channel_count;
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std::array<s16, 2> m_last_stretched_sample = {};
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soundtouch::SoundTouch m_sound_touch;
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double m_stretch_ratio = 1.0;
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};
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